See this video: . There's more banned seeds than I remember (without rewatching the vid, I think it's single-character seeds plus negative single digits), but the point is that if you try to enter them directly, you get a random seed instead. ISTR that the others can likewise be gotten at with crafted strings, but you can't enter them directly. And when you do get at them, they're all kinda weird.
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Jun 22, 2019MentalMouse42 posted a message on 1.14 Village near spawn, savanna/plains/desert, icebergs nearby.Posted in: Seeds
Jun 22, 2019MentalMouse42 posted a message on So what do you guys think about the new 1.14 textures?Posted in: Recent Updates and Snapshots
I'm not too wild about the new stone and cobblestone (I liked having "smooth stone" be the default), but rather like most of the plants It does look like the new netherrack texture is not half as eye-hurtingly ugly as the old, and I'll forgive a lot for that. In general, the new items look to be smoother and more detailed than the old textures... which is fine when I'm playing full-screen, not so much when I'm playing in a window and everything is smaller.
Jun 22, 2019Posted in: Forum Discussion & Info
Note that Curse/Fandom then decided to close the forums altogether, but they got saved. As I write, Magic Find has not made their presence known, but apparently the forums will continue despite. Hopefully, they might even have gotten/kept the archived posts, and perhaps can do a better job of contacting the original posters.
Jun 22, 2019MentalMouse42 posted a message on I wanted to share a nice area for a base I found on Minecraft before this forum shuts down.Posted in: Seeds
Jun 22, 2019MentalMouse42 posted a message on 1.14 Village near spawn, savanna/plains/desert, icebergs nearby.Posted in: Seeds
I was playing with single-digit seeds... I saw on Youtube that anything from -9 to 9 gives a forced random seed, so I wanted to see if it would do base conversion (answer: no, but leading zeroes are silently stripped.). After two island starts, I got this little gem. Spawn is at the edge of plain and savanna, with much desert nearby. Following the desert north and a bit west, you find a frozen ocean with packed-ice icebergs. And a village, which in 1.14 means beds from day 1 as well as food!
The village is on the plains side, and is a little too dispersed, but otherwise almost unbroken -- the paths extend over a cliff into a river, but otherwise all the buildings are reachable. However, one hut and the farm are waytheheck over from the rest, I wound up leaving them outside the fence. There is a big ravine smack under the village and a few small caves scattered beneath the area.
Dunno much about the nearby oceans, as I haven't had much chance to go under; A cartographer's map suggests there's an ocean monument way to the southeast.
There are a couple more villages down about 6-700 blocks to the south, well into the desert (one split by a ravine). I haven't explored them much.
Jun 22, 2019Posted in: Discussion
I do kinda miss the old 1.6.4 underworld -- I remember moving underground and setting up wheat and tree farms down there (even jungle trees), rail systems running between continents, and so on. That said, there's also a surface that's gotten way more interesting over time (let alone the oceans). I'm currently based in a 126.96.36.199 (snapshot) village, and there's a whole new game with both the new villages and their raids. Let alone the End Cities!
Jun 21, 2019Posted in: Discussion
Early on you need feathers for making arrows, and you do need leather for crafting books, but in the mid-game and late-game you've probably got access to some sort of darkroom mob grinder, dungeon spawner mob grinder, or villager trading to get all the arrows and/or infinity bows you could need. Which is why potatoes are more of a mid-game food, while meat including chicken is an early-game food as soon as you get wheat farming
Hmm. I just cleared out my chicken corral (after accumulating a couple barrels of eggs), I'm still deciding where to put the automatic chicken farm. That basically lets me hatch a batch of 60-odd chickens at a time, and come back later with a stone sword. After (refilling the egg chests and) harvest, you can leave the farm empty and quiet until you need feathers (or meat, or a bit of experience) again.
Jun 20, 2019Posted in: Discussion
"Cooked potatoes are as good food-value-wise as cooked chicken or cooked cod"
Which is true, but you need to raise chickens anyway for feathers, and cows for leather.
I've always considered that the "unfair advantage" for meat in Minecraft.
Jun 19, 2019Posted in: Minecraft Mods
Oh, since the entire minecraft forum is scheduled to be shelved as an archive, I'll post my link to structures directly here, in case the signature files get separated along the way:
In fact it's been rescued, see the front page.
Jun 16, 2019Posted in: Suggestions
Actually, I spawned near a village in my world, and I've been having a hoot with trading. As long as they can get to their workstations (yes, bring them down from the hill!) you can basically dump as much as you want on them.
Jun 16, 2019Posted in: Survival Mode
Sorry, the Nether can be used to travel long distances in the Overworld, not vice versa. See the wiki: https://minecraft.gamepedia.com/Nether_portal
OK, some brief tips: With only the one portal in the Nether, any portal within 1024 Overworld blocks will link to that Nether portal. If you build and light another portal from the Nether side (at least 16 blocks away from the original) that will go to a new Overworld location, and it will also receive traffic from any Overworld portal whose "equivalent location" (divide X and Z by 8) is closer to the new Netherside portal than to the old one.
Jun 16, 2019Posted in: Minecraft Mods
Forum death canceled! http://www.minecraftforum.net/news/60728-a-new-and-exciting-beginning
Jun 15, 2019Posted in: Survival Mode
ScotsMiser is pointing out that in singleplayer, you can pause (with the Escape key) the game anytime, which is handy if you've got kids (or just a life, really). And you don't need to concern yourself with other players, so you can leave stuff half-done as long as you like while you're AFK.
I never got into multiplayer partly because I just don't want to deal with griefers and the like, but mostly because of the above -- I can pop into the world for a few minutes or hours at whim (without day/night cycling on me). If I get killed away from spawn I'm the only one loading chunks, so I can take all the time I like to reequip before I go back -- (though yes, I'm aware that a friend could also rescue my stuff). If I want to I can cheat, especially as an alternative to ragequitting. In general, I'm in complete control of the game.
I played vanilla early on (looking through my filesystem, I apparently have been doing this at least since version 1.2.2), probably went over to mods around 1.7.10 or 1.8.x. But what with the trouble Forge had catching up to 1.13, I wound up deciding to try vanilla again just to get the new versions. Of course, as soon as I picked a world (dang ocean spawns) and got settled in, Forge released 1.14 beta, but we'll see. Got a village near spawn -- and now in 1.14 you can always find a bed in a village, so I didn't need to run away to save the villagers! Been having fun....
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Apr 8, 2017Posted in: News
China is cranky about Western fads, and they have their own heavily-controlled Internet infrastructure. Mojang almost certainly had to modify the game both to use Chinese-based servers, and to allow the monitoring and filtering that the Chinese government insists on. They wouldn't want people discussing stuff in chat that the Chinese government has decreed Did Not Happen, or making scale models of Tienanmen Square with markers for the dead!
Mar 15, 2015Yay! I'm hearing-impaired myself -- not so much that I can't ever hear or locate the Minecraft sounds... but if there's any other noise in the room, that's a problem. (And forget about music in the background while I'm playing Minecraft.)Posted in: News
Mar 15, 2015The color-blindness issue might better be handled with a texture pack. That said, while I'm not colorblind myself (my father was) even default Minecraft seems pretty good about not using hue as the sole distinguishing factor for things. Ores vary in brightness as well as hue (with Lapis getting a different pattern, and Redstone a different behavior), and villagers break out into aprons.Posted in: News
I'm not sure about Gold vs. Diamond, or the Priest's robe, but I bet Dinnerbone's checked that.
Jun 18, 2014Cute, if seriously ADD. Now, creepers as mobile plants has been a commonplace idea for years, but there's a few problems with their "peat moss" idea. Notably, scaling the peat-moss sporecase up 20 times is just wrong -- scaling things up like that runs into all sorts of square-cube laws and other limits. (See Haldane's classic essay for examples: On Being the Right Size.)The moss spores can move that fast despite their size, but they're probably limited by the physical characteristics of air itself. Scale it up and you get a bigger puff of dust, not an explosion.Posted in: News
On the other hand, it's certainly true that a plant could easily produce the makings of gunpowder or its functional equivalent -- they accumulate organic material naturally, and many sorts can fix nitrogen, which could be used to produce explosive compounds.
Earthly plants don't do that, basically because, why? Fiery explosions are excessively destructive, and there are better (and cheaper) ways to scatter seeds: organic "springs" are common seed-flingers, but if more distance is needed, it's usual to throw out a sail and ride the wind, like dandelion seeds. But of course, Minecraft is another world, and the tradeoffs may well be different.
Jun 14, 2014Posted in: NewsQuote from 4HeadTiger
Note that this is not what Mojang said...
Preventing server owners from providing any incentive to buy anything is not the same as preventing server owners from selling absurd things for absurd prices.
The majority of the community will most likely agree with me on the notion that it is not absurd for a player to be able to pay a reasonable amount of money and get a reasonable perk in return. Absurdity is when a server owner charges, for example, 1000 USD for a pickaxe that never breaks.
The problem is that the players run the gamut from kids (or unemployed adults) in their parents' basement, to wealthy professionals. A price that's "reasonable" for one person (say, $10/set for iron armor, or $100/set for diamond) can easily be extortionate for another. And it's not fair when being employed in the RW means you can afford much better equipment in-game.
Jun 12, 2014I thoroughly approve of this rule change. In fact, I've never played on a server, precisely because of the predatory stuff, and this makes me far more likely to actually join a server someday. Yes, a lot of the current servers are going to go away, but I'm not terribly bothered, because the ones that go away are exactly the ones I was avoiding in the first place. Instead, we'll get a community of servers where all players are on more-or-less equal terms. (Of course, the folks who've been around a while will have had more time to accumulate resources.)Posted in: News
As for the folks who are saying hurr hurr I can do whatever I want and they can't stop me"... they're simply wrong. The Minecraft world is inside the real world, where Mojang has both technical recourses (account bans) and legal remedies (court orders, possibly criminal charges for some cases).
Jun 12, 2014Posted in: NewsQuote from DMahalko
Also I could see making a "ghost mode" that allows unpaid people to walk around in any open area of a server but not interact with anything, pick up items on the ground, or to be seen by anyone, or to speak in global chat (but can see it), and they can ask questions of mods/admins about the server.
Actual access beyond a read-only view of the world requires payment.
That's already in the incoming versions, called "spectator mode".
Jun 11, 2014Posted in: NewsQuote from RedAbsol0
I'm pretty sure you're over-reacting.
Seeing how the minecraft related room, as said, is only used in, guess what, MINECRAFT mondays I'm pretty sure, again as said, this is a work room, again shown by soundproofed windows.
If you're going to get your panties in a knot about a piece of lara croft merch in the corner of a news video partly covered by other memorabilia, I don't think you're ready to go on youtube fully yet.
Actually, quite the opposite, I'm standing up for all the other people (many but not all women) who get hurt by this sort of thing -- who've been told "you're overreacting", and "it's just a piece of merch", and "don't get your panties in a knot", and a lot of other dismissive things... until they just stopped speaking up for themselves. I am a lot older than most folks on these forums (I'm around twice Bebobvox's age). It took me a long time to learn how to recognize this sort of problem, and longer before I could stand against it.
I don't bother arguing with random obnoxoids, or against every sexist on the net. But this isn't a random person or place. A lot of games don't bother trying to appeal to women, or they actively denigrate them, reducing them to eye candy, prizes, villains or victims. Often, their forums and chat systems allow active abuse of female gamers. To see what I mean by active abuse, try taking female identities on various fighting-games or MMORPGs, without letting them know (say, by voice) that you're actually male.
Mojang has done its best to make Minecraft appealing to girls and women, as well as boys and men, and I support them in that. Bebobvox is one of Minecraft's biggest spokesmen, for all that AFAIK he's not "official". When he makes mistakes like this, it hurts the whole Minecraft community, because he's so influential. I don't think he has any particular animus against women, but being young... well, as I said, guys don't usually get pushed to learn about these things. But if he does learn, if he's willing to learn, he'll become a better person and a better man -- and by doing so, he'll be better able to help the Minecraft and gaming communities as a whole.
Jun 10, 2014I'll say one more thing about this incident: While I haven't seen very many of Bebopvox's videos, my impression is that this is uncharacteristic of him. In the other videos by him that I've seen, he's been surrounded by Minecraft paraphernalia, and by the animations of his little robot. I'm not sure I've seen him show other games' paraphernalia before. I'd like to think that doing so now, and especially in this manner, was a matter of thoughtlessness rather than anything more noxious.Posted in: News
Jun 10, 2014Posted in: NewsQuote from RedAbsol0
Or it could just be a piece of merch he has?
It's tomb raider memorabilia, what did you expect, a rock?
It's his choice what to have behind him when he does his videos. Putting that in the background is attaching that image to his video, and shoving it at anyone who wants to watch his video. And note that even when the mannequin's face was out of frame, those breasts stayed visible for the whole thing. If he wants a life-sized Lara Croft around his house to leer at, well, he's an adult (not all of his viewers are). He's a guy who, I assume, isn't bothered by barely-covered breasts being in continuous view. Not all of his viewers are guys, and most women (and some of the guys) are going to be bothered by having those not only shoved in their face, but attached to his commentary on stuff that's important to them as gamers and customers.
And just to forestall a certain class of comments: If you "don't understand why anyone should be bothered"... the key words there are that you don't understand. And the reason you don't understand is because you've never had to. A big part of male privilege is exactly that -- men traditionally don't have to care what women think about such things, because they can "get away with" not caring.
If you're actually interested in learning what that's about, google "male privilege" and start reading. Don't expect to be spoonfed, and especially don't start trying to tell women about their own experience, or about how they "ought" to feel. If you're not interested in learning, that's your problem (nobody's going to force you), but don't expect me, or other men like me, to respect you.
Jun 10, 2014Posted in: NewsQuote from TorchMin3r
What I don't understand is WHY Mojang was so lax in enforcing the EULA. Sure, Notch and the other guys you hear about are all pretty relaxed folks, but they can't afford to act like that when it comes to managing a multi-million dollar company.
Well, that's the thing. They started out as a small company, and the people there were thinking that way. So, they were all mellow, and didn't think they needed to enforce the EULA strictly... so they didn't build the infrastructure to do so. But then they grew really fast, and now they have to deal with the problems of scale, including exploitative types.
As someone above said, they have indeed become an ecosystem, and in any ecosystem you're going to get problems with parasites and predators getting out of hand. I for one welcome the upcoming clarifications and the reining-in of the exploiters.
I would also like to mention a problem with the video, which has nothing to do with the topic itself. (I'd have put it in the comments at Youtube, but those aren't working for me -- the panel never finished loading.) That mannequin in the back is distinctly sexualized, and the effect of having it there was to have a pair of barely-covered breasts prominently displayed through the entire video. Besides being distracting, this is not friendly to female gamers, and is not the image we or Mojang want to have associated with Minecraft.
Feb 17, 2014For those who are depressed about there being a "time limit to the universe": Remember that the "limit" is utterly beyond human scale.Posted in: News
Heck, we measure time in years -- the orbits of our planet around the sun -- and even before we get to the red-giant phase, the planet will be drifting enough to change the length of that orbit. If any creature managed to live long enough to be affected by such things, we'd dang well call that creature immortal. The only way we can even think about such time periods it through exponential notation -- actually visualizing that length of time is not possible for a human brain.
For those who are interested in exploring such timescales, I recommend reading science fiction, especially certain works by Greg Bear and Stephen Baxter.
Feb 16, 2014Posted in: NewsQuote from The_Fool76
Too bad the door will never actually open as there won't be enough of an energy differential left to power the computer running it. I wonder, just how far along that time line you could actually get a computer before you completely and utterly ran out of a way to power it?
Of course there are some ideas kicking around now that seem to suggest that space and time are emergent properties of quantum interactions but thinking about that makes me feel like I'm trying to smell the color blue.
Some folks do smell colors -- look up "synesthesia".
Incidentally, this clock could be done in somewhat fewer stages by using droppers instead of hoppers for the multipliers. But then you'd miss a fair bit of the interesting stuff in the first few stages. Maybe just for that long section of black-hole evaporation (and possibly proton decay, which he didn't mention)....
And yeah, there are indeed various other possibilities for the end of the universe, but AFAIK, this one (the "heat death") does seem to be where the current evidence is pointing. That might well change if/when we manage to build the Theory of Everything (by unifying relativity and quantum mechanics).
Feb 7, 2014Hmm. It occurs to me that spectator-mode players do need to have one effect on the world... They presumably keep chunks loaded! Looks like now there's a safe way to go AFK while keeping your circuits and farms working....Posted in: News
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