• 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from MrKyurem

    --- BEGIN ERROR REPORT d8e92019 --------
    Full report at:
    Please show that file to Mojang, NOT just this screen!

    Generated 17/06/13 20:47

    -- Head --
    at codechicken.nei.LayoutManager.objectUnderMouse(LayoutManager.java:136)
    at codechicken.nei.forge.GuiContainerManager.objectUnderMouse(GuiContainerManager.java:552)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:141)

    -- Screen render details --
    Screen name: pixelmon.client.gui.GuiChooseStarter
    Mouse location: Scaled: (173, 215). Absolute: (346, 49)
    Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2

    -- Affected level --
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['MrGiratina'/0, l='MpServer', x=-447.50, y=5.62, z=460.50]]
    Chunk stats: MultiplayerChunkCache: 9
    Level seed: 0
    Level generator: ID 01 - flat, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (-452,4,451), Chunk: (at 12,0,3 in -29,28; contains blocks -464,0,448 to -449,255,463), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 6 game time, 6 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 1 total; [EntityClientPlayerMP['MrGiratina'/0, l='MpServer', x=-447.50, y=5.62, z=460.50]]
    Retry entities: 0 total; []
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2413)
    at net.minecraft.client.Minecraft.run(Minecraft.java:775)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 166651792 bytes (158 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -Xms512m -Xmx512m
    AABB Pool Size: 4 (224 bytes; 0 MB) allocated, 4 (224 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge Optifine OptiFine_1.5.2_HD_D3 17 mods loaded, 17 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_bspkrsCore{v2.04(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SeasonsMod{v1.9.3 - Disappointment} [The Seasons Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights{1.2.0} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_dropItems{1.0.3} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_otherPlayers{1.0.3} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_thePlayer{1.0.5} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Pixelmon{2.2} [Pixelmon] (Pixelmon 2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: Mobile Intel® 4 Series Express Chipset Family GL version 2.1.0 - Build, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default 1.5 [16x16] Texture Pack - Copy
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 21 (1176 bytes; 0 MB) allocated, 21 (1176 bytes; 0 MB) used

    at codechicken.nei.LayoutManager.objectUnderMouse(LayoutManager.java:136)
    at codechicken.nei.forge.GuiContainerManager.objectUnderMouse(GuiContainerManager.java:552)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:141)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1155)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:870)
    at net.minecraft.client.Minecraft.run(Minecraft.java:759)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 786ddaac ----------


    You can't use pixelmon with nei atm

    Quote from diamondcult

    Actualy mongo i was trying to help, shut your mouth and get a life.you cant call me stupid as i have a phd in computer sciences and currently studying cyber attack prevention with the government. you preadolesent remtard.

    Not sure how you managed to grow 10 years in 1 day (from 14-24) but congratulations on the sudden empowerment
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    This idiot diamondcult is following the fix posted on the forums by the very guy he is arguing against...

    Ghostwolf worked out that temporary fix and now you call him a child and a fool for telling you what the current status is...

    Talk about stupid
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    I really did try to make it as obvious as I possibly could on the download pages that optifine wasn't supported at the moment
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Shadowlight51099

    Just out of curiostiy, when did you fix this?

    about 5 hours ago
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Shadowlight51099

    So, my friend and i have been having issues with Internal Server Errors when trying to play on servers we have played on many times before. First, it happened to him, and he couldn't join even when he re-installed minecraft. So, we found another server. Then, after playing on this for a while, it happened to me yesterday. We have both tried everything. Could it possibly be just a bug with the mod?

    Our file server ran out of bandwidth so that people's databases started getting replaced with nonsense. That's all fixed now and pixelmon will run fine again. If you have an issue, delete your database (.minecraft/database/pixelmon.db) and try again
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Kawaii_ness

    Thanks! Haha. I'll try my best. :P
    Reminds me of the dissidia modding suite where I made my own skin of cloud. xD
    But which is the best among the three?

    Maya is probably the best of the 3
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Kawaii_ness

    Ooooh. If that's the case, I'll have to make one. LoL I'm inexperienced but let's give it a shot! is there a software or anything that can make models?

    You can either use techne which is written for minecraft model making or you can use our preferred option these days which is to make a model in any program that can export obj files such as blender, maya or 3ds max
    Posted in: Minecraft Mods
  • 1

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from striker11111

    game crashes when placing a mossy rock and icy rock

    As stated very clearly on the download pages, it's not currently compatible with optifine due to that very crash
    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Just discovered that optifine crashes when used with forge's new obj loading and rendering classes. Could you look into this please?
    Posted in: Minecraft Mods
  • 1

    posted a message on Pokécube
    Quote from Dinonii

    hey c: just downloaded this mod, and it looks awesome :D
    I'm using it on multiMC, and i was wondering, are we suppose to build and mine in the poke world? I've seen a few vids before i downloaded, who from what im guessing, created their own little house and craft worktop, but when i attempt to in game, my wood just reverts back to what it was.
    Is this suppose to happen?

    On another note, when i use some of the items in my event, the items you all get from just the vallina game, not this mod, they vanish, and then reappear at times.

    I'm on hardcore mode, is this prehaps why its not working?

    Edit: Just tried on surival mode only, the same occurance of not being able to lay a crafting table down, as well as if i eat something, it vanishes and doesn't count.
    Also had an instance where i threw my ghastly at a pokemob which i missed, and lost my pokemon in his ball.

    Apart from these issues, the game is looking great, though, being unable to gain a crafting table leaves me stumped when it comes to catching pokemon, as i cant get any more balls.
    The models (except for the milktank) i find are lovely from what i've seen so far. I think the miltank could use some tweaking to make it visually more pleasing.

    We had this issue when we first started pixelmon but found it was due to our incorrect use of GUI inheritance
    Posted in: Minecraft Mods
  • To post a comment, please .