• 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from DeadMike

    Love this mod. Not sure if it has been discussed but is there any way to make it so either players can't damage pokemon, or pokemon get pissed when you start hitting them? TBH i've had to help my charmander along, all the pokemon in my spawn area were between 10 and 20 so I just punched oddish in the face til it was almost dead then battled it.

    Edit -> Also, if possible it would be awesome if you could add a custom world gen, with pre-made pokecenters and all that good stuff.


    We do have plans for getting pokemon to either run or initiate fights if people damage them, hopefully it'll make an update soon enough. Generated structures are still being worked on. We have a system in place to import structures from schematics and are working on making them generate in certain orientations in world
    Posted in: Minecraft Mods
  • 2

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from kevegg

    im having a problem, when i have my anvil placed with any of the pokeball disc or iron disc, and i start hitting it with the hammer with the left of the mouse my anvil breaks and it doesnt give my disc back. so ive been trying to play survival with this mod put i cannot really do that if i cant craft pokeballs. please help with this issue

    -Kevin


    This will be due to your version of forge I think (ironic isn't it). Make sure you have the same one that's on the download thread
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from DarkLord94

    Just got this..

    Internal exception: java.net.SocketTimeoutException: Read timed out

    Deleted the pixelmon.cfg outa Config folder.

    -Ash

    Edit: Where can i find the sycn?


    I mean they have to be the same, "in sync" means synchronised or that one is identical to the other
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Marethyu16

    you have to change the configure file in .minecraft folder

    hey i cant download the new update but in 1.7.6 i can not create pokeballs. i put the disc on the anvil and whether i right or left click it just pops off the anvil as a disc still


    You have to hit the disc quite a number of times to turn it into a lid (it will go through 3 stages before it's done). The number of times you need to hit it changes with the material of the hammer. Wooden hammers are incredibly slow while diamond ones are really quick.

    Quote from Bladeking68

    on the pokedex all of the models are black also i have the latest and i can't see swinubs texture

    My server wasn't running with alot of ram so i made it run with more and now it works


    I'll look into the pokedex rendering thing. Will probably be exactly the same issue that people were having with the pc, just some lighting switch that needs to change.

    Quote from DarkLord94

    Getting this error when trying to download MCForge..


    Oops! Google Chrome could not connect to jenkins.minecraftforge.net:7070



    Also i can't use any others because i get a crash.

    -Ash


    There's not really any point posting that here. We don't host minecraft forge. However the people over at www.minecraftforge.net do!
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Have a conundrum. I've fixed 2 smp crashes that people were getting but which didn't affect single player. Should I now release a new patch that has those 2 fixes but which in doing so disables riding or should I wait? The new patch will have a couple new pokemon in it too
    Quote from SpawnKIllA

    This kinda makes me sound like a noob but how do you make a pokeball
    I tried to get coal dust but I couldn't
    but other than that great mod


    Check out our wiki for recipes:
    http://pixelmon.wikia.com/wiki/Pixelmon_Wiki

    Coal dust was removed in the latest version and a much cooler method of crafting was introduced
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Hooray it's out! We got an amazing amount in considering the small time frame between releases and I'm really happy with where we got to. Meeees gets a special mention for helping squash some bugs we hadn't managed to get rid of
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from bronyman89

    FIX MULTIPLAYER!!!


    That is just the most useful post I have ever seen. How about you tell us how multiplayer isn't working eh? I know a number of people who are running servers with multiple players
    Posted in: Minecraft Mods
  • 2

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Zeromacer

    looks awesome when will it be ready for bukkit ? :P


    We have someone who has just come on board who is keen to do a bukkit conversion
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)

    Thought I'd highlight another awesome model recently submitted to the pixelmon forums
    Quote from anthonyrocks25

    how do i download the pokecube mod?


    No idea.... These are the pixelmon forums. Ask on the pokecube forumsAnd another:

    And one more:
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Dyingsaintz

    alright so im confused, how do yhou make the pokemon attack??


    send a pokemon out in such a way that it's pokeball hits another pokemon
    Posted in: Minecraft Mods
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