• 0

    posted a message on LanteaCraft
    They're perfectly safe Maeyanie is one of the original mcpc devs from the 1.0 days. If you read the page it explains why the md5s are different, she stripped out the proprietary code. So no they are not fake or viruse.
    Posted in: Minecraft Mods
  • 1

    posted a message on LanteaCraft
    Quote from CaerMaster»

    Seconded. I've been watching its progress for a long time.

    Yup, that's fallout from the whole EULA thing. I was too slow to grab a copy of the latest 1.7.10 build. And who knows what's going to happen, now that Notch decided to sell everything to Microsoft because he didn't want to be involved any more.

    *cough* http://minecraft.maeyanie.com/cauldron/ *cough cough*
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Quote from kieranmogs»
    hey i know that dude his critisim is just as (no offence intended lanteacraft devs) this mod is very buggy and when he used to use it on his server there were always problems with it and the iris isnt his fault as on the fourms someone mentions something he was just acting on it

    What...?
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Quote from CaerMaster»
    Michiyo and/or Afterlife,

    Do transport rings work in RC1-37 [1.6.4]? If so, how are they used? I see them in Not Enough Items, but can't figure out how to make them work.


    Yes in 37, they work you just have to use the Ring Transporter Activator.. the name may be broken in that build I'm not sure, but it's an item. You click the invisible block, or where the rings *should* be to use it.
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    No, his changes were on the 2.0 branch, last night he PRed the 2.0 branch to the main branch. https://github.com/PC-Logix/LanteaCraft/pull/240
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Erm, you're running MC 1.7.2, but running build 52 of LanteaCraft, which is for 1.7.10.
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Quote from vivictor14»
    I have already read this post ^_^. wget doesn't work (error: file not found) but I installed the files manually. The computer is connected and recognize the stargate but it seems that no methods are implemented (the program can't execute getAddress).

    Edit : With computercraft I don't have the computercraft-lanteacraft adapter. But I think I found why these two mods don't work with lantea. I got an error in my server log, and as lanteacraft cause many errors with no incident, I didn't care but I think it's the origin of my problems. Here is the error I got something like hundred times in a log : "[Server thread/INFO] [LanteaCraft/LanteaCraft]: Cannot add module INTEGRATION; waiting for other loading data."

    Ps : Sorry if my English doesn't mean anything, I'm French ^_^

    in 1.7.10 we only support OpenComputers 1.3+, and ComputerCraft 1.64pr4 I use both OC, and CC with this mod with no issue.
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    HD textures are still there, just not enableable cause their config option is missing. There are no id configs in 1.7, which is when we moved to the XML config that makes certain stuff easier to do in our case.
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Either ignore it, or make the file at C:\Users\Ngar\Desktop\Server1710\saves\world\data\LanteaCraft.log you'll have to create the folder structure. The issue is the path is for client side and the server doesn't save world files in "saves"
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Quote from Solymr»
    Does anyone have a good guide for using OpenComputers with Lanteacraft? how does it compare to using CC (aside from CC being easy as to setup resource wise)? I've found a OpenComputers program for LC, but there's no instructions or anything at all (screenshots are always nice!).

    I'm not sure which program you found, if you mean https://github.com/OpenPrograms/Kenny-Programs/tree/master/LC_Control then all you need to do is build your computer, put a internet card in it and then type:
     wget https://raw.github.com/OpenPrograms/Kenny-Programs/master/LC_Control/stargate.lua
    It will then download all the files it needs, and even keep itself updated.

    Once you have the dialer setup you need to place a OC Adapter next to the base block of the gate, and connect it to the computer, either directly, or via cable, LC Control will then just work(tm)
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Pretty safe to say, that was a copy/paste error
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    We've released build 51, which fixes a few issues discovered in build 50, such as DHDs constantly drawing power even without an active connection (or even a valid stargate attached). Go grab your copy today!
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    You are building it like this: http://lanteacraft.com/wiki/File:RC_Gate_Pattern.png Right? Also what build of LanteaCraft?
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Quote from tiarnia

    awesome mod having some issues like only 3 of the blocks have receipies and one requires fire .. which i can't make

    and do you have to get get the crystals from an npc or something at present i can craft the ring and DHD but thats it NEI sows DHD and chevrons but DHD needs crystal i can't make/find and chevern requires fire



    thanks for the help love the mod going to use it in with galacticraft for panet travel ^^

    The chevron doesn't require fire for me, the ring segment does, but as you can see here
     RegistrationHelper.newRecipe(new ItemStack(Blocks.stargateRingBlock, 1), "ICI", "NNN", "III", 'I',
    net.minecraft.init.Items.iron_ingot, 'N', new ItemStack(ModuleCore.Items.lanteaOreIngot), 'C',
    new ItemStack((Block) Block.blockRegistry.getObject("sandStone"), 1, 1));

    Fire isn't mentioned, sandstone is, which for some reason minecraft replaces with fire.
    Quote from JohnOptegrove

    I think the recipes are temporary, as they don't really make sense, especially if you have other mods installed.


    The recipes are not really temporary, what doesn't make sense? That's not to say they won't change when we get closer to releasing the other gates (they may or may not).
    Posted in: Minecraft Mods
  • To post a comment, please .