Ok. I had a T-FlipFlop (design J on the wiki) that was working fine for about two days.
Now it's not.
So I tore it down and tried design H. Didn't work.
Tore it down, tried design A. Also doesn't work.
Tried I. Also doesn't work.
Looking closely at the torches, it looks like torches that should be lit aren't (as in there's no power going to them at all, yet the torch is dead).
It's as if the rules for redstone have stopped working the way they should.
I recreated the same design in a different location, it works fine. So apparently there's something "broken" about the location I'm at. I've used an x-ray texture pack to see if there's some other wiring nearby (this is a multiplayer server) and there isn't. There's not a thing nearby that should be interfering with anything.
He means payment info gets stolen from Minecraft.net
Which wouldn't happen, since they almost certainly don't have your payment info. Why would they save it? Hell, I paid through PayPal. Minecraft.net DEFINITELY doesn't have my payment info.
Ok, so I fixed my own problem, figured I'd post the solution JUST in case anyone else needs it:
Apparently falling along the edge of a chunk while the ground under you is still loading can cause you to get "stuck" in that ground. This both includes teleportation, and simply jumping and placing a block under you while on the border of the chunk.
Only solution is to move the portal away from the edge of the chunk.
So I've got portal science down to a... well... science.
I can build a portal in Minecraftia, build a portal in the Nether, activate both without ever walking through either, and KNOW that they're going to connect to each other.
In fact, I just did that twice today on a server. Tested it afterwards. Works fine.
However, the very first portal I ever built (not the first portal ever built on the server) came out in the Nether where it shouldn't have been (where it should have been was a solid wall), and so the return trip put me into mid-air out in the boonies.
I fixed the problem by digging a tunnel in the Nether to where the portal should have gone and built a portal there.
Stepping through that portal takes me to my first-portal-ever, BUT...
Half the time when I materialize in Minecraftia/The Overworld, I materialize with my legs buried in the base of the portal, and I'm mostly STUCK there, bouncing in and out of solid rock.
Does anyone have any experience with fixing this kind of bug?
My first thing will be to build an obsidian generator that doesn't require the manual application of lava. Just push a button and lava pours out of a hole in the wall. Or possibly it starts up the moment redstone is placed.
I know that the obsidian generator I built yesterday still works in 1.6.6. I haven't viewed the video at the start of the thread, but I'm assuming it's the same redstone>obsidian design.
Overall I'd be for this. I recently made a stonehenge style monument where I used glowstone hidden at ground level to light it (torches looked too man-made), but being able to hide the glowstone completely would have been ideal. The only weird thing would be the glowstone shining through the walls of the cliffs the monument stood on.
Would you have been able to bury, say, obsidian in the cliff in such a way that you couldn't see the obsidian, but the obsidian blocked the light from shining through the cliff?
Actually, I've thought of a better idea: A new Nether material that absorbs or blocks light. Perhaps only glowstone light? That way you don't have to wrestle with obsidian just to control light.
Anyone who likes or dislikes or hates or loves the idea, say so here!
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Now it's not.
So I tore it down and tried design H. Didn't work.
Tore it down, tried design A. Also doesn't work.
Tried I. Also doesn't work.
Looking closely at the torches, it looks like torches that should be lit aren't (as in there's no power going to them at all, yet the torch is dead).
It's as if the rules for redstone have stopped working the way they should.
I recreated the same design in a different location, it works fine. So apparently there's something "broken" about the location I'm at. I've used an x-ray texture pack to see if there's some other wiring nearby (this is a multiplayer server) and there isn't. There's not a thing nearby that should be interfering with anything.
What. The. Hell?
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Which wouldn't happen, since they almost certainly don't have your payment info. Why would they save it? Hell, I paid through PayPal. Minecraft.net DEFINITELY doesn't have my payment info.
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No. I've had huge slimes spawn in a 1x2 space. They then immediately self-destruct due to being stuck inside rock. But they do spawn.
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Apparently falling along the edge of a chunk while the ground under you is still loading can cause you to get "stuck" in that ground. This both includes teleportation, and simply jumping and placing a block under you while on the border of the chunk.
Only solution is to move the portal away from the edge of the chunk.
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I concur.
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I can build a portal in Minecraftia, build a portal in the Nether, activate both without ever walking through either, and KNOW that they're going to connect to each other.
In fact, I just did that twice today on a server. Tested it afterwards. Works fine.
However, the very first portal I ever built (not the first portal ever built on the server) came out in the Nether where it shouldn't have been (where it should have been was a solid wall), and so the return trip put me into mid-air out in the boonies.
I fixed the problem by digging a tunnel in the Nether to where the portal should have gone and built a portal there.
Stepping through that portal takes me to my first-portal-ever, BUT...
Half the time when I materialize in Minecraftia/The Overworld, I materialize with my legs buried in the base of the portal, and I'm mostly STUCK there, bouncing in and out of solid rock.
Does anyone have any experience with fixing this kind of bug?
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Would you have been able to bury, say, obsidian in the cliff in such a way that you couldn't see the obsidian, but the obsidian blocked the light from shining through the cliff?
Actually, I've thought of a better idea: A new Nether material that absorbs or blocks light. Perhaps only glowstone light? That way you don't have to wrestle with obsidian just to control light.
Anyone who likes or dislikes or hates or loves the idea, say so here!
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Could result in some really nice lighting without having to have exposed glowstone visible.
Here's the official page to promote the idea!