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    posted a message on What is your most memorable moment?
    When I realized I was the 3rd or 5th person to join these forums.
    Very exciting moment for me for some reason. Not my most memorable but one of my favorites.
    Posted in: General Off Topic
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    posted a message on [IDEA] Mario blocks

    Ah. The one day I don't look for one. Figures. Thanks though.
    Posted in: Requests / Ideas For Mods
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    posted a message on [IDEA] Mario blocks
    Hey guys. I was wondering if anyone was willing to help me with this mod I've been working on. What the mod is is basically 4 new blocks and 3 new items (At least, that's what I'm starting with.). The 4 new blocks are:
    ? Block: The default block you see in almost every Mario game. When hit, it'll give you a random item ranging from a leaf block to a diamond block. Can give ANY THING.
    Brick block: A block made out of bricks. It'll look cleaner then the normal bricks so they look different. When hit it'll break and drop 2-5 bricks.
    Coin block: Can look like a ? Block or a Brick block. The ? Block version only gives one coin while the Brick Block version gives 10.
    Hard block: What the Coin block and the ? Block change into after being hit. Gives nothing if hit.
    Items:
    Jump shoe: Crafted by doing-
    :Glass: = Nothing
    :Logs^: = Leather
    :Red: = Redstone
    :Glass: :Logs^: :Glass:
    :Glass: :Logs^: :Glass:
    :Red: :Logs^: :Logs^:
    Useless by itself.
    Jump shoes: The actual shoes. Crafted by putting two jump shoes in the crafting grid. When equipped, you don't take fall damage, can jump higher, and kill enemies by jumping on them.
    Coin: A item given by Coin blocks. No use except to be smelted into gold ingots.
    The blocks need to generate on the world using preset patterns once the level is created. I've done some work but it's not very big and it doesn't work well. All I have done is made the base of the ? Block. It currently has no name and does nothing. If anyone is willing to help me with I'd be vary appreciative. If you would like to see the coding I've done so far then just ask.
    Posted in: Requests / Ideas For Mods
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Alright. Does anyone know why my blocks name isn't popping up when I hover over it? I set it up and everything. I went into MCP>temp>bin>minecraft>lang
    I was having a similar problem where when I put a new terrain file in MCP>temp>bin>minecraft that it didn't get put into the game. Anyone know why?
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from SkinnyLegs

    Texture still doesnt work \:

    Well how is it broken? Is it invisible, purple, or a different one?
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from SkinnyLegs

    Ok so ive been through your tutorial and i made the block! yay
    So after going through this i set out to make a block which i called the BlockCakeBB which is a block made out of 4 cakes.
    I cant get it to work though. these are my codes.

    CraftingManager:

    });
    addRecipe(new ItemStack(Block.CakeBB, 1), new Object[] {
    "##", "##", Character.valueOf('#'), Item.cake

    Block.java:

    CakeBB = (new BlockCakeBB(100, 137)).setHardness(0.2F).setStepSound(soundClothFootstep).setBlockName("CakeBlock");

    public static final Block CakeBB;


    BlockCakeBB.java:

    public class BlockCakeBB extends Block
    {

    protected BlockCakeBB(int i, int j)
    {
    super(i, j, Material.ground);
    }
    }


    en_US.lang:

    tile.BlockCakeBB.name=CakeBlock
    tile.BlockCakeBB.desc=


    They are my files in my MCP.
    Also the texture and name isnt coming up, i cant seem to get the right second variable for the texture. this is my texture pack.
    Obviously without the red arrow but i put that in to show you the texture i made for the block. Which number is it on?


    Change
    CakeBB = (new BlockCakeBB(100, 137)).setHardness(0.2F).setStepSound(soundClothFootstep).setBlockName("CakeBlock");

    to
    CakeBB = (new BlockCakeBB(100, 54)).setHardness(0.2F).setStepSound(soundClothFootstep).setBlockName("CakeBlock");

    You set the texture number wrong. For the name problem I don't know.
    Posted in: Tutorials
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    posted a message on [SSP/SMP][1.3.2]Fossil / Archeology [v6.9 P-4]
    I've been messing around with my mods turning them on and off and realized that this one and the Portal mod are conflicting causing a black screen. Anyone know if there's a way to fix it? Great mod though, can't wait for T-Rex's.
    Posted in: Minecraft Mods
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from StrongJoshua

    You just changed the name of dirt to superblock. Change it to
    tile.SuperBlock.name=Super Block
    tile.SuperBlock.desc=


    I just did that. Still isn't working.
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Alright onto my next hurdle apparently. I followed the tutorial to give it a name but it still doesn't have one. I put this in en_US.lang
    tile.dirt.name=SuperBlock
    tile.dirt.desc=
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from StrongJoshua

    Did you include
    public static final Block SuperBlock;
    in Block.java?

    I can't belive I missed such a simple part. Thanks for all the help dude! :laugh.gif:
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from Mikesword221

    I forgot to update. I'll see if that works.
    That did show me whats causing the errors. I just don't know how to fix it. Here's what it says for all 5 errors.
    src\minecraft\net\minecraft\src\Block.java:866: cannot find symbol 
    symbol  : variable i
    location: class net.minecraft.src.Block
    if(blocklist[i] != null && Item.itemlist[i] == null)
    ^


    Does anyone have an idea? I've been looking into it all day and I still don't know what I did wrong.
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from StrongJoshua

    You might want to remove the code from site as well. To your code, well, it looks correct (don't know what light opacity would be for a solid block) maybe it decompiled incorrectly. Use all the update batch files until your mcp is fully up to date and decompile again. Hope that fixes it!

    I forgot to update. I'll see if that works.
    That did show me whats causing the errors. I just don't know how to fix it. Here's what it says for all 5 errors.
    src\minecraft\net\minecraft\src\Block.java:866: cannot find symbol 
    symbol  : variable i
    location: class net.minecraft.src.Block
    if(blocklist[i] != null && Item.itemlist[i] == null)
    ^
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from StrongJoshua

    Um... I would advise you to take those off immediately because what you're doing is illegal. What you can do is copy the parts you added and only what you added and leave the other out. You can also paste directly into the forum using [code ] [/code ] (without the spaces).

    *EDIT - BlockSuperBlock you can leave up since it's your own code.

    I'm an idiot. Could you edit them out of your post?
    Anyway here.
    [code]addRecipe(new ItemStack(Block.SuperBlock, 16), new Object[] { "x", Character.valueOf('x'), Block.dirt });[/code]
    I put that in Crafting Manager
    [code]// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov. // Jad home page: http://www.kpdus.com/jad.html // Decompiler options: packimports(3) braces deadcode package net.minecraft.src; // Referenced classes of package net.minecraft.src: // Block, Material public class BlockSuperBlock extends Block { protected BlockSuperBlock(int i, int j) { super(i, j, Material.ground); } }[/code]
    That's from BlockSuperBlock.
    [code]SuperBlock = (new BlockSuperBlock(100, 54)).setHardness(0.5F).setLightValue(1.0F).setLightOpacity(3).setStepSound(soundGravelFootstep).setBlockName("SuperBlock");[/code]
    And that's from Block.
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from StrongJoshua

    Wow, I've never had those errors! Can I see everything you've edited/added?

    Sure.
    Posted in: Tutorials
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    posted a message on [Tutorial]THE QUICKEST PATH TO MODDING: Complete Beginner
    Quote from StrongJoshua

    That means recompile didn't work without errors.

    Yeah. It says it has 5 errors.
    2011-07-08 10:35 -    commands.recompile - ERROR - javac.exe -g -verbose -classpath "lib/;lib/*;jars/bin/minecraft.jar;jars/bin/jinput.jar;jars/bin/lwjgl.jar;jars/bin/lwjgl_util.jar" -sourcepath src/minecraft -d bin/minecraft src/minecraft\net\minecraft\client\*.java src/minecraft\net\minecraft\isom\*.java src/minecraft\net\minecraft\src\*.java  conf/patches/*.java failed.
    2011-07-08 10:35 -    commands.recompile - ERROR - Return code : 1
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    2011-07-08 10:35 -    commands.recompile - ERROR - == ERRORS FOUND ==
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    2011-07-08 10:35 -    commands.recompile - ERROR - src\minecraft\net\minecraft\src\Block.java:867: cannot find symbol
    2011-07-08 10:35 -    commands.recompile - ERROR - symbol  : variable i
    2011-07-08 10:35 -    commands.recompile - ERROR - location: class net.minecraft.src.Block
    2011-07-08 10:35 -    commands.recompile - ERROR - if(blocksList[i] != null && Item.itemsList[i] == null)
    2011-07-08 10:35 -    commands.recompile - ERROR - ^
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    2011-07-08 10:35 -    commands.recompile - ERROR - src\minecraft\net\minecraft\src\Block.java:867: cannot find symbol
    2011-07-08 10:35 -    commands.recompile - ERROR - symbol  : variable i
    2011-07-08 10:35 -    commands.recompile - ERROR - location: class net.minecraft.src.Block
    2011-07-08 10:35 -    commands.recompile - ERROR - if(blocksList[i] != null && Item.itemsList[i] == null)
    2011-07-08 10:35 -    commands.recompile - ERROR - ^
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    2011-07-08 10:35 -    commands.recompile - ERROR - src\minecraft\net\minecraft\src\Block.java:869: cannot find symbol
    2011-07-08 10:35 -    commands.recompile - ERROR - symbol  : variable i
    2011-07-08 10:35 -    commands.recompile - ERROR - location: class net.minecraft.src.Block
    2011-07-08 10:35 -    commands.recompile - ERROR - Item.itemsList[i] = new ItemBlock(i - 256);
    2011-07-08 10:35 -    commands.recompile - ERROR - ^
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    2011-07-08 10:35 -    commands.recompile - ERROR - src\minecraft\net\minecraft\src\Block.java:869: cannot find symbol
    2011-07-08 10:35 -    commands.recompile - ERROR - symbol  : variable i
    2011-07-08 10:35 -    commands.recompile - ERROR - location: class net.minecraft.src.Block
    2011-07-08 10:35 -    commands.recompile - ERROR - Item.itemsList[i] = new ItemBlock(i - 256);
    2011-07-08 10:35 -    commands.recompile - ERROR - ^
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    2011-07-08 10:35 -    commands.recompile - ERROR - src\minecraft\net\minecraft\src\Block.java:870: cannot find symbol
    2011-07-08 10:35 -    commands.recompile - ERROR - symbol  : variable i
    2011-07-08 10:35 -    commands.recompile - ERROR - location: class net.minecraft.src.Block
    2011-07-08 10:35 -    commands.recompile - ERROR - blocksList[i].preRenderSlimeSize();
    2011-07-08 10:35 -    commands.recompile - ERROR - ^
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    2011-07-08 10:35 -    commands.recompile - ERROR - 5 errors
    2011-07-08 10:35 -    commands.recompile - ERROR - ==================
    2011-07-08 10:35 -    commands.recompile - ERROR - 
    Posted in: Tutorials
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