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    posted a message on Private Nevermine 2 Server. Mature, PVE.

    Is this server alive?

    Posted in: PC Servers
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    posted a message on Tough As Nails - Difficulty through realism. Seasons, thirst, body temperature, and more!

    Oh, something like the Enviromine was raised! However, looks like you need to do much more. Good luck!

    Posted in: Minecraft Mods
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    posted a message on EnviroMine (DISCONTINUED) - A little bit of realism New physics, Temperature, Hydration and more!
    Quote from Sevar»

    Hi. Can I disable physics of certain block by id or by block name?


    I asked this question earlier. With your permission I just copypasted the answers I got.

    >I can't make 9x9 Railcraft tank http://ftbwiki.org/Railcraft_Tank because of your phisics. How can I fix it?

    >You can make the tank blocks stability have no physics or a stronger stability in the config files under rail craft. When you looking at the blocks. I believe you hit "Shift + J" to add the block to custom config... than either with a text editor or from the enviromine menu you can change the stability to something else. You can look at how glowstone works. You can also make your own stability types or read what types of stability their are available by default. The stability types are located in the stability.cfg. I am doing this by memory since I cant look at the moment.

    > When I hit Shift + J nothing happens.
    Shall config file be like this?

        <Railcraft:machine.beta:14>{
    B:"01.Enable Physics"=false
    I:"02.Max Support Distance"=3
    I:"03.Min Missing Blocks To Fall"=0
    I:"04.Max Missing Blocks To Fall"=0
    B:"05.Can Hang"=true
    B:"06.Holds Others Up"=true
    }




    >that's the stability if you wanted to make a custom stability type You dont have to use it, if you just copy one of the others. what your wanting to do is go into:

    "config\enviromine\profiles\default\CustomProperties" find railcraft.cfg (or something like that), and find or add the block you want ,and change its stability to the one you want... default ones are "loose","average","strong","none","glowstone",sand-like"

    the ingame config is a bit easier I just checked it.. its J key + you hold shift.. look at the block with nothing in your hands. check your keybinds to make sure nothing has changed it.

    it will look more like (Not tested may not work) In game config does most of this for you.. and than you just change the config file to point towards its meta id, and new stability type


    Railcraft_machine_beta{




    S:01.Name=Railcraft:machine.beta
    
     I:02.MetaID=14
    
     S:03.DropName=
    
     I:04.DropMetaID=14
    
     I:05.DropNumber=-1
    
     B:"06.Enable Temperature"=false
    
     D:07.Temperature=0.0
    
     D:"08.Air Quality"=1.0
    
     D:09.Sanity=0.1
    
     S:10.Stability=none
    
     B:11.Slides=false
    
     B:"12.Slides When Wet"=false
    
     }


    I hope it helps. Back then I finally built a tank.

    Posted in: Minecraft Mods
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    posted a message on EnviroMine (DISCONTINUED) - A little bit of realism New physics, Temperature, Hydration and more!

    We all know there're 4 types of effects for temperature, air, sanity and hydration.

    Let's suppose I wear a modded armor from any mod. But for the Enviromine I'm naked. Is there a way to set up configs to ignore all the effects above for my armor?

    Posted in: Minecraft Mods
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    posted a message on [REQ] Command Blocks

    The 1.9. version adds two more Command Blocks (CB). Perhaps someone could backport it to 1.7.10?


    I have one more question. Do you know mods or plugins work similar to CB but better?


    Thanks anyway.

    Posted in: Requests / Ideas For Mods
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    posted a message on Realistic Torches - v2.1.1 - 1.12.2 / 1.11 / 1.10.2 / 1.9.4 / 1.8.9 / 1.7.10 - Updated 1/15/2018

    Crash. I didn't touch your torches at all. I just tried to put a Carpenter Block.


    Please, fix http://pastebin.com/xSSZ4RB5

    Posted in: Minecraft Mods
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    posted a message on How it's made?

    Does anyone know how it's made? Tons of features I don't know how to made.



    ...next button

    ...moving entity (a villager and one more)

    ...smooth lift with unusual mechanics

    ...pig gravitation

    ...disappearing of blocks with particles

    ...items frame like a lock

    ...lighting when archery

    ...mobs flying through bats


    If you know something tell me

    Posted in: Maps Discussion
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    posted a message on Better Questing - A new and improved questing mod for pack creators [1.7.10, 1.10.2, 1.11.2]
    Quote from Metromones»

    Thank you. How can I set up my own custom theme?


    Hey, Funwayguy


    UPD: Ok it's "/config/betterquesting/resources/pack_name/"

    Posted in: Minecraft Mods
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    posted a message on Any 16x16 Galacticraft resourcepack?

    Is it exists?

    Posted in: Resource Pack Discussion
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    posted a message on Enhanced Visuals v1.0.5 - Blur, Blood, Slender, Dust effects
    Quote from CreativeMD»

    Yeah, i know this problem, but if i have to backport everything i add, i will never make any progress.

    So do you prefer quantity rather than quality?
    Posted in: Minecraft Mods
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    posted a message on Exotic Birds - Herons, Owls, Pelicans and MORE!
    Quote from Metromones»

    I tried it. Awesome, but doesn't work fine with waila! Many birds have description like this...



    Is this mod dead?
    Posted in: Minecraft Mods
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    posted a message on Et Futurum - Brings the future to now!
    Quote from RodrigoTaipe93»

    It's not Gany's Et Futurum mod, which is causing the crash. Seems to be the "More Fun QuickSand" mod. I checked their page. They already have a solution.


    Your crash log: "Description: Error initializing Oxygen System. Muddy Mobs Air DataWatcher ID conflict: 25 with entity living"

    Citation from "More Fun Quicksand" mod's forum page:

    "Solving any problems:

    The main error with mod can be because conflict of DataWatchers.

    Error can be solved by:

    • If you have any crash-report with text like: "Error initializing XXX System. Muddy YYY DataWatcher ID conflict: ZZ", please change "Muddy YYY DataWatcher ID" in config from "ZZ" to number between 20-31, and try again.
    • Covering System may conflict with Custom Player Model Mod's, please turn-off it before playing.
    • You can turn-off any System that throws you errors.
    • For correct working in MP server config and client configs should be same!
    • If no-one of this tips has not helped, please report me about your problem, with crash-report. I will read this, and explain what you should do."

    Nonetheless, I would still ask the "More Fun Quicksand" modder to take a look at it. Can also be incompatible.


    Good luck!


    WOW, it's kind of you. I hear answers like "Not my problem" more often on this forum. Thanks.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] More Fun Quicksand Mod - Adds 30 types of Quicksand!
    Good job!

    I tried to put the Et Futurum armor stand on a Chisel decorative block in SMP and it crashes
    http://pastebin.com/sb1TyPd9
    What exactly shoud I do?
    Posted in: Minecraft Mods
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    posted a message on Et Futurum - Brings the future to now!

    I tried to put the armor stand on a Chisel decorative block in SMP and it crashes


    http://pastebin.com/sb1TyPd9

    Posted in: Minecraft Mods
  • 1

    posted a message on Exotic Birds - Herons, Owls, Pelicans and MORE!

    I tried it. Awesome, but doesn't work fine with waila! Many birds have description like this...


    Posted in: Minecraft Mods
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