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    posted a message on Octopus -=- [MOB Suggestion](Custom Graphic)
    Quote from Turbo Chaos X »
    Since theres a squid, I think an octopus is absolutily necessary.

    The invisible octopus still sounds interesting.
    Posted in: Suggestions
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    posted a message on [MOD] Flying squids V0.2
    Quote from Roundaround »
    Haha this is pretty sweet, but I'd like to keep the first water mob in the water. Any chance you're planning on making these a separate "extends EntitySquid" mob, but perhaps with a slightly different model (larger) and colored differently? You would have my support then. :smile.gif:


    This. If you ever make the squids spawn outside of water, make it a different mob, so that we can still have squids underwater.
    Posted in: Mods Discussion
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    posted a message on Moa -=- [MOB Suggestion](Custom Graphic)
    I don't really like the breeding idea either. Maybe each Moa could have a random color like you said, but the player would just have to be lucky to find the one he wants.
    Posted in: Suggestions
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    posted a message on [MOD] Flying squids V0.2

    I feel like this would fit really well with the Blooper skin from Painterly.
    Posted in: Mods Discussion
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    posted a message on Moa -=- [MOB Suggestion](Custom Graphic)
    Quote from Firehazurd »
    Quote from glidetoss »
    This is a wonderful idea. I particularly like the cockatrice. However, if there would be a Moa for the Aether, what about a Moa for the Nether as well?


    Truche'

    To the sketch book!!!

    Nether Moa = Velociraptor
    Posted in: Suggestions
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    posted a message on White Squid & -RED SQUID- Texture
    Hmm...


    Oh God, I hate those things.
    Posted in: Mods Discussion
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    posted a message on [1.3_1] Quintessential Creatures [WIP][MOD]
    So, flowers are kinda useful for something else now. And since they don't grow back, wouldn't it be better if we could also feed the Tortoises something else? Wheat? Sugar canes?
    Posted in: WIP Mods
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    posted a message on [16x][1.1]Kas's Painterly Pack [Constently Updated]


    Oh wow. Just when I was going to check that last update. At least the cutomizer link still works.
    I'm really looking forward to seeing his take on the new blocks.
    Posted in: Resource Packs
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    posted a message on MrMMods (BetterLight|Grass, SimpleMap) 1.8.1
    Quote from MrMessiah »
    MrMMods v1.8

    http://www.multiupload.com/ZJWVAP6EUB

    - Works with Optimine
    - Slight speed improvement with BetterLight
    - NEW SMChat commands
    /ui map save - saves your config for simplemap (including which way is up)
    /ui map load - reloads it
    - SMGUI now has its key for toggling maps on and off, and Reply-to-last-MSG in its config file. If you want to use the default keys (Tab and M) for something else, pick new ones here.

    Will redo FancyPack compatibility when they update.


    Still can't use BetterGrass without BetterLight?
    Posted in: Mods Discussion
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    posted a message on Minecraft With WiiMote!!
    Quote from painfulleap »
    In the way that you hold the trigger to stop all camera movement so you can swing your arm like a mad man to break blocks while keeping the camera centered.


    http://en.wikipedia.org/wiki/Repetitive_strain_injury
    I wonder how long someone could strip mine with those controls.
    Posted in: Tutorials
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I found a bug with the Werewolves, when they walk on ice they get really really fast. I lured one of them to the ice, he was too fast for me to hit him and when I looked behind me he wasn't there, I think he wasn't able to stop because of his speed and just kept sliding on the ice. Also, I think I saw a moonwalking werewolf on the ice. :Notch:

    And to everyone talking about the player turning into a werewolf, why should he become a werewolf if he doesn't become a zombie when attacked by zombies? And now you're gonna say the player should turn into a zombie.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Spider Families (V5)
    I think you should decrease the drop rate of the Baby Spiders, it feels like I'm getting too much string from killing spider families.
    Posted in: Minecraft Mods
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    posted a message on Dragon -=- [MOB Suggestion](Custom Graphic)
    Awesome, but there better be some way of riding it. Who needs flying machines when you have a Dragon that flies without wings?
    Now you just have to make a green one that appears when you collect the 7 Dragon Cubes, and then grants you a wish. I'm gonna wish for Bulma's panties.
    Posted in: Suggestions
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    posted a message on Minecraft With WiiMote!!
    Now I gotta get a Bluetooth adapter to try this.

    Quote from Ric914 »
    Wouldn't playing with a ps3 or xbox 360 controller be better?


    IMO, playing with the pointer is much better when you're playing a first person game.
    Posted in: Tutorials
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DrZhark »
    Quote from Frootloops »
    I think that having other humans is kinda weird.. a quick suggestion, simply have a modified werewolf, so instead of a human, it can be, say, a sheep at day? Weresheep, heh. Either way, excellent work, man. Love how they shudder before changing.


    Sadly, without the human part, they wouldn't be werewolves. And what may make some people uncomfortable is the moral dilemma. Do I slain the human? If you stop to think about it, I did what I could to make you feel bad about yourself by killing the humans. They plead, they cry, they look miserable, they drop garbage. Would you rather face the werewolf at night? then you will get better drops but you need to be prepared.


    What if they were wolves during the day? It would be like a reverse Werewolf. And you wouldn't be able to know which wolves are Werewolves and which aren't.
    Also, I don't really care about killing humans, they try to kill me at night, so they deserve it.
    Posted in: Minecraft Mods
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