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    posted a message on Final Fantasy VI Pixel Art: Player Characters 1
    You really should post a picture of some of your own work before you create a poll, that way: it is forum-legal, people know your abilities, and so we know what texture pack you are using. You will also get more views/comments if you have something to show first.
    Posted in: Screenshots
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    posted a message on Town/City which I would like to make fun for everyone :D
    Not that there is anything wrong with the building itself; but the town hall should always be one of the nicer buildings in a town. My advice is avoid perfect squares/rectangles, go multi-story, and make used of a mixture of wood and stone, with cobble being wonderful for flooring/baseboard.
    Posted in: Screenshots
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    posted a message on My survival, 100% vanilla bridge
    Quote from GuiiSanttos

    Really? that's it? i was expecting more :c


    I find it is quite nice; the only thing I think is odd is how the lines off the towers dip a little much which suggests they need support under them.
    Posted in: Screenshots
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    posted a message on Revamping town - survival
    Not bad, but roofs also overhang on the sides of buildings as well. ^_^
    Posted in: Screenshots
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    posted a message on [SHARE] Remembering Pre-1.8 Terrain
    You sir, I respect for having the initiative to post a thread like this with such careful wording; and though I infrequently share pictures of my server, I shall share a picture of one of my in-development areas which sports some lovely Beta 1.7 generated terrain. Such lovely shapes. ^_^

    World Info: Mixed, multi-generation land; seed: Undisclosed

    Posted in: Screenshots
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    posted a message on GeneralEagleEye's Builds
    Stay away from boring rectangular shapes is my biggest one; try some curves to it. I would also highly advise getting a texture pack instead of just using plain vanilla, it is boring after all. I also suggest that if you're against using wood, try varying the types of stone that you do use; i.e: stone brick, slabs, stairs, etc. I'm also not a huge fan of the glass floors, but that is just me. Otherwise, welcome to the community and keep improving yourself! ^_^
    Posted in: Screenshots
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    posted a message on Oasis temple
    How very lovely. ^_^
    Posted in: Screenshots
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    posted a message on World War:North East Asia Map is Coming Soon!
    Still, it'd be neat to see it working, considering connect-four (or something, my memory fails me) got a spotlight, this would definitely get one. They seem to love games for the spotlights.
    Posted in: Screenshots
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    posted a message on My Minecraft Computer by TheRedHun1 - Suzie ALU

    I think computers and any other intricate redstone wiring is more of a video type showcase. Pics don't do them justice as to most it just looks like a bunch of blocks and things placed together. They wanna see it working and doing things to show its worth. Great build.


    Agreed.
    Posted in: Screenshots
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    posted a message on strip mine the world in style
    That's pretty scary, it looks like a world-eating monster. D:
    Posted in: Screenshots
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    posted a message on The Underwater City of Aquaos!
    If you want more views and comments, you should embed the photos onto the page and break up your wall of text a bit. ^_^
    Posted in: Screenshots
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    posted a message on floating nether portal?
    Nether portals are two-way links only, so if you build a third one in the nether, it will create a fourth in the overworld.
    Posted in: Screenshots
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    posted a message on Eilaira
    Hmm... okay Antiqua, I think my beef with this build is that I can clearly identify what appear to be three worldedit spheres that make up the balloon, could you delineate them? Also, this is just me, but I'd like the airship more if the ship itself were a tad longer. ^_^

    Lovely still nonetheless.
    Posted in: Screenshots
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    posted a message on Random Pics
    Spam.
    Posted in: Screenshots
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    posted a message on Huge Space Station Spawn (Comments Wanted)
    The edges are a bit jagged, add external detailing to distract the viewer's eye from that. Good start though. ^_^
    Posted in: Screenshots
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