wait your on forgecraft now CONGRATS
- McJty
- Registered Member
-
Member for 11 years, 3 months, and 19 days
Last active Sun, Feb, 25 2024 00:47:55
- 12 Followers
- 1,820 Total Posts
- 367 Thanks
-
1
lag42 posted a message on RFTools, Dimension Builder, Teleportation, Crafter, Screens, Builder, Spawner, Block Protector, Storage, and more (V7.00)Posted in: Minecraft Mods
wait your on forgecraft now CONGRATS -
1
toddythebody posted a message on McJty's RFTools' Endergenic Generators and their potential designs, applications, and fixes.Posted in: Mods DiscussionHere is a wall design if anyone is interested. Now these can look good, as well as generate a ton of power.
-
1
zimin1983 posted a message on Not Enough Wands mod (1.3.5)Posted in: Minecraft ModsThank you!!!
I can use it now!!!:nssnss:
Wonderful mod!
-
1
Keybounce posted a message on RFTools, Dimension Builder, Teleportation, Crafter, Screens, Builder, Spawner, Block Protector, Storage, and more (V7.00)Posted in: Minecraft ModsHmm ... what happens if you put that villager in a really fast minecart going downhill?
-
3
toddythebody posted a message on RFTools, Dimension Builder, Teleportation, Crafter, Screens, Builder, Spawner, Block Protector, Storage, and more (V7.00)Posted in: Minecraft ModsI hate how youtubers call this a dimension building mod when there's so much more that it does.
-
1
J_Malice posted a message on RFTools, Dimension Builder, Teleportation, Crafter, Screens, Builder, Spawner, Block Protector, Storage, and more (V7.00)Posted in: Minecraft ModsIf you use a NBT editor on player.dat files you can change which dimension they are currently in. Really easy actually. The section says:
"Dimension: 130"
If they are in dimension ID 130. You just change it to 0 and they should be moved back to spawn in the overworld.
-
1
brandon3055 posted a message on Draconic Evolution[2.0.1.126]Posted in: Minecraft Mods
That API has been added and i expect to have the first 1.0.1 release candidate out within the next few days. I also made it a proper @API so you can just add support to your mod and just check if the api is loaded. Then as soon as i release your mod will automatically have support.
- To post a comment, please login.
1
Hi,
I have an ongoing series on Minecraft modding for Minecraft 1.14.4 and 1.15.2 using Forge. There is a playlist on YouTube:
https://www.youtube.com/playlist?list=PLmaTwVFUUXiBKYYSyrv_uPPoPZtEsCBVJ
And also a wiki that gives additional information for every episode:
https://wiki.mcjty.eu/modding/index.php?title=YouTube-1.14
Let me know if you have any questions.
1
You want to check if there is a syringe? That should normally work. Can you show me how you did it?
1
Congratulations on the 1.10 release! And if you need help porting to 1.12 I can always help. I have a lot of experience with porting several of my mods to that version. Personally I would skip 1.11 as very few people are using that version. 1.10.2 was a good choice for an initial port but then I would go to 1.12.2 directly.
1
The transparency goes in front. Not at the end. So it should be 804503d0
1
This should certainly work. I've done it myself (for example with the chisel worldtype which uses another palette). I guess you must have made some mistake somewhere. Can you show me perhaps? Or explain in detail what exactly you did?
1
Something I'm working on for next release:
1
Add [] around that. The wiki is updated
9
The Lost Cities is a mod for Minecraft 1.10.2, 1.11.2, and 1.12 that allows the player to play in an old abandoned city instead of the normal overworld. When you create your world you can select 'Lost Cities' as your worldtype. You spawn in an old and partially destroyed city that takes over the entire overworld.
This mod is very configurable and in future versions it will be even more so. You will be able to add custom buildings and use modded building blocks.
This mod can be used server-side only (so vanilla clients can connect). To use it server side you have to use 'lostcities' as the worldtype.
If Biomes O Plenty is present there is also a Lost Cities (BoP) variant (or 'lostcities_bop' for servers) which will use Biomes O Plenty biomes.
Download:
Required Dependency (only for 1.10.2/1.11.2):
Optional Companion Mod:
Screenshots:
Modpack policy: Feel free to use this mod in any modpack you want.
2
I made a companion mod called Lost Souls to make The Lost Cities more challenging if you want that:
https://minecraft.curseforge.com/projects/lost-souls
1
Glad you like it :-)