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    posted a message on Human NPC

    This Is just an idea I wanted to get out and I had to completely change it. Instead of human villages, there could be a lone house that can have Steve, Rana, Black Steve, or Alex ( player models with those skins). If you attck the nod, he or she will attack. If you steal anything valuable or useful, eg iron or good tool. It'll stil attack. You can still live with these hermits, but they won't do anything for you. They can be found in any biome in a typical "survival house".

    Posted in: Suggestions
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    posted a message on Quiver and arrow
    Quote from nickryba333»

    Alright, I suppose it's a start. What about actually equipping it? Instead of a boring bag of arrows it should act as equipment, possibly taking an armor slot. So to use it you would sacrifice some protection for extra ammo.


    I haven't thought of that. I just thought there would be a slot for the quiver.
    Posted in: Suggestions
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    posted a message on Quiver and arrow

    That last thread was a complete disaster and I wish I could delete it. The quiver is a bag of arrows and should be used as such. Anyway, this is my second version of the quiver. Double clicking it will open up a menu that has 9-15 slots for arrows. It will automatically use the ones on the left. This accepts any arrow and can be crafted out of leather, found in villages, dungeons, etc. or be equipped by skeletons. Also, arrows could have a tweak. They could bounce off armor enchanted with thorns.

    Posted in: Suggestions
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    posted a message on Suggestion speed round

    I see where you're going with that, but the villager will only do it if you need it (I.e. Crafting a sword if you're being attacked or harvesting crops when you're starving). Also, there's nothing keeping the villager from refusing to work or leaving if the player has treated him that badly.

    Posted in: Suggestions
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    posted a message on Suggestion speed round

    Listen. I do realize that most of the suggestions already existed. I only really wanted to ask "What do you think about my village idea?" I'll probably edit out all of the other suggestions and I could just comment on those thread. All I just wanted to know is what do you think of my village idea.

    Posted in: Suggestions
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    posted a message on Suggestion speed round

    Matt. Read the "Read this before suggesting" if you want an actually good suggestion thread. You don't even have to read the whole thing, just skim through it.

    As for it, it is a wishlist and I see some overused suggestions, so I must say No support.


    It might be a wish list, but I'm most interested with the villager idea. I sometimes do things without thinking it through. I only really wanted feedback with the village idea.
    Posted in: Suggestions
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    posted a message on Gravity mod

    This isn't StarMiner. In. StarMiner, you have cores that change the strength and the field gravity. This changes the directions one thing wherever you are in that area. Also Starminer only goes in 6 directions, this can go in practically any direction. I'm not trying to be an ass, I'm just trying to tell you hat this isn't a ripoff of StarMiner.

    Posted in: Requests / Ideas For Mods
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    posted a message on Gravity mod

    I had the weirdest idea for a mod. One that changes the direction of gravity. The block that does so would maybe be made with a redstone comparator with diamond blocks. The block would have a interface with the current direction of gravity and you can change it or snap it to a plane by clicking on it. You can choose what areas to change the gravity and it it's instant or gradual. That would be really fun for any map or trolling. I just wanted to know what you'd think about this idea.


    PS I do realize that this will be very hard to code.

    Posted in: Requests / Ideas For Mods
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    posted a message on Suggestion speed round

    The village idea is the only original idea, I sometimes just have too much stuff in my head. I was just looking for someone to add on and help me perfect my idea. If any of you have anything to add on it I'd be happy to see.

    Posted in: Suggestions
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    posted a message on Suggestion speed round

    I've thought about the generic villager and I found a use for that texture. Every one in 100 villages could have a sort of pawn shop with the green robed villager attending to it. This villager can trade almost anything for a lower price. The blue robed villager in the 1.6 poster could be an apprentice to another villager and have less trades than a regular one. You could even ask an apprentice of a certain profession to work for you. (E. G. a tool smith apprentice crafting a pickaxe) for a hefty price.

    (The rest was edited out)

    Posted in: Suggestions
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    posted a message on Have Slabs be able to stack with other types

    You could rewrite the script so non-full blocks are treated as taking the space of their hitbox, not the 1x1x1 meter space that is a block. HOwever, that would require a coding overhaul, so I'm not sure if they can pull it off.

    Posted in: Suggestions
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