Many other mods have a ingame manual-book or a wiki which explains what to do since they are pretty complex.
But I find it pretty annoying always looking for the book in my inventory/chests or tabbing out of Minecraft and opening the wiki.
So what if you had all this information easily reachable on you mobile.
I think there are two basic approaches to that, which to choose would probably depend on the featured mod and his author's cooperation.
The first is just to create a wiki app, but I that's pretty lame and so none of my business.
The second way would be to integrate it into this mod/app, so the information you see is already filtered and fits to your current situation.
This would work good with mods like Vampirism, where you could display the information how to level up depending on you level. It could be extended to for example always display information about the item you currently have in your hand or so.
What do you think?
I love this Idea! the in game books are nice, but I always find myself flipping back and forth and this would be an amazing addition to the mod!
Thaumcraft, Witchery, Botania, AM2, and others (like your vampire mod) that are not as simple would make for a nice addition!
I imagine a bookshelf looking GUI like the bookcase in Bibliocraft on the phone screen. Either selecting the book will open it and allow you to flip through manually, or a button combination while hovering over the desired item would flip open to the desired page with NEI integration!
@Knubbis93 He's working on multiplayer compatibility, it crashes servers when placing anything that stores or generates power. (Windmills, waterwheels, Mechanical Storage blocks)
You also might want to make the cobblestone weight thingy require some white dye in the middle. It's conflicting with the Extra Utilties Compressed Cobblestone (Even though you can get past it with No More Recipe Conflict, but I don't think that mod's compatible with AutomaticCrafting Tables).
I would suggest using the regular stone for the weights, as i think its MFR that makes whitestone if you place bonemeal in the middle of cobble as you are suggesting.
Also what is your router and modem setup? (I wasted nearly a month trying to figure out what was wrong until my ISP admitted my modem was acting as a 2nd router and had a firewall on.)
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I'd like to have confirmation that I can import a json model from a minecraft model, and export it as a .stl file for 3d printing using this tool.
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Personally I'd love to have my favorite mod playable in 1.10, I'm excited to hear you have new plans and new mechanics being thought out.
I'd love to see a port to 1.10 first, but I understand a rewrite would be more fun than just rewriting code and squashing bugs.
Do Whatever will get me some Thaumcraft goodness on the latest version of minecraft soonest!
I'm having withdrawals. *twitch*twitch*
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I love this Idea! the in game books are nice, but I always find myself flipping back and forth and this would be an amazing addition to the mod!
Thaumcraft, Witchery, Botania, AM2, and others (like your vampire mod) that are not as simple would make for a nice addition!
I imagine a bookshelf looking GUI like the bookcase in Bibliocraft on the phone screen. Either selecting the book will open it and allow you to flip through manually, or a button combination while hovering over the desired item would flip open to the desired page with NEI integration!
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The the 10.0 version works on the vanilla(?) forge server I am running this mod on.
I do not use cauldron anymore because any version out there is not official.
I also wouldn't expect a mod author to fix a bug for a dead(or should be dead) server type.
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CreativeMD posted the Alpha that works for servers on his twitter a little while ago, I can vouch it works great on servers!
Link to the post
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I have found for example, Thaumcraft's arcane lamps which create invisible light entities, cause the windmills to break.
The windmills and waterwheels break when the area thinks it has a block or something solid which would prevent spinning IRL.
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Your old fashioned power system is such a perfect fit in minecraft, If mojang added a power system it would be just like this!
This is one of the best mods in years! Thank you so much for all your hard work!
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For now on a multiplayer server I wanted the ore Generation, so when windmills work I won't have to reset my map. I have blocked the recipes for the items that crash the server using: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292233-craftingmanager-v1-0-2-an-ingame-configuration to prevent the server from breaking until v0.10!
Which is a great tool by CreativeMD!
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You can currently use a recipe conflict mod to remove this issue, he was alerted to it a few posts up.
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I would suggest using the regular stone for the weights, as i think its MFR that makes whitestone if you place bonemeal in the middle of cobble as you are suggesting.
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I needed to place the pipes so they worked the same as the way a hopper would.
Items to be smelted into the top, and pull the finished products out the bottom.
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Thanks!
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Previous version FlaxbeardsSteamPower-1.7.10-0.26.2 was a .Jar i just dropped into the mods folder, the new files are in .zip form?
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Also what is your router and modem setup? (I wasted nearly a month trying to figure out what was wrong until my ISP admitted my modem was acting as a 2nd router and had a firewall on.)