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    posted a message on Minecon 2016 is located in California!

    Well, What I meant was "I hope its in my area" .

    Posted in: Minecon
  • 0

    posted a message on Minecon 2016 is located in California!

    Exactly, Hopefully it will be located somewhere in my location next year. :)

    Posted in: Minecon
  • 0

    posted a message on Minecon 2016 is located in California!

    I was hoping it was going to be in My area, I was hoping it was going to be around where I live. Which because it isn't very close I cannot attend ):


    (Thumbs up for next year)

    Posted in: Minecon
  • 0

    posted a message on Why most are hating 1.9?

    Most people don't like change it seems like, Personally, I quite enjoy the new update.

    As you mentioned now its more of an strategy to PvP instead of spam-clicking.

    I like it. But it seems like everyone else isn't very fond of it.

    Posted in: Recent Updates and Snapshots
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    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)

    Hello! For some reason when I marry someone (This doesn't happen every time, But pretty often) They disappear. And I have there home set in an safe location, etc. And so, It's annoying but I can coop with it.

    Like 6 months ago, (I took an 6 month break from my computer =P) To un-marry someone without the divorce papers, You would go in the config file and something by the name of IsPlayerMarried:true (Or something like that) And set it to false. But I can't seem to find it ): Did the feature get removed? Or am I just not seeing it.


    Please respond soon, Thanks.

    Posted in: Minecraft Mods
  • 0

    posted a message on ▲Five Nights at freddy's 2 Mod?▲

    Thank you, But this mods idea was over an year ago, And I have decided to leave it, since I was much younger when I created this.

    But thank you.

    Posted in: Requests / Ideas For Mods
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    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)

    Ey! This is my favourite mod <3 I like the new update where you can change your kids clothes and stuff. The only problem I found was I found her running around my village,,,,

    Posted in: Minecraft Mods
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    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)

    Hey Well, Um. Yeah. It worked, It can't load up the 1.8 version, Nor the newer 1.7 version, basically every version that has the whole Loading up thingy at the beginning. Anyways, I'm in 1.7.10, And All new features are great! :P Though I feel a little upset that the "Lost relative" Item wasn't there, and that the Monarchy system is gone, But by watching SheWolfDeadly's Video, I now know that the Monarchy system will be back! :D Anyways, Great mod! :D

    Posted in: Minecraft Mods
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    posted a message on ~DecoCraft 2.4.1!!~ Decorations for Minecraft! Updated to 1.11.2 !!! ~DecoCraft 2.4.1!!~
    Quote from RazzleberryFox»

    It is NOT for 1.7.2 it is for 1.7.10? Where does it even imply it is for 1.7.2?


    Lol


    I think he is talking about the download XD


    "1.7.10 ALSO WORKS for 1.7.2[/b]" XD

    Posted in: Minecraft Mods
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    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Quote from mezzodrinker»

    But that is what caused the problem. The texture of minecraft:blocks/lava_flow does not fit a 32x32 block. I don't know what you did to your minecraft.jar file or your mods but I can say for sure that neither RadixCore nor MCA have anything to do with this crash. I suggest using a clean, new installation of Minecraft and Forge.


    Actually, that doesn't prove anything because you can also edit textures without using a resource pack (-> edit the textures in the minecraft.jar directly).


    If a texture does not fit, it's not a problem of allocated RAM.


    Er..... And how do I do a clean? Er.. Nevermind. Anyways, What you told me helped a lot, I never touch any of my folders. Except for when I drag in maps, Resourcepacks, Mods, Etc. And hopefully doing a clean will help me play this Amazing mod! :D {And not screw up my game XD}



    {EDIT} I removed Minecraft from my computer and reinstalled it. I reinstalled forge, And MCA, It's still talking about the 32x32 Lava thing :P Well anyways, At least my minecraft is clean.


    I may have not been able to get it to work, But thanks for the help anywhos! :D

    Posted in: Minecraft Mods
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    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Quote from mezzodrinker»

    You should probably read the crash report. It clearly states that your minecraft:block/lava_flow textures don't fit a 32x32 block. The texture pack you're using is either too big (> 32px) or too small (< 32px).


    About the other questions, please ask them somewhere else because this is not a Minecraft support thread.


    What?!!! I even mentioned that in my comment. My texturepacks is default. =P And it's only saying that when I load up forge.... Anyways. I guess I can find an support thread as you mentioned -,- And what you told me I already knew.....


    Anyways, Thank you for replying :)`


    {Edit} Er... I would also like to add if you read the last part of the Crash: Resource Packs: [Default]


    Which proves my point. I'd also like to add, You never replied to my question.


    Is there a certain amount of space I have to give to my minecraft?


    Like again. Thank you for replying, You may have not answered my question. But you have gave me an idea to go to a support thread and ask about this mod there. Thank you :)

    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)

    Heyo! For some reason, Whenever I load my game, It can't even get to the title screen without crashing. At first it said I had a "Too big texture pack" Which, Because I wasn't using Optifine, {My normal gameplay is in 1.8.7} It usually crash's for high resolution texture packs. So, For some reason I couldn't drag it out of my .minecraft folder, I changed the options.txt, Etc. And I changed it to the default texture pack, Blah.


    And now whenever it loads it says this:



    ---- Minecraft Crash Report ----
    // On the bright side, I bought you a teddy bear!

    Time: 7/25/15 4:09 PM
    Description: Initializing game

    net.minecraft.client.renderer.StitcherException: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
    at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:60)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252)
    at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:83)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:98)
    at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:130)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:474)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:60)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252)
    at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:83)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:98)
    at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:130)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:474)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.8.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 141768072 bytes (135 MB) / 263663616 bytes (251 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1446 5 mods loaded, 5 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1446.jar) Unloaded->Constructed->Pre-initialized
    Forge{11.14.3.1446} [Minecraft Forge] (forge-1.8-11.14.3.1446.jar) Unloaded->Constructed->Pre-initialized
    RadixCore{2.0.3-1.8} [RadixCore] (RadixCore-2.0.3-1.8-universal.jar) Unloaded->Constructed->Pre-initialized
    MCA{5.0.6.1-1.8} [Minecraft Comes Alive] (MCA-5.0.6.2-1.8-universal.jar) Unloaded->Constructed->Pre-initialized
    Loaded coremods (and transformers):
    GL info: ' Vendor: 'Intel' Version: '1.5.0 - Build 7.14.10.1295' Renderer: 'Intel 965/963 Graphics Media Accelerator'
    Launched Version: 1.8-Forge11.14.3.1446
    LWJGL: 2.9.1
    OpenGL: Intel 965/963 Graphics Media Accelerator GL version 1.5.0 - Build 7.14.10.1295, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Not using framebuffer objects because OpenGL 1.4 is not supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
    Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.
    VBOs are available because ARB_vertex_buffer_object is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: Canadian English (Canada)
    Profiler Position: N/A (disabled)

    ---- Minecraft Crash Report ----
    // On the bright side, I bought you a teddy bear!

    Time: 7/25/15 4:09 PM
    Description: Initializing game

    net.minecraft.client.renderer.StitcherException: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
    at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:60)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252)
    at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:83)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:98)
    at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:130)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:474)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:60)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252)
    at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:83)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:98)
    at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:130)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:474)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.8.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 141768072 bytes (135 MB) / 263663616 bytes (251 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1446 5 mods loaded, 5 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1446.jar) Unloaded->Constructed->Pre-initialized
    Forge{11.14.3.1446} [Minecraft Forge] (forge-1.8-11.14.3.1446.jar) Unloaded->Constructed->Pre-initialized
    RadixCore{2.0.3-1.8} [RadixCore] (RadixCore-2.0.3-1.8-universal.jar) Unloaded->Constructed->Pre-initialized
    MCA{5.0.6.1-1.8} [Minecraft Comes Alive] (MCA-5.0.6.2-1.8-universal.jar) Unloaded->Constructed->Pre-initialized
    Loaded coremods (and transformers):
    GL info: ' Vendor: 'Intel' Version: '1.5.0 - Build 7.14.10.1295' Renderer: 'Intel 965/963 Graphics Media Accelerator'
    Launched Version: 1.8-Forge11.14.3.1446
    LWJGL: 2.9.1
    OpenGL: Intel 965/963 Graphics Media Accelerator GL version 1.5.0 - Build 7.14.10.1295, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Not using framebuffer objects because OpenGL 1.4 is not supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
    Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.
    VBOs are available because ARB_vertex_buffer_object is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: Canadian English (Canada)
    Profiler Position: N/A (disabled)


    I would also like to ask, Is there a minimum system memory thing? Like for an example {Not trying to advertise} But, Like the mod Decocraft, You have to have a minimum of 2 gb located to Minecraft. Is that the same? Because I only have 1g located to Minecraft.


    Whats weird is this never happened until 1.8 ;-;


    Please respond right away, This is my favorite mod, It would be a shame not to play it :/

    Posted in: Minecraft Mods
  • 0

    posted a message on The Orphanage I The scariest map ever made [Horror] [1.7.2+] 1.250.000 Downloads!

    Um.. I found this on deviantart http://hansel091.deviantart.com/art/Scary-Face-243994919 It seems as if you stole the Jumpscare face. Which is Plagurism.... I'm just wondering if you took it---Or maybe that texture came from Silent Hill... XD

    Posted in: Maps
  • 0

    posted a message on The Orphanage I The scariest map ever made [Horror] [1.7.2+] 1.250.000 Downloads!
    Quote from johnnygurnett»

    major problem. okay so I know that you have to be in 1.7.2 to play it, however when I change the game to 1.7.2 it crashes and won't open. It only opens on the latest software and even then the jumpscares don't work. PLEASE HELP


    Okay. So, if you read your crash johnnygurnett, It should tell you the problem, And may you please run through your Problem? If you have everything setup right / If you went through the video that told you how-to install the map, Then it should fix the problem. :)

    Posted in: Maps
  • 0

    posted a message on ۞The Awakening۞ Minecraft Horror Map ~~WIP۞

    New Screenshots of the Map! ^^^

    I added an Jumpscare, a little more onto the building, scary ambience And finished The spawn Redstone! :D


    :Lime:10% Done

    Posted in: WIP Maps
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