- Monkid
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Member for 14 years, 2 months, and 1 day
Last active Thu, Jul, 3 2014 04:44:24
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- 457 Total Posts
- 4 Thanks
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Apr 4, 2012Monkid posted a message on You Are Minecraft - A Community Project of Epic ProportionsUm, my avatar is not remotely the closest thing I'm associated with in Minecraft. I change it sometimes and I rarely see it. I'm much more associated with my buildings and worlds.Posted in: News
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Jan 29, 2012Monkid posted a message on Digital Diamond - When Bastion and Minecraft CollideI'ts like somebody played Bastion for the first 5 minutes and thought "Wow I should do a Minecraft video with a similar voice".Posted in: News
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Aug 16, 2011Monkid posted a message on 1.8 Updates: Meet More MeatSo, beef restores health, while pork restores health... Well, that sure makes a difference.Posted in: News
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Jul 7, 2011Monkid posted a message on Printing Out MinecraftI thought it was about Minecraft stuff printed out, not Portal or Star Trek.Posted in: News
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I've got jungle in my old singleplayer world, but for the world used on server you'll have to change 2 parameters in level.dat.
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And I just found that my server world, created sometimes during Beta, had a generatorVersion 0 and generatorName default_1_1! If not for this thread, I'd continue to pointlessly look for jungle in it too. Still, it's confusing - do those two parameters change after server updates?
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Maybe it doesn't generate with generatorName: default_1_1 only, but generates with older worlds, which have generatorName: default?
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World itself: http://dl.dropbox.com/u/25276804/World5.rar. I'm not familiar with world data NBT shows, but biome borders and materials of my base kind of show that it was created long ago. December 6, 2010, in fact.
I'm not trying to be a troll here, just was really bothered because I don't want to create a new map for my server and decided to check.
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According to my experiment on a 1.0 creative world and a pretty old survival world, no.
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I think Jeb's meant something else (again). I first checked it in a 1.0 creative world, then I launched a really old survival world (made right after the introduction of biomes, way before swamps), started walking and after about 10 minutes found a jungle.
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Those words could mean anything. If you want anybody to get your idea, you have to explain it. Not everyone's good at telepathy, y'know.
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Good to see a wise person here.
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Anyway, I'm just talking about the possibility to play with hunger and without monsters if you don't use mods.
Oh, and monsters can't walk into a peaceful area if it's protected by those neat things called "walls".
EDIT: Of course it's just a temporary solution for OP, and lack of hunger loss in Peaceful mode seems strange.
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I'm talking of gameplay style where you have hunger, but don't have to worry about hostile monsters.
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Of course not everyone (I, for one, don't), but it's a lot of people, and constructive criticism is rare. Besides, all decent game developers know that you can't please everyone, and listen to all complains/suggestions - it just doesn't work.