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    posted a message on RFTools, Dimension Builder, Teleportation, Crafter, Screens, Builder, Spawner, Block Protector, Storage, and more (V7.00)
    Quote from McJty»

    <Terrain Islands>, <Biome X>, <Single Controller>


    That should do it.


    Thanks! worked like a charm.

    Posted in: Minecraft Mods
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    posted a message on RFTools, Dimension Builder, Teleportation, Crafter, Screens, Builder, Spawner, Block Protector, Storage, and more (V7.00)

    Just curious, has anybody figured out a sure way to get floating islands of X biome over a void? the dimlet orders im playing with so far have all failed me in getting a decent floating island setup.


    Ideal:

    floating islands over void.


    Any help would be appreciated.

    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika



    It looks like your ECU is set in manual mode. Use "real" redstone or change modes.




    Reika, i have tried using regular redstone, rednet, red alloy wires, basically anything that gives redstone current, the alloy and regular both produce exact same result. and it IS set to redstone-controlled, its just not properly shutting down the engine, it seems to instead do a "standby" mode that keeps engine running untill it runs out of fuel.

    we tried changing the speed settings in the ECU in manual mode, and switching to redstone-controlled, but the settings just return to 6.25 with redstone active and 0 with no redstone current.(was another idea to try, still failed anyways)

    riverteiglin, looked for a few pages back but only saw one mentioning changing the power settings which isnt exactly the issue, but we tried a few diff things anyways. hopefully if it is a bug then the new version will come out soon, we have spent ALOT of jet fuel filling/destroying to stop them trying to make em work properly.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    So. playing a private server with my friend, and we were using BusinessElite modpack, and it was using RotaryCraft v13. we had an extractor setup and were working on updating things, so when we updated rotarycraft to v19b (the current) we also ended up moving bases.

    now here is the issue...we can turn the gas turbines on, but they just wont stop.
    here is the images i made of a simplified version of the issue (replicated it on single player)


    ^ Regular Setup


    ^ The Issue

    http://imgur.com/a/i58gX

    so basic concept; flip lever > redstone activates > turns off controllers > turns off turbines.

    actuality; flip lever > redstone activates > changes speed setting on the ECU (so yes, it IS affecting it) > turns off sound to turbines > turbines run until out of fuel.

    is there something that we are just not quite getting here? it worked fine before, but now it doesnt want to. i have already tried using regular redstone with repeaters, red alloy wires, not sure what else to do :\

    any help would be much appreciated, thanks!


    Posted in: Minecraft Mods
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