• 1

    posted a message on What if the new warden mob allows players a way to interact with souls in some way?

    I 100% agree. Potions aren't story related, the warden won't change too much, and Minecraft is an extremely open ended game with way too much to consider. I just feel like we don't have anything else related to souls, other than soul sand, and in gameplay we're not told that we're dealing with souls. So, with the only other thing that explicitly has souls in it, and is very animated (the warden), I just want to see something more done with souls.

    Posted in: Suggestions
  • 1

    posted a message on What if the new warden mob allows players a way to interact with souls in some way?

    Yes, but it still has important properties specific to minecraft.

    Posted in: Suggestions
  • 0

    posted a message on What if the new warden mob allows players a way to interact with souls in some way?

    Minecraft is extremely subtle about the lore, and it's still very much up to debate whether there's a story or not, however there are story elements that you can find in world generation, spawn mechanics, and mob behavior.


    In the woodland mansion there's an Illager statue with a lapis block. That tells us that they've imbedded lapis into people. We know that lapis has magical properties because we use lapis in enchanting. So, it seems that someone or some group was experimenting. We can also find jails inside of woodland mansions, which also helps to support that theory. They also have mock builds as if they don't know how to build it themselves. They have mock ender portals, mock ender dragon eggs, and mock beds. Seems like they were trying to create something that they didn't know how to make.


    Another mechanic is the wither. The wither doesn't spawn, and rather is created. But lo and behold, it is created using the souls embedded within soul sand. It is a very unnatural mob that can only be created by the player, which does tell us something. It was never meant to be in the world in the first place (only in lore sense, obviously it is supposed to be in the game).


    Last point, the endermen. What a mysterious creature, don't look at it otherwise it gets mad. Don't look at it's eyes and it's totally chill with you. But, this strange creature has some interesting behaviors. Firstly, it is the only mob in the game that is able to pick up and place blocks. Hmmm, sounds kind of like steve. But, have you ever noticed what they sound like? They actually speak english. Now, it's very broken, but it's english. The main phrase they repeat is, "Look for the eye." That alone tells us they're trying to get us to go to the end portal. Either that or they're taunting us to look them in the eye, but I I don't think that's the case.


    So as you can see, there are elements of things that have happened within the world, but it is very vague and mysterious. Most people would never see this and think, LORE! It is just a bunch of theory that may or may not be true, but it's something fun to think about. I used to think there wasn't lore until I started look at this kind of stuff. And that's why I want to have more to do with souls. With the warden coming out, having some mechanics with souls would be awesome, and provide people with more lore to follow. As for me, I'll just watch what other people think about lore in minecraft, and I'll draw my own conclusion.

    Posted in: Suggestions
  • 0

    posted a message on What if the new warden mob allows players a way to interact with souls in some way?

    Minecraft lore heavily stresses the importance of souls and how they can be transferred to other things. In Minecraft, it's the undead, soul sand, and the warden with the souls in its chest. In Minecraft dungeons, we see souls are used in all sorts of other ways that are not evident in Minecraft. I feel for the warden it'd be an interesting mechanic that we would be able to use a live warden to somehow interact with souls, whether it be able to harness soul power, or an interesting mechanic in which souls are very evidently involved. I basically want some way we can interact with souls. Soul sand watervators are great, but they don't have a clear connection to the "soul" in "soul sand." Outside of obvious soul embedded nether sand, the warden is the next best place we can see a depiction of a soul. And not only do we get the souls in the chest, we can also see that they are very much animate within the confines of the warden's chest. For me personally, I want to see something that has to do with those souls inside of the warden. It was said that the warden was made to be avoided, but what if there was a reason you might want to go near it? That's pretty much the stem of this idea. Rooted in interesting mechanics and bloomed with something cool everyone can enjoy.

    Posted in: Suggestions
  • To post a comment, please .