Are they really going to be broken? Ugh. I do not feel like waiting for 1502392493 mods to be updated to satisfy Minecraft's updating needs. I'll probably just stick to 1.5.1 ... ._____. smh
A suggestion that I would like to be added is to make this a /mods/ folder mod; which means that it can be able to be put inside of the mods folder. It just is more convenient.
I'm not sure how to have it work in the mods folder. I didn't test it, but I thought it would have worked already. I can try I'm working on a version for 1.5.1 right now. I made it for 1.4.7 originally because I wanted to use it for my FTB world. Thanks!
Yeah I figured that was the reason you released it for 1.4.7. FTB is still on old updates.
Thanks for working on it! Not a big deal if you aren't able to put it into the mods folder; more just for convenience. I'm not sure how to do it myself; if you want, you should ask another modder.
I actually really... really... list this. This is like EnchantView and Better Anvils combined, but far far better. Great work. I'll keep my eye on it and probably use it if it updates. Also, what are the chances on making this a mod where you can put it into the /mods/ folder?
-Annoying voices
-Lack of organization within inventory
-Not noticing something when it's right in front of their faces
-Referring gold to butter... it doesn't look like butter... and it's an annoying fad
I personally am indifferent about the asking for likes/favorites/subscribes because it's so generic that it just passes my mind.
Alright just tested (I know this is pretty overdue) the mod does not work in the coremods folder. Now I'm going to see if it works with latest forge and placing it within the jar.
EDIT: Seems to work in the mods folder, except I'm not getting the bones when digging dirt (using Fortune III diamond shovel)
EDIT 2: Alright, I've concluded that it does appear to work in the jar file, but some aspects of the mod do work, while others do not. For example, the dirt doesn't seem to give me bones, even with a Fortune III shovel, and lava acts like water in the way it flows... which is odd. But, water does appear to work in the nether, Endermen do drop atleast 1 ender pearl, Stronghold library loot also seems to work. However, I noticed that in one of the library's chests, it had about 5 Infinity Books. Not sure if its the mod's fault, but I doubt it's coincidence. I did not notice a difference in loot when looking at Stronghold lobby chests. Also, when putting it in the mods folder, you are able to put torches on the back of the stairs. Haven't fully tested out regular dungeon chests nor mineshaft chests. Probably won't until I get a better computer.
EDIT 3: Yes, I did use a new world for the previous test. I'll start testing tomorrow to see if everything works when putting the files into the jar itself. The main purpose for my previous tests were to see if I could get around having to make this a jar-based mod, but it seems like it's going to have to be.
Alright, obvious question here. Is 1.5.2/1.5.1 going to be similar to the whole 1.4.6/1.4.7 deal where 1.4.6 mods don't have to "update" to 1.4.7, except for changing the title, or are all mods going to have legitimately update? What I mean by that is, are 1.5.1 mods going to have compatibility with 1.5.2? Reaaaaaaaaaaally don't feel like waiting for a month for all mods to update, if that isn't the case.
Pretty indifferent about the snapshot updates. Not a lot of things excite me this week, if anything. The only weird thing is having zombies pop from the sky... pretty weird.
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To save storage space in chests broooo. And it is a pretty good esthetic block.
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I too would like to know the question to this answer.
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under the license, you may use it in the modpack...
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Christ, just read the license.
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Yeah I figured that was the reason you released it for 1.4.7. FTB is still on old updates.
Thanks for working on it! Not a big deal if you aren't able to put it into the mods folder; more just for convenience. I'm not sure how to do it myself; if you want, you should ask another modder.
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Cos baby you light up my world like nobody else.
OT: Redstone lamps up the wazoo.
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-Lack of organization within inventory
-Not noticing something when it's right in front of their faces
-Referring gold to butter... it doesn't look like butter... and it's an annoying fad
I personally am indifferent about the asking for likes/favorites/subscribes because it's so generic that it just passes my mind.
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EDIT: Seems to work in the mods folder, except I'm not getting the bones when digging dirt (using Fortune III diamond shovel)
EDIT 2: Alright, I've concluded that it does appear to work in the jar file, but some aspects of the mod do work, while others do not. For example, the dirt doesn't seem to give me bones, even with a Fortune III shovel, and lava acts like water in the way it flows... which is odd. But, water does appear to work in the nether, Endermen do drop atleast 1 ender pearl, Stronghold library loot also seems to work. However, I noticed that in one of the library's chests, it had about 5 Infinity Books. Not sure if its the mod's fault, but I doubt it's coincidence. I did not notice a difference in loot when looking at Stronghold lobby chests. Also, when putting it in the mods folder, you are able to put torches on the back of the stairs. Haven't fully tested out regular dungeon chests nor mineshaft chests. Probably won't until I get a better computer.
EDIT 3: Yes, I did use a new world for the previous test. I'll start testing tomorrow to see if everything works when putting the files into the jar itself. The main purpose for my previous tests were to see if I could get around having to make this a jar-based mod, but it seems like it's going to have to be.
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OT: oh god no