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    posted a message on Modpack suggestion

    Wait, are you asking for someone to make you a pack, or are you looking for packs that already exist? You've kind of just made a bunch of demands without any real explanation.

    Posted in: Mod Packs
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    posted a message on 1.10.2 Modpack Crash, Please Help.

    It's an issue with Armory and Armory Weaponry. Try removing them and then launching the game.

    Posted in: Mods Discussion
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    posted a message on Weird IC2 bug

    I've recently started playing on the HermitPack on FTB. I'm running it on a server and whenever a player unloads any chunks with IC2 machines in them, they disappear for that player. There's a shadow where they were, and you can't walk through them, but you can place other blocks in the same space as the machines and the new block won't disappear, but if youy break the new block, you will get both blocks back.
    I don't think it's a server side thing, because the first time it happened my friend had been standing next to the machines the whole time, so the server never unloaded them. Anyone ever seen anything like that before or know of a way to fix it? It's very annoying trying to build Quantum Armor without ever unloading the machines.

    Posted in: Mods Discussion
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    posted a message on Fixing 1.11 Curses

    I think the idea of the curses isn't so much to surprise you, they're more like if you get an enchanted book with Unbreaking 3, Protection 5, Thorns 3 and a curse, you then need to weigh up whether the enchantments are worth whatever curse is on it.

    Posted in: Suggestions
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    posted a message on Australian Texture pack

    No one has replied to this thread for 5 years. Please don't necro post.

    Posted in: Mods Discussion
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    posted a message on Harder Mobs Mod

    There is this mod, but it makes things very difficult.

    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2214385-noshelter-ai-and-invasion-mod-that-leaves-no


    Edit: Never mind, I didn't check what version this mod was.

    Posted in: Mods Discussion
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    posted a message on Server detected my hack mod and banned me before I did anything?

    Oh the forums? Yea, they're allowed, but they are still severely frowned upon and most questions about hacked clients will just be ignored.

    Posted in: Mods Discussion
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    posted a message on Server detected my hack mod and banned me before I did anything?

    We don't support the use of hacked clients on these forums. But yes, servers can easily detect hacked clients even if you don't have any hacks on. The easiest way to not get banned is to stop using hacked clients.

    Posted in: Mods Discussion
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    posted a message on I have a modpack question & need mods for a pack

    If you are loading this onto a public server, be prepared for a lot of headache trying to get it all up and running. To release this server to the public, you would need to openly distribute the modpack the server is using to anyone who wants to join, which means that you would need to get permission to publicly distribute each mod from the mods respective owner, in accordance with any copyright laws that the mod is covered by.

    Then you would need to find a way to easily distribute the mod to anyone who wants to join the server, as well as making sure that the modpack is optimized on as many different computers as possible, as different operating systems and different computer hardware can really affect how the modpack runs, if at all.

    Posted in: Mods Discussion
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    posted a message on Can Someone Please Help Me?

    You've created too many dimensions and you are overloading the game. The more worlds you create, the more unstable your game will become. I tend to try not to create more than 5 worlds at a time, if that.

    If you really want to create more worlds, go into the saves folder, into the folder for your world, and delete some of the old dimensions that you aren't using any more.

    Posted in: Mods Discussion
  • 0

    posted a message on Need Help Finding a mod

    It was a part of the Malasis Doors mod, but the feature has been removed from the mod.

    Posted in: Mods Discussion
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    posted a message on Hardcore Questing Mode - Disable Hearts as rewards from the reward bags?

    You'd need to edit out all of the times a heart would have been given as a reward from a bag, and then remove that reward title entirely.

    Posted in: Mods Discussion
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    posted a message on Modded internal server lag

    What kind of settings are you using? Render distance? Fast or fancy graphics? Clouds enabled? That kind of thing.

    Posted in: Mods Discussion
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    posted a message on Posting

    Step 1. Don't.


    If you post a mod on here that was made in MCreator, it will get ripped to shreds. People here don't like MCreator, as they see it as a cheap, lazy way of making mods for people who can't be bothered to learn to actually code. Regardless of what the mod is, it will just get filled with comments about how bad / lazy the mod is.

    Posted in: Mods Discussion
  • 0

    posted a message on Tekkit Classic - Swiftwolf Rending Gale

    Tekkit Classic isn't the most stable modpack in the world. There's a good chance that it is just reacting badly on the server (maybe causing too much lag).

    Posted in: Mods Discussion
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