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    posted a message on Don't judge to fast please

    1 for a player that plays in hard mode 1.10 it's annoying because skeletons after firing, get a weird speed boost and launch somewhere making it hard to fight...


    2 I didn't read all of the text ;)

    Posted in: General Off Topic
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    posted a message on Do you like my eso-lang?

    So.. It's cap sensitive and.... ... ?

    Posted in: Computer Science and Technology
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    posted a message on Fast, 1-Wide Tunnel Bore/Auto-Miner (1.11)

    cool, new mechanics always help

    Posted in: Redstone Creations
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    posted a message on Structureless Superflat World
    Quote from 109AN»


    Pshhh, I'm constantly at 30fps.


    EDIT: **Or lower.


    I usually run at about 200 fps :P but that's with optifine and render distance of 10 chunks.
    Posted in: Survival Mode
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    posted a message on Structureless Superflat World

    That is exactly what I did first with the locate command.. Burned down the mansion and dropped to about 30 fps 0_0

    Posted in: Survival Mode
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    posted a message on Are Shulker Boxes too OP?

    This item would only be broken if you can place on inside another. In my opinion it adds a good end game item that is VERY useful!

    Posted in: Recent Updates and Snapshots
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    posted a message on .

    Cool design, I tried making my own before and ended up with 1 frame per 5 seconds..

    Posted in: Redstone Creations
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    posted a message on 4bit Redstone computer communications!

    I had made a program that read ROM 1-2 and bussed to Computer Bs Goto function. The communication wasn't serial, i used a 4 bit bus to send the information to Computer B resulting in computer B reading the commands and sending data back if the transfer was successful or not. The program for sending parallel bussed information was stored as the same program in each computer.


    But because the bus only sends to the Goto funstions data transfer if limited to (Goto this line in the program). I plan to change that and send it to the RAM and read the ram as program memory. Starting on that tommorow. I'm still new to computer science and still am learning.

    Posted in: Redstone Creations
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    posted a message on Need a friend to play Minecraft with? Click here!
    • MrNerdKing
    • PC/PE
    • Age: 14
    • Gender: male
    • Country/Timezone: south AK
    • How someone should contact you: Skype @ Mr NerdKing
    • How long you've been playing Minecraft: PE for 2 or 3 years. PC since 1.8.8
    • Some things that you like to do on the game: Play survival and depend on redstone machines mostly.
    • Any additional things you want to say: Ever since i found minecraft at an carrier store on a demo phone, i was always wanting to get the PC version, finally i got a better version than PE. But it was Xbox 360, i soon lost interest in Xbox and expanded my knowledge of redstone in PC.
    Posted in: Survival Mode
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    posted a message on Structureless Superflat World

    Thanks for the links and the info, I was wondering how that works!

    Posted in: Survival Mode
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    posted a message on Structureless Superflat World

    Can you post an explanation how to make the mob farm? Seems like a cool design, I would probably know how to make it but I'm not good at mob spawning or AI mechanics.

    Posted in: Survival Mode
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    posted a message on 4bit Redstone computer communications!

    A few days after building my first Redstone computer I took two of the same designs and pasted them with world edit next to each other. Before I explain what I di d I'll list the specs>

    Clock: 1 command every 5 seconds

    ALU: 4 Bit addition and subtraction

    RAM: 2 byte d-flip-flop memory

    ROM: 2 byte User input/ROM

    Program memory: Goto command setup with 4 bit decoder and 16 programmable command lines.

    Expansion space: 2, 4 bit output exspansion slot output, no extra input yet.


    With all of the specs listed what I practically did was with the sending computer I made a program that read ROM slots 1-4 and bussed it to the decoder that controls the program on the receiving computer. The receiving computer had a program that added ROM slot 1 and 2, in 4 command lines. Because I only had 4 ROM slots on my sending computer I could only send 4 Goto this line commands to the receiving computer. The receiving computer took the new commands and ran the program in that order. On the receiving computer in ROM slot 1 was a 2, and in ROM slot 2 was a 2, so after about 20 seconds I got a 4 in binary, or on my binary display(0100). How I bussed the commands was using the expansion slots to buss out info from the ROM to the other computers 4 bit decoder. I hope to expand on the knowledge I gained and eventually make a Redstone 'Internet' on my favorite survival server. If you want to play my favorite server or check it out the IP is mc.wabbitface.com the staff is reliable and friendly and any hacker is caught within a short period of time because the staff play survival it too. Any feedback on the project will help!

    I'll also like to point out that I had made the clocks in sync to prevent too short amounts of time to process or save data.

    Posted in: Redstone Creations
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    posted a message on Mk1 Heavy Tank from WWI (Slime Blocks)

    The side cannon is alacrially called a sponson, sponsons are on the side of the tank and cannot rotate 360°. Turrets are on top of the tank and, most of them can rotate 360°.

    Posted in: Redstone Creations
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    posted a message on Analog computers. Think they're possible?

    Overall faster Redstone computers sound like a broad and great idea. I just built my first Redstone computer (4 bits, 1 command/5 seconds), it's a slow clunker, but I got it to do some cool stuff.. Can't wait too see what the analog ALU can handle or how much the RAM and ROM can store. What about decoders? Would they be analog too? Overall sounds like a good project that I can start looking into.

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Redstone Components IRL?

    I know it might seem stupid to some of you out there but what if you could pull out a box from under your bed that contained your redstone torches, repeaters, redstone dust, and comparators, and make circuits in your bedroom? "Well how would it work NerdKing?", first of all the restore torches would require a battery for each one, probably a button battery for small sizes. Second, each module would connect to each other with plugs on the sides and tops, of course the modules may not all look like their original counterparts in Minecraft but you get the point right? Skipping all of that stuff lets get to the point, i’ve read a lot of articles about gaming and video games, and how people tend to play them a lot. Some referred to Minecraft as the legos of my generation, and the legos of my parents generation, as well you know the regular old bricks of plastic. So why not merge them into one, where as you have Minecraft and Legos in one. in my opinion the official Minecraft legos are a joke and these would be fun. They would also serve a purpose and lets you learn some beginners electrical engineering!




    Since now you have my opinion on my idea, whats your thoughts on this? If you had any ideas to improve them what would it be? Any comment would help, even the criticism will.

    Posted in: Redstone Discussion and Mechanisms
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