Getting hyped out over something like this isn't going to help you or anybody else. Also, you could just start recording after you launch the game. Because Imo, no one cares about watching someone log into a game.
- Mencken_Fan
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Member for 12 years, 5 months, and 10 days
Last active Fri, Jun, 2 2017 23:31:39
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TRen208 posted a message on MINECRAFT BECOMING TO MUCH HACKY AND CRACKY?Posted in: Discussion -
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TRen208 posted a message on MINECRAFT BECOMING TO MUCH HACKY AND CRACKY?Posted in: DiscussionThey wouldn't get your password from watching youtube videos you make mate, Just saying.
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Jaizee posted a message on MINECRAFT BECOMING TO MUCH HACKY AND CRACKY?Posted in: DiscussionBit hypocritical since after spending literally less than 10 minutes on your youtube channel I noticed that your using a cracked launcher & playing on cracked servers.
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eggs117 posted a message on Chroma Shaders by Sergeant Sarcasm v2.0 (Discontinued)Posted in: Minecraft ModsThis is a great pack I personally am in love with all the artistic choices and every single feature included into this wonderful, well-made pack. I have used countless other shaders prior to discovering this pack, and while they were all skillful displays of creativity and deep knowledge of GLSL, this Chroma Shaders by Sergeant Sarcasm exhibits in my opinion the highest caliber of shaders. It is an ingenious mix of realism and artistic sense. If this does not align with what most would consider top quality, then at the very least it is a superb pack in my own humble opinion. I look forward to further gameplay and use of this pack, and am even more excited for Sergeant Sarcasm's future endeavors in the shader community. Perhaps the most striking feature of this shaders pack is the immaculate interpretation of depth of field. I have never seen anything like it and I hope this becomes a standard for all other shader developers. Once again I highly recommend trying this pack. It is truly art and the skill displayed in it shows Sergeant Sarcasm's deep sense of not only coding, but also graphic design, camerawork, and the art of making sweet, sweet love.
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oolliiee123 posted a message on Keeping your survival world funPosted in: Survival ModeTrying to get every enchantment would make me so bored out of my brains sitting at a grinder that I'd want to delete the world..
I love exploring and in my main survival world I have gone 3000 blocks + in almost every direction. I build on NPC villages and create small structures.
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Endergirl00 posted a message on Difficulty beyond hard called "Nightmare Mode" where mobs can dig and place blocks.Posted in: Suggestions
The current difficulty system is the worst kind. Just increasing numbers. That's quite lazy Technically not. There is a big difference between the increasing numbers via difficulty, and by how the name implies, it's hard. . Adding new mechanics and AI improvements, now that's what we need Depends on how you define New Mechanics and AI Improvements. The Nightmare Mode (and parts of it in other modes) would completely revamp the way mobs work. No matter what difficulty, if you're surrounded by walls, ceiling, and floor it becomes Peaceful difficulty pretty much. You may say "but breaking doors" except that you can just replace it with a block or 6 iron's worth to eliminate that problem. And when it becomes day, any creatures around your house will stop becoming a problem I like how you're using these excuses, yet you don't know how really hard Hard mode is. If you block exits, and attempt to sleep, you may not be able to do so, since Monsters are all around. Day is supposed to be the safest period in Minecraft. Why are you making Day time an excuse for mobs not spawning? Do you want danger and fear around every corner, with no calmness or sense of safety to spare? Creepers are the hardest to deal with, but you can easily lead them away from your house and let them explode without damaging you or do the knockback to keep them from exploding Now you're contradicting yourself by saying they're hard mobs, but can easily be dealt with. All mobs have a weakness and require a set skill to defeat them, how else would you like to fight them instead of a constant watch on not letting them explode?. If mobs could dig then you'd practically never be safe, which would be awesome! No, it won't be 'awesome' it would be down right annoying, cause natural griefing everywhere, and become too tedious to fix the mess that the AI created. On the first night I dig down and come up with full diamond armor and never see a single mob. There's literally no challenge if you don't make dumb mistakes I find that rather impossible to happen. You would have faced a few following dangers throughout the way. Large pits, lava, hostile mobs, and a lack of resources to try and return home. You're saying you spent the entire first night in the ground, and was capable of finding a full diamond armour's worth of diamond without a single problem to face with?
Creepers, when they sense you but can't get to you, should just get the closest they can and explode So basically, they would just blow up if they sense a Player, and attempt to get a close as they can. How will the game recognize the Creeper can't get any closer and attempts to then blow up? Even if this was possible, it's again, more annoying and tedious to deal with. I want to stay safe in my home without worrying about mobs, how can I if this pathetic feature causes them to blow up my house, causing more work to fix the damage whilst trying to keep mobs away. Zombies should dig in your direction as other mobs follow Natural griefing? No thanks. If I lived in a mountainous area, a horde of Zombies might as well tear down half a mountain in the first night, trying to get to me. Doesn't sound like a good idea does it? Zombies or another new engineer mob could build pillars with ladders or stairs if you're in an elevated position How about some juicy information about this new mob? It's great fun to armor up your base with a moat and dispensers and bunker or whatever, but it never comes to use That's because I have these mobs breaking apart my house, destroying the terrain and exploding to try and get to me. No wonder anyone would have time to build that!! Mobs never get into your base as long as you build during the day. They stop becoming a problem before the first night even starts And that's supposed to be a bad thing..? Currently if you are swarmed by zombies it doesn't really mean anything because you have knockback and a much longer reach Don't turn down a large group of hostile mobs as an easy battle. I've faced battling large groups of mobs, and was unable to take them down since they were all ganging up on me. And since there is mobs in front of me as well, it's also a problem to watch your back and your front while dealing with hordes. If they flanked you, horizontally and vertically, it would make dealing with them much more interesting
Things like speeding them up and increasing their damage isn't fun or interesting at all, just annoying early and based mostly on numbers advantage. And you don't think what you listed is annoying as well?
Responses in bold. First of all, this isn't even a suggestion, it's a rant. You hardly suggested anything other than "There should be a new gamemode" and then you listed what was wrong with the hard difficulty. Everything you listed is a problem. Having mobs break blocks isn't awesome, it's annoying and tedious work to try and repair them. Having Creepers explode when attempting to get close to you isn't fun, it's annoying and tedious to repair it. Having a new mob place blocks and ladders and attempt to get to you isn't challenging, it's annoying since you would also have to destroy those blocks to prevent them from returning.
There is a difference between a challenge and an annoyance. A challenge is attempting to earn something valuable through hard work and effort. These aren't challenges, these are nuisances. Minecraft Hard mode and even it's own game mode is Hard. If you die once in Hard Mode, you loose your world where you built your mansion and automatic mob farm. Hard Mode as a difficulty is Hard, and can be considered as a bigger challenge. Since it's pretty much the exact same structure for any difficulty, yet the Mobs are stronger and require more effort to take down. I'd rather take this over AI improved and new mechanics instead.
No support.
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Gentlemen137 posted a message on Is singleplayer getting "unpopular?"Posted in: DiscussionI don't think that singleplayer is "unpopular".
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Tamorr posted a message on Is singleplayer getting "unpopular?"Posted in: DiscussionHmm...
I play single player more often than not. Easier to be creative that way. I just building and gather away...
I do play multiplayer on occasion, but not really often enough to kill single player.
It is quite difficult for me to get bored. I have always been able to self entertain, even when I was a child. Having an overactive imagination helps with that.
Obvious which I prefer I think.
Popular/unpopular... I would not know, I never really payed much attention to what is trendy or popular; I just pay attention to way I like when I find out, even if I have to do a bit of research to find out if I do or not. I don't base things on popularity, but rather base them on whether I would enjoy or not; among other factors. So in a way I only half understand the topic.
I am sure though there probably is just as many in single and multi alike. Just makes sense that way in a logic deduction. It is a versatile game with many ways to play whether modded or not. That is the sense that is a sandbox. Now I'll go build me a sand castle and see it fall in succession.
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megahega13 posted a message on First Build: Looking for feedback going into my secondPosted in: ScreenshotsHey folks, just got pulled into the game by a friend and fell in love! I went into creative mode and finished up a fantasy inspired castle, and I'm looking for some feedback/tips going into my second build which is even larger. Any criticism is welcome, fire away!
Full Build
http://i.imgur.com/vje7TGv.jpg
Aerial
http://i.imgur.com/PPGcGYK.jpg
Main Gate
http://i.imgur.com/GCpxog4.jpg
Rampart
http://i.imgur.com/XIa0LSi.jpg
Sword
http://i.imgur.com/4W6F5bS.jpg
Mage Tower
http://i.imgur.com/cPpZNgf.jpg
Side
http://i.imgur.com/Y8kIEJ0.jpg
Rear
http://i.imgur.com/SYEUDlT.jpg
Tree
http://i.imgur.com/72sorbo.jpg
Arena
http://i.imgur.com/sMUHOXJ.jpg
Edit: Here's a WIP screenshot of my second build as well
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Posted in: ScreenshotsHy there i want to share my world with you
click on the spoilers to see some images and in the bottom ive added a download link
some of the builds are not in the save because i didn't update it yet
the three statue build is made in creative than imported in with mcedit
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My computer is five years old but still powerful, not a store-bought machine but custom made. With 8G total memory, 4G assigned to Minecraft through the launcher, and a 2G AMD video card, I run 150- 300 FPS with a 512X texture pack (forge and optifine running.) But when I apply a shader (and I've tried a lot of them), 90% of my FPS vanishes.
Shaders don't just slow me down, they cripple me. I tried dropping my texture packs down to 256X, 128X, even 64X, no matter, my game is still crippled. Even at 32X or vanilla graphics I struggle as if with a cheap computer.
Am I missing something or is this normal?
And speaking of shaders, omg, what a pain to get one to "activate." When I try to load a shader the game stalls with "not responding" to the point where it can take up to ten minutes to get the shader to kick in. I get this a little bit now and then with texture packs but with shaders it's a nightmare. Same with trying to change any setting within a shader.
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Been here since 1.3 and am 100% Single Player Survival with no plans to change.
Minecraft is an excellent escape from the multi-player game world. Here one can relax without having to deal with other gamers; no teams, no companies, no pressure to show up, contribute, join fights, etc. And while I do enjoy the survival aspect, it's the exercise in creativity that keeps drawing me back, even if only small homes scattered about the countryside and underground offices/storage centers. The game is fun but I'm not fanatical about it.
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Trolling doesn't "build character", it "reveals character flaws". How much practice does one really need to be a low class peasant, a bully? Sorry to hear you lost so much of your work.
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YOU SHOULD HAVE SPOKEN UP.
People like you ---- a dime a dozen --- don't make the world change. That's why the U.S. in particular has been sliding into the trash bin for the last 40 years.
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Of course you don't want to go into details. That might expose you to the reaction of those who apply critical thinking in their day to day life; you know, "smart people".
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This is why Fox News is banned in Canada.
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No doubt stupid people can be found anywhere but at least you're not living in an abyss of religious evangelism and fundamentalism. I live in North Carolina which is a part of America's "Bible Belt", a vast territory that encompasses at least half the country (our "Republican states". These highly provincial people consider Europe (a continent half of them probably couldn't locate on a map) to be an evil, socialist wasteland.
To a conservative American universal health care = communism. Free higher education is something they've never even heard of but when they discover it this too will be labeled as communism. These self-righteous, moralist bastards would entirely do away will all forms of welfare if given the chance. Their world revolves around money... and how much of it they can keep for themselves.
Our millions of right-wing clowns would be laughable (God created the world 8,000 years ago, evolution is the work of the devil, gays are sinners, but for the fact many of them get elected to high office (our government is loaded with these morons).
Sorry to rant but for an intelligent - rational - person who's spent more than 60 years living in the U.S. it just becomes insufferable to be surrounded by this madness every day.
By the way, a big news story here recently was about a family that fled Germany... seeking "political asylum" here in the U.S. so they could "home school" their children with "creationism" and god only knows what other religious nonsense. Get the picture?
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Thank you for quickly ending my horror...especially after seeing how EA destroyed my once-favorite franchise Sim City.
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IngameInfo was a hundred times more useful than Floating Ruins... why in the world did you give it up?
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Games never did hold my attention for long (I read) but I have played them off and on over the years, starting before Zelda but first being enraptured by that amazing (for the time) game. I do enjoy Minecraft but never get terribly far into a game before deleting it (really "them" because I tend to play multiple single player games simultaneously.)
One thing that amazes me about Minecraft is how different it is each time I return from my long breaks. I started with version 1.3 and there's almost always a new version every time I return from taking a break. I just now returned from yet another break and find we're now in the 1.7s. I'm playing without mods for once and like it, yay!