• 0

    posted a message on In need of a professional modder

    If your good at textures use MCreator

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Would You Rather?

    B

    Would you rather

    have no internet for one month per year or 1 day per week

    Posted in: Forum Games
  • 0

    posted a message on Web Displays - Browse On the Internet in Minecraft!
    ---- Minecraft Crash Report ----
    // Don't be sad. I'll do better next time, I promise!

    Time: 5/8/16 9:16 AM
    Description: Unexpected error

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 01 - flat, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 138145152 bytes (131 MB) / 321728512 bytes (306 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 5 mods loaded, 5 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJAAAA MCEF{0.6} [Minecraft Chromium Embedded Framework] (MCEF-1.7.10-0.6.jar)
    UCHIJAAAA WebDisplay{0.11} [Web Displays] (WebDisplays-0.11.jar)
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 355.82' Renderer: 'GeForce GT 730/PCIe/SSE2'
    Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce GT 730/PCIe/SSE2 GL version 4.5.0 NVIDIA 355.82, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [Hogcraft.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
    Posted in: Minecraft Mods
  • 0

    posted a message on [Features Confirmed]《Minecraft PE》 --== ★ The Upcoming 0.14.0 ★ ==-- 《Minecraft PE》Speculation and Discussion Thread
    Quote from JeffLikezMC»

    YUS! My Kindle Fire automatically updated it! :D


    Uh, My kindle wont update, what kindle version do you have, and how much storage.
    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on New Minecraft start screen
    Quote from MarioBenjamin»

    My opinion is that a new minecraft gui is needed for the Windows 10 edition. I think it should look similar or alike from the pc edition for only the Win10 Minecraft. I like those ideas but I would like to see that in the mobile version itself not the McWin10 Edition.


    I just wanted to make it look like a new gui so I took the Win10 start screen
    Posted in: MCPE: Suggestions
  • 0

    posted a message on New Minecraft start screen

    Minecraft PE should look different. Here are some images of what it should look like

    and

    Posted in: MCPE: Suggestions
  • 0

    posted a message on Minecraft Windows 10 Edition Texture Pack Development Thread

    Can I please have the texture pack


    Mobs

    Posted in: MCWIN10: Discussion
  • 0

    posted a message on Superflat Worlds in Pocket Edition!

    Can you also add the ability to customize superflat. If so I would

    COMPLETLY SUPPORT TIMES 200
    Posted in: MCPE: Suggestions
  • 0

    posted a message on [W.I.P] Herobrine: The Return...

    Username: gamersourus

    Why do you want to help?: I love building
    Have you got any map building experience?: Yes, I built a map called Mind Reader

    Notes: I want to build - A village not corrupted
    - A village corrupted
    - A starter set

    Just what is this "starter set"

    Posted in: WIP Maps
  • 0

    posted a message on Mayan Temple w/ Pics!

    Is this because of the 0.15.0 Mayan Temple, Because


    Quote From @beta_mcpe1>>
    Today I can't seem to get out the Mesa, and I've found a new temple structure: "Mayan Temple" What do you think? ;)












    Posted in: Suggestions
  • 0

    posted a message on Lucky Blocks™ IN VANILLA MINECRAFT!!!
    Quote from 5pencer5»

    Do I put this in the minecraft mods folder?




    Quote from Kermit The Frog
    Uh, this is in Maps section, not mods
    Posted in: Maps
  • 0

    posted a message on what do you want to see in mcpe 0.15.0/1.0.0
    Quote from Jackson_Rugh»

    The main things I want to see in mcpe are pistons, sticky pistons, commands, command block, the end, minecraft pc/mac 1.9 features, and the wither



    Quote from Epic1239»

    that is a great list but add horses

    with PC 1.9 features I think he also means horses
    Posted in: MCPE: Recent & Upcoming PE Updates
  • 7

    posted a message on MineCon 2017? Where?

    Minecon should be in CT or MA or NY.

    Posted in: Minecon
  • 0

    posted a message on [Hmm ! Give us a use !]Give a use to other villager professions ! - Not the redundant villager builders suggestion !

    ANYONE KNOW MICROSOFTS EMAIL WE NEED TO ADD THIS TO MINECRAFT ALL VERSIONS. also by the way I have 9999% support

    Posted in: Suggestions
  • 0

    posted a message on Computers & Electronics student looking for a redstone challenge
    Quote from ZaffreAqua»

    Not sure. How about a calculator?


    Last we checked Minecraft does not have a time travel mechanic in Vanilla. I don't even need to guess to know that's a load of Horse Hockey.

    Uhh day, night, two time examples. Also Bigger on the inside
    Posted in: Creative Mode
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