• 0

    posted a message on Ban MCreator mods?

    I will say that an attempt to ban MCreator is like an attempt to Ban Unreal Engine 4

    I know that UE4 is different than MCreator but still, both were made by people and
    both allow but are not limited to visual coding.

    I use MCreator because I prefer to create models and textures over coding in java,
    however, if you search you will be able to find good mods so yep just give it a try

    PS: Here is my void jar that transport items between blocks made in MCreator

    Void Jar

    Posted in: Forum Discussion & Info
  • 0

    posted a message on [1.12.2]==Serious Pack==[Probably Hardest minecraf modpack ever made] [Expert Modpack for veteran players]
    Serious LogoCogSerious Pack

    A modpack that many players
    will want to buried deeper
    than Hell!

    About Serious Pack
    Serious pack is modpack that was never meant to be easy
    and will require some skill, patience, and strategy to be played.

    First appeared as a lite edition of my modpack called
    Creeper Box Lite
    Now it has grown up, become stronger and more serious
    then it has been before however, it's not as big as other
    modpack that are out there but that's not it's destiny.
    Currently, it contains 59 mods in total but I have some
    plans for next updates :)

    What this modpack adds?

    This modpack changes core mechanics of minecraft
    making it more challenging than usual modded minecraft,
    it contains basic survival stuff, technology, agriculture and
    tweaks that will make progression harder and longer and
    trust me you will want to progress as fast as possible


    Plans for future updates

    OK so I have some plans like creating
    quest's for players and creates a survival guide
    that will gonna contain some advice and hint
    along with puzzles for some extra fun stuff that
    will be useful also, I will be adding, removing and
    tweaking some mods to make it even harder so be
    prepared for that :)

    What we can find in this modpack?

    I will split this into 3 categories now

    Survival and Stuff
    • Full season cycle that will be changing biomes and temperature
    • A temperature that will be changing
      Resources reduction, more mining, and exploring will be required
    • Nutrition provided by SOL, player will be required to create farms
    • Seasons affecting crops so now player will have to build a greenhouse
    • Tool modification, now tools are more real
    • Animals that can attack player but number of variants is high now
    • Medicine will be required, no more regeneration
    • Many hazards
    Technology
    • Starting from basic technology like a stone grinder and finishing on nuclear power
    • The chemistry that is required for most of the stuff in later stage
    • Advanced machines for the late stage of the game
    • Farm watering system that will help build bigger and better farms
    • New ways to store Items and transport liquids
    Combat
    • Many potions that will help you survive
    • Basic but better mobs that will want you to die
    • Guns for self-defense but mobs are prepared tooLow health will prevent you from dealing damage to mobs


    Technical stuff
    I've tried to make this modpack use not many resources as possible
    but it still has some requirements to play on it properly
    5GB RAM is minimum
    64Bit Windows

    Other Stuf
    Soo right now this modpack is hosted on
    Technic Platform but I will be uploading
    it on Curse too somewhere around this week

    Technic Platform Link: https://www.technicpack.net/modpack/serious-pack.1555165
    Curse Platform Link: https://www.curseforge.com/minecraft/modpacks/serious-pack

    So now mod list:

    • Advanced Fishing
    • AgriCraft
    • AgriSeasons
    • Animania
    • Antique Atlas
    • Apple Core
    • Barrel Drums Storage and More!
    • Better FPS
    • Better With Mods
    • Bookshelf
    • Ceramics
    • Chameleon Core
    • Chesel Mod
    • Craft Studio API
    • Connected Textures Mod
    • Death Quotes
    • Dynamic Surroundings
    • Epic Siege
    • Extra Alchemy
    • Fast Leaf Decay
    • Forgelin
    • Global Game Rules
    • GuideBook API
    • Horse Power
    • Infinity LIB
    • Inventory Tweaks
    • Just Enough Items
    • Magneticraft
    • Minerva lib
    • Model Loader
    • MT Lib
    • Nether Portal Fix
    • Nuclear Craft
    • Ore Lib
    • Pam's Harvestcraft
    • Realistic Torches
    • Reborn Core
    • Redstone Flux
    • Rockhounding Chemistry
    • Rockhounding Core
    • Rough Tweaks
    • Serenas Seasons
    • Spice of life
    • Storage Drawers
    • Surge
    • Tech Guns
    • Tech Reborn
    • Tough As Nails
    • Unloader
    • VanillaFix
    • Water Strainer
    That is all
    Hope you will enjoy my modpack
    have fun :)
    Posted in: Mod Packs
  • 1

    posted a message on Modpack Request

    consider it done :)

    Posted in: Mod Packs
  • 0

    posted a message on -+-+- Endless War First Strike -+-+- Modpack with Gun's | Plane's | Machines | Destruction


    Welcome Commander!

    New lands have been discovered and now every nation want to claim it
    build your base, defend yourself and patrol the lands with different types of transport

    This modpack is mostly based on transportation and technology, we are aiming to make one of the best
    Open World server for this modpack, currently modpack is in Beta states and much more will be added into,
    for now we are building server based on the modpack and it should be ready on the next modpack update.

    What we offer?

      We are having lots of the transport that allows player to move around the world such as Trains, Boats, Cars, Tanks and Planes.
      We have technology that allows to automate your crafting and building
      Lots of Guns and Canons
      Keep your base safe with Cameras, Sensors and Reinforced blocks

    Screens




    List Of Mods:

    Flans Mod

    Simple Parts
    MW Content Pack
    SMP Parts
    Manus Warhammer 40k
    Manus WW2 Package
    Manus Civil Package
    Akaku Vechicle Package

    MC Heli, Security Craft, NEI, Nei Addons Waila Buildcraft, Logistic Pipes, Electrical Age, Iron Chest, INV Tweaks,
    Flenix Cities Core, Industrial Craft 2, IC2 Nuclear Control, Compact Solars,
    FastCraft,
    Better FPS, Journey Map,
    Waila


    Looking for Modpack ?
    https://www.technicpack.net/modpack/endless-war-first-strike.1169098

    Server IP: Working on it :)

    Thanks for attention and hope to see you on the battlefield
    Posted in: Mod Packs
  • 0

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Cool :D I cant wait for update
    with it I will be finally able to update my project :D

    also thank you for working and updating this mod :)

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs

    If I increase or reduce the Health of a NPC, the following problem appears (visible in the picture):
    https://picload.org/view/rwlgrllw/screenshot147.png.html
    What do I have do for solving the problem? :/


    this might be because of mod that shows DMG popup

    if you reduce NPC's health and it will show how much DMG he got but also how many HP he gets while healing

    If that's your problem than remove that mod or disable popup in config if possible

    Posted in: Minecraft Mods
  • 1

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Grate :D

    I already got some Ideas that I want to suggest


    1. Summoning Spiritual Drago that will be shooting exploding projectiles and flying around the player with a distance from it of 100 block in Y axis
    "Master Level"

    2. Meteor rain: Just like basic Meteor spell but spawns couple of falling meteor's around the player "Master level"

    3. Conjure Sword Rain: Just like arrow rain but with swords "Apprentice Level"

    4.Spiritual Mirage: Creates 2-3 biped mobs with players skin that will attack mobs that player will hit just like Wolves works "Advanced Level"

    5.Corrupted Blood: Reduces health to 10 points instantly and prevents from healing for defined amount of time "Master Level (yes WoW Reference)"

    6,Health Drain: Takes enemy health and gives it to player with reduction of 50% "Master Level"

    7.Death's Touch: Spawns rotating projectile scythe that deals damage "Apprentice Level"

    8.Summoning Spiritual flame: A small flame that will be flying after the player and if any hostile mob will be close it will gonna fly into that mob and sacrifice it self but also ignites mob "Apprentice Level. Spawn limit of 1 Just like horse"


    Soo that's all of my ideas hope they are interesting :)
    and sorry if I spelled something wrong :(

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs

    Hello guys!
     

    Just a quick question :)
    So i'm just returning back to minecraft and i'm going to create a 1.7.10 server. may i just ask (cause i've seen the release tag), if 1.7.10 has had any changes? I have the old version back from the 1.7.10d release and idk if the release on 19.july 2017 (i think), is any different or nah?
     

    Thanks in advance!



    Some bugs were fixed and some bugs are making it unplayable :L

    I listed two bugs above but it depends on what server you want to make

    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs

    Noppes I found 2 Bugs

    1.NPC's will not Respawn after death as long as player will not despawn chunks that NPC is standing in (MC v1.7.10)

    2.Item Giver Job does not work and NPC is not giving an item (MC v1.7.10 and Higher I think)


    Are you able to fix this for 1.7.10v pleas ?


    EDIT: Small correction
    NPC Will not spawn as long as player will not be in a distance of 66 blocks from NPC
    also Reset'ing NPC threw GUI also not helping

    Posted in: Minecraft Mods
  • 0

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Can we give you ideas for spells ?

    Posted in: Minecraft Mods
  • 1

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Thanks it helped me :D

    Here are ID's that were crashing if you want to fix them in next update
    Or if someone has same bug and wants to fix it


    # The ID of the magic sword enchantment. Change if this conflicts with another mod.
    I:magicSwordEnchantmentID=130

    # The ID of the magic bow enchantment. Change if this conflicts with another mod.
    I:magicBowEnchantmentID=131

    # The ID of the flaming weapon enchantment. Change if this conflicts with another mod.
    I:flamingWeaponEnchantmentID=132

    # The ID of the freezing weapon enchantment. Change if this conflicts with another mod.
    I:freezingWeaponEnchantmentID=133

    Posted in: Minecraft Mods
  • 0

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Amazing !
    I haven't seen great magic mod for soooooooo loooooong :D
    But are you able to make it compatible with Custom NPC mod too pleas :) ?

    Posted in: Minecraft Mods
  • 0

    posted a message on [ Craft Theft Auto: Craft Andreas ]!MODDED Public Server Roleplay![ Economy, Business, The Sims, Life, Modern ]

    Hello And Welcome
    I have decide to Remake my old modpack
    called Project Zero 76 CTA Craft
    (no this project will not gonna die any time soon ;P)


    What is it about ?
    Well PZ76 is my prototype of GTA game mixed with
    The Sims, in this project I'm trying to somehow
    combine GTA Game style with some RP from The Sims game
    and put all this into the server.


    What is Planned ?
    I'm planning to create jobs on the server
    and allow players to open they own businesses
    such as Shop or Factory or Transport agency
    but of course there will be other jobs such as
    weather control station, Police, Builders, Politic
    Train Driver, Miner, Lumberjack and sooo much more ;)


    Right now this is just the begin of project and
    I don't have any Good things to show right now but
    at least I am able to show how the main map will
    gonna looks like in practice :)


    Picture of the world with Cities/Districts locations:
    Map

    Pictures:

    Don't have any good pictures to show right now but they will be soon :)


    Mods used:

    Flan
    Electriacal Age
    Pneumatic Craft
    Security Craft

    Flenx Road and City Core
    Pam's Harvest
    Traincraft
    Steves Carts 2
    Enviro Mine


    And Maybe More later :)


    So yea that's all so far
    I'm working alone so it can take some time
    to do all the cities and plan out whole server

    If some one want's to help with buildings than contact me
    and I will give instructions of what you have to do to help me :)

    so yeah that's all from me I hope this project will gonna interest someone
    also sorry for my bad English :L
    Posted in: PC Servers
  • 1

    posted a message on Deathways

    Hey can you pleas add compatibility with other mods such as Amnesia Light's, Dynamic lights or Camping Mod :)

    Posted in: Minecraft Mods
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