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    posted a message on Dragon Mounts r46 [WIP]

    I'm glad it updated and i understand the frustration that can come with this, just the fact that he got it to 1.8 is awesome, props Barracuda.

    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]

    whats up everyone, hows the mod coming along haven't seen any updates so can anybody bring me up to speed on whats happening. I would appreciate it.

    Posted in: WIP Mods
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    posted a message on [Alpha v1.0] [1.8.0] [Forge] Shur'tugal (Eragon) Mod Revived

    I love how once again they give no feed back for months, and leave all of us hanging............sigh.............disappointing -_-

    They should just give someone else the responsibility to recreate this mod, someone who has the time.

    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]

    Wow I haven't been on forums for almost a month now, well anyway did i miss anything of importance? I'm actually surprised that this mod still hasn't updated but i know it will be worth the wait when it does :D

    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from Stryker5260»

    Thanks :D If interest is high enough, I suppose I could do a tutorial on how to edit and compile the source code for the adventurous customizers...


    That would be great. I've been wanting to make my own textures (breeds or designs) for these dragons for a while now.

    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from Stryker5260»

    Pretty good list, I'll check the files and see what it says internally to back up/add to this. I'll add it to this post.

    [EDIT] In addition to above:


    Aether, end and ice breeds are immune to magic [TESTED PARTIALLY TRUE] (they seem to be immune to basic potions such as poison. Instant damage and instant health have said effects)

    Fire and nether breeds are immune to being in/on fire/lava [TESTED TRUE]
    Forest breed has potential to leave grass footprints [TESTED CURRENTLY FALSE] (option present in file, may not have had optimal test conditions)
    Water breed is immune to drowning (broken because they can't swim in the first place)

    All statements are accurate as of r39 according to internal java coding, but I'll test the ones I can in r41 just in case. Done.


    Off Topic (kinda): Finished texture customization for my custom breed, turned out pretty darn good if I do say so myself. Screenshots attached.


    Really cool design Stryker, blue and black always look great together especially on a dragon

    Posted in: WIP Mods
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    posted a message on Votp123's modelling mayhem

    That dragon model looks awesome!!

    Posted in: Mods Discussion
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    posted a message on Dragon Mounts r46 [WIP]

    Nice, can't wait :D

    He can take his time no rush at all

    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Yup that's exactly wat im implying Stryker
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    1.8, I hope its not buggy and the forge seems to be stable, so im ready for it :D
    Posted in: WIP Mods
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    posted a message on [Alpha v1.0] [1.8.0] [Forge] Shur'tugal (Eragon) Mod Revived
    I'm giving them one more chance but if no update comes at all and no feedback for another 2 months I won't even bother going to this thread anymore. And stink17 some mod creators r by themselves with no one and can do this fast and give feedback. No offense wizight210 and im glad you at least gave us some confirmation that u r still alive.
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from Stryker5260»

    He did reply to the message I sent regarding the bug list and he said:
    "Okay, that's a good start. Still have to do the port for 1.8 first, though."
    No biggie in my mind. Should take too much longer and I do see why he might want to get it done first. Kind of a "finish what you're started" type thing as the 1.8 port isn't even functioning yet while this mod only has "minimal" bugs.
    So far I think I have all the bugs listed too, there were only three I listed as that's what i could find searching the more recent posts in this thread. Most of the issues I see are caused by use of an earlier build or user error.

    Well that's good, thx
    Posted in: WIP Mods
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    posted a message on [Alpha v1.0] [1.8.0] [Forge] Shur'tugal (Eragon) Mod Revived
    Its a shame this mod would've been great, well I guess ill stick to dragon mounts
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Hey Stryker any info from barracuda, if u don't mind me asking
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from Stryker5260»

    No problem:) I'll keep the info coming as I get it.

    [To All] In doing some mod compatibility testing, I just found out that you can spawn the dragons from this mod with the enderdragon spawn egg from Wildycraft! Not sure if it's something to do with the auto-assign ID for the mobs, but it works...for me at least. Lol.

    And another note: It seems as though the issue with dragons ignoring fences and other such objects is because the "hitboxes" (rendered mob boxes?) are simply much larger than they need to be. The attached photo shows exactly where they stop when placed in a large fence enclosure and led towards the fence. Also note that they ignore each other's "hitboxes" as well.

    That explains a lot........ :D
    Posted in: WIP Mods
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