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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from screamoluvr

    So does this work with 1.3.1?


    Read the very first post starting from the beggining.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Josh_Brenne

    CTM for Misa's pack is ****ED UP! If you enable CTM when using her pack, all of her blocks affected by CTM(besides glass) are reverted to default skinned glass, chests, or bookshelves, and makes the terrain below it transparent. Please fix this as soon as you can! D=


    That's a problem with the Texture pack, not Optifine. They should come with a connected texture map that optifine will render when connected textures is turned on. Or i think even without it. Mine has a map, and it connected textures before i got optifine.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    It handles like a dream for me. I have AF and AA Turned on, and it went from 100 FPS (Vanilla) to 75(Optifine) But It looks a lot better than before. Clouds don't seem to work, but i think that's because of my texture pack. I don't use them anyways. I've been using it since you released the preview, and i have no problems whatsoever. I have Render Distance at Normal, Chunks per frame at 2, and AA and AF at 4. Smooth FPS is on too. Running Minecraft at 2048MB on a AMD Phenom 9850 Quad core 2.51 w/ ATI Raedon 5770.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    It's really weird. I get like 100 fps with vanilla 1.3.1 but i used to never get that with 1.2.5 or lower. it was always around 60 (All of this without optifine.)
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Blazara

    *sigh* That's an Optifine problem that erases a lot of particles when in conjunction with BTW. You also won't have access to things like Dragon Orbs because the Optifine team have decided they need to use the item render class. No, there is nothing FlowerChild can do this end.

    Frankly, sounds like a you problem.


    It's really not that big of a deal to me. I just was curious if there was a way to hot fix this, because I'd like to have both mods running. I'm failing to see how that is a 'Me' problem, but to each is own i guess.

    Quote from PizzaSHARK

    http://www.minecraft...0#entry16874164

    Apparently there's a conflict somewhere in acq.class. I don't know squat about modding so I don't know how to fix it, but apparently someone's determined where the problem is.


    Yeah, i asked the question there, and also found the answer (And posted it) and they gave me some ******** answer about how BTW is incompatible with everything or something, which it isn't because im running like 8 or 9 other mods flawlessly. After some Troubleshooting with the .class files of Optifine and BTW. I Tried taking out the acq.class file in Optifine, and replacing it with BTW's, as well as combing them and adding it to BTW, but it causes the Random Mob spawn option to break, and i don't really feel like decompiling and fixing these two mods, just for smoke.

    Anyway lol, i love the BTW mod. It's so creative, and it's totally changed my minecraft experience. Great job Flowerchild. I hope you work out the T shirt issue because you can put me down for one.
    Quote from Zantores

    Does anyone know about this mod's cross-compatibility? Last I knew, this mod crashed all others. I want to run it with Mo Creatures, SDK Guns, and Redpower.
    Anyone have an answer here?


    Some mods will run with ModloaderMP or Rigsaumi's Modloader instead of forge. I know that i had a bunch of mods using Forge, and then i got BTW and switched to Those two, and they run flawlessly.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from sp614x

    Better Than Wolves explicitely states that it is incompatible with everything.


    I was just asking. I fixed it anyways, it was a problem with acq.class.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Hello,

    I have a small problem, and i'm sorry for any annoyance, but When i use Optifine with Better than Wolves' mod, smoke doesn't work. Like from the Furnace, and torches. It's the only problem, and Magic Launcher is telling me that there is Two errors. Is there any way to fix this? Any Help would be appreciated greatly.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Hi,

    When i use BTW and Optifine Multicore C6, Smoke doesn't work, like from furnaces, and torches. It's not a very big issue, i was just wondering if there was a way to fix that? It seems like there is two errors, but i don't know where. Any help would be appreciated.
    Posted in: Minecraft Mods
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    posted a message on [Forge] TrainCraft (formerly Trains and Zeppelin mod)
    @deadalus1312: the error is in a class that is not modified by any of your mods listed... that is very bizarre...
    i also noticed that the name of the zip you have (TrainModUPDATED.zip) does NOT match the naming system used, did you change the name by any chance? if you didn't, then i think you need to download the mod again


    It's the mod, I just renamed the Zip, so i know what it is. I have re downloaded it, in fact i've re downloaded it multiple times. It always happens about 4 - 5 minutes after using any of the trains, and then pressing 'E' and scrolling down. As I scroll down, it stops and gives me that. It's very puzzling, because I've used this mod before this version without any errors.

    I've also downloaded multiple versions of Forge, and I've even tried putting mod-loader in (Re downloading .minecraft after every attempt)
    Posted in: Minecraft Mods
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    posted a message on [Forge] TrainCraft (formerly Trains and Zeppelin mod)
    Hello,

    I'm not sure if this has been a problem that anyone else has had, and I don't know what's wrong, i've been using this mod for a really long time.

    I've tried fresh Re-update of Minecraft.jar, and as well as .minecraft folder.

    About 4-5 minutes after using any of the trains, if i go into the Block menu in creative mode, it crashes and gives me this error:

    2 mods loaded
    Optifine OptiFine_1.2.5_HD_C3
    Minecraft Forge 3.3.8.156
    FML v2.2.78.153
    Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
    mod_Train : Available (TrainModUPDATED.zip)
    mod_MinecraftForge : Available (MinecraftForge-3.3.8.156-Client.zip)


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 528ca462 --------
    Generated 7/11/12 3:25 PM

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_31, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 5700 Series version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc.

    java.lang.NullPointerException
    at aan.b(SourceFile:84)
    at tw.a(RenderItem.java:278)
    at gb.a(SourceFile:200)
    at gb.a(SourceFile:76)
    at sr.a(SourceFile:286)
    at lr.b(EntityRenderer.java:1125)
    at net.minecraft.client.Minecraft.x(Minecraft.java:873)
    at net.minecraft.client.Minecraft.run(Minecraft.java:750)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT c757e6aa ----------


    Some of the Mod names might look weird, i have an Index system of mods, and that's how i keep track. Anyways, i know optifine isn't the problem, because i've turned it off, and redownloaded the .minecraft folder.

    Could it be a MCforge problem? I've searched around and done my fair share of research, and i'm out of ideas. Any help would be greatly appreciated.
    Posted in: Minecraft Mods
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