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  • Mathy
  • Retired Staff
  • Member for 10 years, 7 months, and 21 days
    Last active Thu, Oct, 30 2014 17:53:03
  • 10 Followers
  • 3,539 Total Posts
  • 444 Thanks
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    Jul 1, 2014
    Mathy posted a message on KEKDOT Engineering: Freeways & Roads [Update 9/18/15 - Single Point Urban Interchange]
    Looks excellent! Any plans on creating speed bumps, or the center road barriers forcing cars to slow and turn around the barrier? On a related note for enforcing traffic law, what about red light cameras?
    Posted in: Screenshots
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    0

    Jul 1, 2014
    Mathy posted a message on NOTICE: Important Forum Update Information
    Will profile viewing be enabled during the read-only period?
    Posted in: Minecraft News
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    0

    Jun 29, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    Posting for markmark888, teamwork1, and Teamwork3. Great server so far, almost done with my airship, then it's only a few mmore houses.
    Posted in: PC Servers
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    0

    Jun 28, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    Also going to post for IGN: CoolGirl510 and _Hanz1230_.
    Posted in: PC Servers
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    0

    Jun 28, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    8below0
    AC1DCOR3
    darklitedragon
    eragonwarrior
    thatsparkybigp

    So many building competitions now.
    Posted in: PC Servers
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    0

    Jun 27, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    Posting for JoeyBacon01 and Arshavin023. Got landscaping and the Tiger Moth from Laputa: Castle in the Sky going on my steampunk build.
    Posted in: PC Servers
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    Jun 26, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    Almost done with my watermill! IGN: NoobFisk and IGN: fillemalm1
    Posted in: PC Servers
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    Jun 23, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    IGN cris1133, finally started on my new tavern which should look nice when it's done. It consists of a massive roof below a restaurant and a small in.
    Posted in: PC Servers
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    Jun 22, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    Posting for IGN dumbcactus, and a note of thanks for the Rank III!
    Posted in: PC Servers
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    0

    Jun 22, 2014
    Mathy posted a message on △ Arisen Kingdom Creative and RPG Survival Server △
    Great server, first creative server I've ever ranked up on as well. Posting for pasta. That is, pastafarian281
    Posted in: PC Servers
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    0

    Jun 18, 2014
    Mathy posted a message on Topic/Bumping Questions
    Quote from Yoshidude

    Thats kinda stupid. Now my mod will never be noticed.


    If you'd like to update your mod and add something to it, you can certainly have a post saying what you added. That's not a bump because it conveys useful information.
    Posted in: Forum Discussion & Info
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    Jun 17, 2014
    Mathy posted a message on Topic/Bumping Questions
    Quote from Valiec2019

    No, not unless the bump is an announcement of a new update.


    That being said, don't continuously abuse that with something such as "Fixed some bugs." If there was a major update that could spark some discussion, then adding detailed information on a post about what was changed, bugs fixed, etc. would be acceptable.

    Quote from Anomalous13

    I think so.


    Please see above, and make sure to read the rules at rules.mcf.li
    Posted in: Forum Discussion & Info
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    Jun 14, 2014
    Mathy posted a message on Design Challenge: free-floating, self-powered flying machine!.
    Quote from Vissia

    nice , I've also made a pretty similar design a while ago , here:


    Looks like we both used the same vehicle, but modified ways to move the redstone block.
    Congratulations on that design.
    Posted in: Redstone Discussion and Mechanisms
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    0

    Jun 8, 2014
    Mathy posted a message on [Feature] Adding a new subforum in "Seeds" for 1.8 customized terrain presets/flatland presets.
    Currently, the seeds section shows seeds and flatland presets. With the new 1.8 customized terrain, I suggest a new subforum for presets.

    • Would be a place for flatland presets
    • Would be a place for customized terrain presets
    • Similar rules to current seeds section
    This would help prevent clutter and allow members to share presets where they will be found.

    Thanks for reading!
    Posted in: Feedback Archive
  • View Mathy's Profile

    1

    Jun 8, 2014
    Mathy posted a message on Design Challenge: free-floating, self-powered flying machine!.
    Here's a simple, 2-way vertical flying machine (really an elevator) which I designed. Uses 2 stations and a flying carriage.
    http://imgur.com/a/lTTmB
    Posted in: Redstone Discussion and Mechanisms
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    Jul 12, 2014
    Mathy posted a message on Saturday Round-Up: YouCube Saves the Day!
    Great work to those youtubers and networks who made it a great time for those who hoped to attend Mine-O-Rama!
    Posted in: News
  • View Mathy's Profile
    Jul 1, 2014
    Mathy posted a message on NOTICE: Important Forum Update Information
    Quote from Mustang83

    Profile viewing doesn't involve posting, so it should be possible


    Though if you are logged out you can't see profiles.
    Posted in: News
  • View Mathy's Profile
    Jul 1, 2014
    Mathy posted a message on NOTICE: Important Forum Update Information
    Will profile viewing be enabled during the read-only period?
    Posted in: News
  • View Mathy's Profile
    Jan 29, 2014
    Mathy posted a message on Spheres in Vanilla?
    This is a very interesting feature. If I recall correctly, there was a way to make minecarts invisible as well. If that is true, it might be possible to have a sphere with an opening without the obvious mass of minecarts.

    Will be interested to see if this is used in other maps, perhaps by the creator of the Code. The final destruction sphere shown in this video showed obvious similarity to Code III's ending,
    Posted in: News
  • View Mathy's Profile
    Jan 4, 2013
    Mathy posted a message on Snapshot 13w01b Update Released
    Small mistake:

    Removing a block with a Redstone Torch on it will not remove the Redstone Torch

    Should be

    Removing a block with a Redstone Torch on it will remove the Redstone Torch
    Posted in: News
  • View Mathy's Profile
    Nov 25, 2012
    Mathy posted a message on Breaking News - Modding API Updates!
    The Mod API will be on 1.5!

    Until it's pushed to 1.6.
    Posted in: News
  • View Mathy's Profile
    Aug 11, 2012
    Mathy posted a message on 12w32a Snapshot Ready for Testing
    Quote from John1986

    can't wait for the release of 1.4 and that baby zombie is cute not sure i would have the heart to kill it


    I have to say, I agree. I'd just run home.
    Posted in: News
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