Pixelmon
The Pokemon mod for Minecraft!
To find out more about this mod you can check out the Pixelmon website!
Submit bugs here on out issue tracker - Click me!
Pokemon is the intellectual property of GameFreak and is trademarked by Nintendo GameFreak and Creatures Inc.
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Hope this helps
MrMasochism
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Just for you, we will start naming all future ModPixelmon.zip files with the relevant version number
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There are multiple reasons for removing vanilla mobs but the most pressing one is that of memory usage. For this mod to work we'll be needing to spawn large numbers of pokemon in an area of a map. Once we start getting over 100 varieties of pokemon and especially water pokemon as a much larger spawn rate is needed in water to get it feeling right, we'll start getting issues of memory usage. The vanilla spawn rate is really high, thus resulting in a large chunk of memory being used up and they also really detract from the feeling of the world once pokemon are in it.
Anyway as i've already said, you'll be able to turn vanilla mobs back on but that will not be on by default as it would somewhat ruin the experience we're going for
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You could have looked back a page or 2 to see this addressed but i guess that was too much effort
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How can i delete posts in this forum? Same goes for the post before this one
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Must admit those were my least favourite starters