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    posted a message on MAD MAX MOD for 1.8+

    My computer was just crashing because of a virus that came with a Unity Asset Package. I need to free up a bit of space so I deleted my mod. It's okay. I can recode it all. I still have the car models. I'm really sorry for this. At least I still have the chance to make it better this time.

    Posted in: Requests / Ideas For Mods
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    posted a message on I'd Like to see a mod that adds action rpg elements

    I am working on two mods currently, Mad Max and Order of The Stone. Mad Max is self-explanatory but Order of The Stone is not. Order of The Stone adds everything that minecraft would need to be complete in my opinion. There's alcohol, quests, random events, loot, dungeons, iron, gold, diamond and ruby bows, mythril items, feral snowmen, ghouls, asylum demons, magic staffs, mana, shops, treasure, muskets, minieballs, unique items, kings, queens, decoration blocks, loot pots, hellstone, fire bats, class armor with added buffs, dragons spawning in the overworld, apple juice, and so much more. I have finished most of these, but I need a lot more added to make it a complete RPG.

    Posted in: Requests / Ideas For Mods
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    posted a message on MAD MAX MOD for 1.8+

    Lately I've been more focused on improving what I already made. I've decided to add relics from the old world as collectibles and junk that can be scrapped for a reward. I changed my mind about the quests. There will be some. And just like the Mad Max game, there are enemy camps that can be taken over. These camps have ammo, weapons, project parts, and sometimes prisoners. If you want to, you can make one your home. I also plan to add random events with their own quests. I have not made these yet but I will soon.

    Posted in: Requests / Ideas For Mods
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    posted a message on MAD MAX MOD for 1.8+

    I found some problems with the Interceptors that I coded. They drive sideways. I fixed this by remodeling the car, and now you can see the engine on the V8 Interceptor. I also changed how gasoline works. Before, you would have to have gas in your inventory to enter the car. Now you can enter it with or without gas. The cars that I listed on the previous post have been changed a bit. I made them all for forge 1.8.9. I decided to port it all to Minecraft 1.9, so it might take a bit longer for me to see how much forge has changed, and to update the code. Most of the weapons are finished. There will be no more rain when you've installed this mod. Instead, you'll run into sandstorms. Tomorrow I will model one of the last cars that I plan to add. It's a Dodge Charger. It can have a ramming grille and/or spikes. Three colors are planned for this car. Again, if you want any other car in this mod, tell me on this post. The war rig can store extra gasoline. The Ford-like truck will be able to store extra items. This mod won't have any quests when I release it because I don't know how I could posibly create them.

    Posted in: Requests / Ideas For Mods
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    posted a message on Stephen King mod - Christine, Cujo, etc. come to Minecraft!

    I'm working on a Mad Max mod at the moment, but I am willing to make the Stephen King mod a reality eventually. After all, I am his number one fan.

    Posted in: Requests / Ideas For Mods
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    posted a message on MAD MAX MOD for 1.8+

    I've added five different cars so far with their own unique customization options. I made it this way so that if you want a different advantage to something, you'll need to scavange (or kill) for another car that gives you access to this advantage. An example would be how a motorcycle can jump two blocks and is fast but your treaded Chrysler Valiant Charger can jump at all and move that fast. Spiked cars can damage enemies when it hits them. A non-spiked one can't. Some cars have storage; others don't. I'm about to make the motorcycles. If you want me to make a specific vehicle for you, tell me on this post. These are the cars that I have completed so far. An image of one of the cars in below.

    - Black V6 Interceptor

    - Black V8 Interceptor

    - Black V6 Roadster

    - Black V6 Spiked Roadster

    - Black V8 Roadster

    - Black V8 Spiked Roadster

    - Blue Chrysler Valiant Charger

    - Black Chrysler Valiant Charger

    - Blue Treaded Chrysler Valiant Charger

    - Black Dual V8 Battlerod

    - Black Dual V8 War Rig

    Posted in: Requests / Ideas For Mods
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    posted a message on MAD MAX MOD for 1.8+

    I'm going to make a Mad Max mod as soon as possible. The cars might not be as easy to make. I'll give them customization for wheels (or treads if you want).

    Posted in: Requests / Ideas For Mods
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    posted a message on Mesa Boss somehow in 1.8.2-pre1(Let's find it)
    So I harvesting clay in a Mesa biome for a project, when on the F3 screen there was awfully superstitious lag-filler-upper, whatever they're called, in the right corner of the screen named, 'bossHealth' and 'armor'. They are the same color and I was not wearing armor so the labels must be related. I was on peaceful and when I enabled baddies the pi chart filled 100% with green unspecified stuff. So if you find something DON'T CHANGE IT! Also don't forget to tease Dinnerbone over social media.
    Posted in: Recent Updates and Snapshots
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    posted a message on Black ops 2 Mod
    I'll be willing to help out. I allready started with a few stuff like a Peacekeeper smg, KAP-40, and DragonFire Drones, but I am not realy good at textures. How can I help?
    Posted in: Requests / Ideas For Mods
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