
Please see https://www.planetminecraft.com/mod/mcskin3d/ for any updates. For the most part, PMCSkin3D has replaced this.
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Summary:
1.) Beaches was a widely-liked feature of the previous terrain generator and it needs to be restored.
This should be simple enough. Just add back beaches into the terrain generator. Also gravel beaches should be returned as well. More on that later in the topic.
2.) Although a less important issue, underwater bedding, lacks the uniformity and overall realism that it used to have. Currently, lakes and oceans are covered in splotchy patches of dirt, sand, and clay.
The main argument against the current underwater bedding generation is that allows for easy access to large amounts of clay, and that clay was supposedly more rare in the previous generator. However, it was abundant, since the x=z clay generator bug that previously plagued the game was patched in 1.7.
However, to further address this issue, clay density and frequency can be increased to satisfy those who believe that more clay truly is necessary.[/indent]
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HEY BAIDI, GET SOME COMMON SENSE AND YOU'LL BE LIKE ME
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Talk about common sense, seems it's just me and you buddy with the gift of common sense.
HE IS IN A BEDROCK HOLE WITH NO INVENTORY
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He said his inv. is empty, read the god dang post you n00b.
He is in a bedrock hole with NO water.
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PC vs. Console is just Fanboy vs. Fanboy.
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