Quote from Zimp
I can just see the tumbleweed rolling over this page, and the crickets chittering in the background...
It's the hush before the storm...THE STORM OF MINECON!!!
The main reason I am thinking of the change are entries that call for night/day or weather effects.
Let's say player A is in the middle of helping a sick dragon on a lovely clear day in Mills' entry when Player B teleports into a snowy Whiteburg night from ColdFusionGaming. Suddenly Player A is also cast into darkness and rain begins. Might be sorta odd?
At the same time, I can see where multiplayer LPs with a single camera Point of View might get confusing if split up.
Yep! I actually thought you were including those letters for my benefit only. LoL
I just realized it's Miss Kwik
I'm aware of this, but not sure I can completely avoid it.
I have created a graphical version of The Toybox sequence (a flow chart) so I can tell which entries should be near each other. And, I'm pasting them into an 8x10 grid so they are as close to each other as possible. So hopefully this will help, but the main rule of teleporting will be, "remain calm". (can't be any worse than falling to your death over and over)
Oh, and by the way... Toybox beta phase 1 emails are going out in a few minutes
Quote from Mills_mlsskwlk
Do you know what time of day would you been announcing the winner?
Do you know what time of day you'll be annoucing the winner?