• 0

    posted a message on [Forge] [Resolved] How do you add a tab to the Creative GUI?
    Very nice, Thank you very much with this! I seen this in the vanilla code but couldn't track down where it was pulling the actual name from so I didn't follow up on it.

    Again, thank you, greatly appreciated!
    Posted in: Modification Development
  • 0

    posted a message on [Forge] [Resolved] How do you add a tab to the Creative GUI?
    Thank you very much dmillerw, greatly appreciated, and yes, this is with forge.

    I do have one last issue if you could help me out with it.

    I got the tab to show up, no issues there (and again, many, many thanks to you for that), but regardless of how I try to set the name of the tab, it keeps showing up as "itemGroup.MyTab".

    I tried registering it as:
    public static final CreativeTabs MyTab = new MyTab("My Tab");

    But then in game I just end up with a tab called "itemGroup.My Tab".

    I also tried:
    LanguageRegistry.addName(MyTab, "My Tab");

    But minecraft just vomits all over me for trying to take a shortcut like that, so I thought I would try this inside my MyTab class file:

    public String setTabLabel(){
    return "My Tab";
    
    }


    But that doesn't seem like it does anything. Any ideas on where I am failing at?
    Posted in: Modification Development
  • 0

    posted a message on [Forge] [Resolved] How do you add a tab to the Creative GUI?
    I have seen other mods that add their own tab to the creative GUI (EE3 and steve's carts for example), and I am completely baffled on how they do it.

    Would it be possible for someone to point me in the right direction as to how you do this?

    Thanks in advance.
    Posted in: Modification Development
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from _Shizz0_

    Hi,

    since Eloraam may ignore this (postcount <100 thing), i would like to ask the crowd that is hanging around here :)

    So... im planning an public modded server including Redpower2. The small challenge for my users would be to install the mods manually (yep, no modpack --> keeps a larger griefer crowd away...)

    My homepage would include this format in the download section:



    What do you guys think about that?


    This will work, but you will need a "ConfigPack" just so the block ID's match up. I did this also on my server I had. Doing it this way actually serves 2 purposes...

    1. Keeps griefers away (too much work)
    2. Keeps 2 year old emo kids away (again, too much work/dont understand)
    Posted in: Minecraft Mods
  • 0

    posted a message on 1.8 Updates: Update Date Revised
    I believe the only reason why it keeps getting pushed back is because they are "spreading themselves too thin", for example, they are working on minecraft, and on scrolls, and now also another "secret project" according to notch in twitter.

    Its one thing to want to expand and create more games, I'm all for that, but their primary attention should be focused on one game at a time.
    Posted in: Minecraft News
  • 0

    posted a message on 1.8 Updates: Changing the Chests
    In the 2nd pic with the vines, did anybody else notice the difference in water level heights?
    Posted in: Minecraft News
  • 0

    posted a message on [GUIDE] A how-to on increasing FPS in Minecraft
    Quote from Wickedshot

    I wondering if there's any easy way of solving a FPS issue to do with sounds. The game generally runs fine, but sounds of things are causing me problems.

    Specifically, when there's a bunch of the following and I'm close enough to hear it, I get huge FPS drops:
    -netherrack fire
    -netherrack fire in rain (much worse than just fire, as there's the fire sound and then the repeated failed dousing attempt sounds)
    -pistons operating
    -lava and water mixing to make cobblestone

    I'm fairly certain it's the sounds of these things that are causing the FPS issues, as I can move about 10+ blocks away and then I can't hear the sounds anymore and the FPS returns to normal, and the things are still continuing to behave as normal. Also I'm pretty sure the sound card in this computer is likely the most dated piece of it.

    Usually these things aren't noticeable since they generally aren't found naturally (no rain in the nether, water and lava mixing rare and happens once and then stops, no natural pistons).

    Rain sounds in general are causing my FPS drops too, as before Fast in video settings removed the FPS drops when the sound shut off with Fast (but that's since been changed). Things become really unbearable now when I'm working on self building structures using pistons and cobblestone generators, especially during the rain heh.

    So I'm just wondering if there's anything I can do to counter the sound based FPS drop other than getting a better sound card.


    Actually, I believe its not the sounds themselves, but the particle effects that go with it. (rain itself I *think* is nothing more then particles, rain on fire causing the smoke particles, lava/water to make cobblestone causes smoke particles, etc)
    Posted in: Legacy Support
  • 0

    posted a message on Legit Launching of Minecraft = Blackscreen, Nonlegit = works.
    Some things to try......

    Update your gfx drivers
    update java
    if your pc has been on for an extended amount of time (over a day for example) reboot it

    Other then that, im not sure
    Posted in: Legacy Support
  • 0

    posted a message on TNT won't detonate when you punch it now
    Quote from HenryDraton

    What about redstone torches? The entire civilization will light up like a candle if we place even one of those.


    this made me lol!
    Posted in: Discussion
  • 0

    posted a message on Frame Jumps
    Actually, I do understand what you are saying. I would play at normally around 30 fps, then out of the blue, my framerate would drop to about 10 for a second or so, then be back to normal.

    What normally fixes this is....

    1. update java. this is more then likely the cause
    2. lots of running programs in the background. close them out and try again.
    3. downloads. minecraft does alot of read/writs to the disk, and if something is also reading/writing to/from the disk, this will cause lag also.
    Posted in: Discussion
  • 0

    posted a message on The Future of Minecraft
    It has also been stated that after official release, all bug-fixes will be free, but any "feature add-on" releases will be a paid DLC of some sort....

    And yes, there has been MANY arguments about this in other threads here. Search for those threads and post your arguments about it in them.
    Posted in: Discussion
  • 1

    posted a message on the most retarted reason why you got banned from a smp
    Not really retarded or funny ban, but I will share it with ya.

    I made an app in a program called autoit that lets you store server ips/names/login info so you could just select it from a drop-down list and hit login.

    Well, when I was ready to beta test it, I logged in to a server, contacted the owner of the server and asked them if it was o.k. if I used his server in the app as an example on how to set it up. At first he agreed to it, then a few seconds later I got banned.

    I found the owner on these boards and PM'ed him that if he didnt like the idea, I wouldnt do it, and even sent him the source code along with the app so he could see that it wasnt malicious in any form (even had spam protection in it to prevent "log on spamming"). he said that he got alot of PM's from people afraid that it would be some type of hack that would take down the server. After he seen the code and tested the app, he seen that I was "legit".

    He was cool about it and fully understood and un-banned me. I also told him that I agreed with the action he took, and to prevent any upset on his server, that I would stay away for awhile so people would not get the wrong idea. I never been back to that server, but I still have it listed in my app for future reference :wink.gif:

    I never did release it due to lack of interest in it....

    A good example that there are good owners/admins/ops out there that listen to their community, but also willing to listen to peoples arguments also...as long as everybody is mature about it.
    Posted in: Discussion
  • 0

    posted a message on [1.0.0 - beta 1.7.3] Flat Bedrock [ModLoader] 7000+ downloads
    Very nice mod! please keep this updated! I also have been very, very irritated by the uneven bedrock layer.
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecart Boosters Unfix?
    I highly doubt that this will be "unfixed" simply because notch himself said that this was a "bug" and not a "feature" and that he did not like how it worked. I am sure that there will be mods out that might tweak how booster tracks work or detector rails, but as for the "minecart booster glitch".....well...those days are now gone.
    Posted in: Mods Discussion
  • 0

    posted a message on Question aimed towards Moderators
    Quote from Burby101 »
    Don't be a smartass...

    would rather be a smartass then a dumbass......
    Posted in: Discussion
  • To post a comment, please .