Okay Reika, just updated to your newest versions, and I am seeing chromatiCraft, reactorcraft, and Rotarycraft disabled. The configs are default except changing ids for 2 biome and 1 potion ID conflicts. Nothing else was touched, I don't use mine tweaker or any other recipe adjuster and there is no banns.
Seems to be a bug in the detection somewhere, and the log is unhelpful, as it just says it detected a ban/ recipe change not what it thinks it found...
Looks like dragon is having trouble with some mods... I like how loads the handler, then says it loads the wood, then tells me the mod is not installed
The issue is between ImmibisCore and Reika's mods but the issue is on Immibis' end and he is working on a fix, you should read back before posting bug reports, since this is a known issue then you would not have to bother with this conversation
Guess you missed my initial post were I stated I read back six pages, but as I said I was looking for AE2 issues not immbis. This forum grows fast and what may have been reported only a day or two ago can be quite a few pages back, try to keep that in mind. Thanks for the info though.
Okay this may be a derp question, but how is this installed? There are two jars inside the zip... does this get upzipped and each placed in the mods folder? Does it stay zipped? Is the core jar for servers and the other for clients? Of the hundreds of mods I have installed, this is the only one I have come across with multiple jars and no install instructions...
Idk why you are thinking about AE, the issue is with ImmibisCore and is on Immibis' end, last we heard he said he is working on fixing it
I thought it was a Reika's issue with AE2 due to: appliedenergistics2:BlockMESecurityOn_Dark
and how is this an issue with Immibiscore? The pack runs fine with Immibiscore and has for the last 2 weeks, only when Rekia's mods are added does this issue appear...
Crash for you Reika, only happens with your mods installed. I see no old AE api in dragonapi, which was the first thing I suspected, so I am guessing it is something else. Removing your mods fixes the problem. I checked the last six pages and I didn't see this posted anywhere, so I thought I would post it.
This really screws over server admins, if there is not a way to tell them apart. I currently have a player with a corrupt player.dat, are we supposed to just tell all players on the server, sorry you will now lose all your stuff. Since I can't tell which is which. There has to be someway to tell them apart...
yeah, it is looking more and more that way, If he is gone, hopes he at least passes it off to someone. Updating my pack to 1.7.10 today, I guess I will have to use towny for now, I can't really justify holding off on updating just waiting for MyTown as 156 out of the 177 mods on the server have already updated to 1.7.10.
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Seems to be a bug in the detection somewhere, and the log is unhelpful, as it just says it detected a ban/ recipe change not what it thinks it found...
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http://pastebin.com/jquczi7F
Noticed it so far with :
AE2, Forestry, Twilight, Tinkers, Railcraft, Buildcraft, Witchery, and even ReactorCraft, ElectriCraft, and ChromaticCraft
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BTW according to the change log though I of course have not tested it yet.
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Guess you missed my initial post were I stated I read back six pages, but as I said I was looking for AE2 issues not immbis. This forum grows fast and what may have been reported only a day or two ago can be quite a few pages back, try to keep that in mind. Thanks for the info though.
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I thought it was a Reika's issue with AE2 due to: appliedenergistics2:BlockMESecurityOn_Dark
and how is this an issue with Immibiscore? The pack runs fine with Immibiscore and has for the last 2 weeks, only when Rekia's mods are added does this issue appear...
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http://pastebin.com/AFra5a6Q
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