Hey dude, just wanted to say thanks for mine. Really good. Dropped a sub over on your youtube channel, really can't say thanks enough. Your artistic talent is incredible.
- Registered Member
Member for 7 years, 6 months, and 14 days
Last active Fri, Apr, 7 2017 08:17:09
- 2 Followers
- 185 Total Posts
- 26 Thanks
Nov 29, 2015Posted in: Minecraft Mods
yeah pretty much. If the hulk buster is a mecha not a suit, can you wear an Iron Man suit inside the Hulkbuster? That would be really cool, like fly out of the Hulkbuster repulsers blasting. Also Mark 7 has something similar to the deployment of the Hulkbuster by Veronica.
I'm almost positive you could wear a suit inside hulkbuster, Iron Man does it in Age of Ultron.
Oct 26, 2015Posted in: Minecraft ModsQuote from undefined »
Try updating your forge. Remove mods and experiment, and try downloading minecraft.jar from the mc official website.
Oct 26, 2015Posted in: Minecraft Mods
Don't get links off of other sites besides this one. Youtube videos, such as popularmmos and the likes, will lie to get their webpages views which equal ads which equal $. Other websites, such as Skydaz, are virus infected and shouldn't be used, like, ever. I suppose it'd be fine with adblock, but even then you are not safe. Proceed with caution, my friend.
Oct 25, 2015Posted in: Minecraft Mods
I just want to say something clearly for people on this forum:
Don't ask too much about release dates or features, the last time there was an overflow of this the forum got locked. It's not as common now, but I still see a lot of it.
If you want info, i suggest dm'ing kaijucraft or provenbeat like the person above stated.
Oct 3, 2015Posted in: Creative Mode
Most of our community had stuff like that in mind back in 2012 and 2011. The community may have younger players who make like the modern designs, but the older community tends to like the medieval stuff, it brings back nostalgia.
- To post a comment, please login.
Oct 15, 2015Posted in: Suggestions
-Note that this suggestion will not go that much into detail because I am suggesting the idea itself, with some possible features. Also, don't get on my butt about "Why don't you just get Biomes o' Plenty and Mo' Creatures!?!?" The point is to get a little more variety of wildlife in Minecraft, not as much as there is in both those mods.-
I am really fascinated about how there is a side to Minecraft that relates to real life here on earth. Most Minecrafters will just call it realism. But In my perspective, the idea of realism should be split into 2 different categories: human realism and nature Realism.
Minecraft has it's fair share of Human realism, such as temples, villages, mineshafts, hand tools and other things. Of course in vanilla Minecraft, human realism does not go that far in the future. It's supposed to stay based in the medieval times. Of course we don't have fancy cars, guns, and other futuristic gadgets. As far as human realism goes, Minecraft is pretty complete on that part.
But what about nature realism? Well, we already have biomes, animals, ores, etc. But I feel like more things could be added to make nature realism more complete. Here is a list of nature realism Ideas I've come up with. (Comment some cool ones if you have any!)
-Shrubland (common spawn rate): This biome would go under hot temp. biomes. It's as large as savannahs and deserts. Pretty flat like a desert, except there will be dark shade tinted grass like in savannahs, and there will be small bushes everywhere.
-Dry Tundra plains (very rare spawn rate): This biome would go under snowy biomes (although, it does not snow here at all). The grass would be a brownish-green tint, with the ground being completely barren with rare occasional shrub bush, 1 block tall grass, and 1 block tall fern. No mobs will spawn here at all, not even hostile. This biome will be as rare as ice plains spikes, and relatively as large.
-At least 5 different types of reptiles/amphibians- snakes, alligators, frogs, lizards, and chameleons.
-At least 3 different types of birds (since there is already chickens and bats)- eagle, owl, and ostrich.
-At least 5 different types of insects- butterflies, bees, ants, snails, and centipedes
-At least 2 different types of water animals- dolphins and sharks.
-More temperature adapted land animals- Polar bears and seals in ice plains; lions and camels in hot biomes, gorillas in jungles, etc.
Please remember that not all of these animals will be a food source, and all animal spawn rates can be re-balanced so that obtaining food isn't any easier.
Hit that arrow button if you support!
Feb 7, 2015Posted in: Mods Discussion
Hello, I'm ProvenBeat, and I enjoy making models for mods. Mostly I work for the Godzilla mod, but I also make models for other mods. If you need help with models for your mod or some textures just let me know and I'll see what I can do
Here is some of my work:
Superheroes Unlimited Mod (some of it):
Apr 19, 2014Posted in: WIP Mods-------------------------------------Engage in epic battles where you can literally rip slice and shoot Kaiju to bits!
Drift with another Player or a randomly generated NPC
Build your Jaeger in a special crafting grid
Collect rare drops from fallen Kaiju!
And much more!
--------------------------------------This is currently a WIP mod and is in the early stages of development. We are getting things done as soon as possible----------------------------------------------------
There will be more Kaiju and Jaegers after the release, the reason there is only one of each is because this mod would not be released for a while if i waited until every Jaeger and Kaiju was done.There are 4 different Jaeger pilot armor-sets available. And there will be the ability to create add-ons for the mod (With prior permission from the mod author) that add new Kaiju/Jaegers/Stuff etc.Currently the mod is nearing its first release and a Website is being created with all the info on itpics:ItemsOres and BlocksHydro-electricity collecterBlocksJaeger chargerIngots & Jaeger plating---------------------------------------------------------------------------------------------------------CreditsJadeCreeper: Author/Texturer/ModelerCDRRAGE: Lead Coderbiohazarddare: Coder------------------------------------------------------------
BannerBy: Flying_Flames_13Coming Soon
-----------------------------------© JadeCreeper 2014
Oct 27, 2011Shadowclaimer posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"![Represent]Posted in: Minecraft Mods
Metallurgy 3 Development has halted, for any information and updates please [url="http://www.twitter.com/shadowclaimer"]follow me on Twitter to keep up to date on M4 development and addon development.[/url]
Chat in the Metallurgy IRC Channel
To Report Bugs Visit the Github at https://github.com/TeamMetallurgy/Metallurgy3/issues?state=open
YOU DO NOT NEED MY PERMISSION TO PUT METALLURGY IN YOUR MODPACK!
For information on the mod visit:
For those wondering what Metallurgy contains, feast your eyes upon the grand spreadsheet: [url="https://docs.google.com/spreadsheet/ccc?key=0ApPr023YHYR0dEQ1X2JNOHgteUFRRGtFMlo0ZUQxN2c#gid=0"]https://docs.google....o0ZUQxN2c#gid=0[/url]
Author/Director/Artist - Shadowclaimer
Producer/Programmer - RebelKeithy
Assistance/Advisor - mDiyo
Bukkit Port - MazeXD
Wiki Editors - Ric_Br, Assassin2134, Waveshaper, kuroiXiru
===================================================Information===================================================Metallurgy is a vast enhancement to the basic mining system, adding well over 48+ new metals (based on which submods you use). Our goal is to create a balanced atmosphere for players to explore and enjoy mining. Metallurgy 2 is also modular, configurable, and entirely tailoring for the player's experience.
You can find the configs in your .minecraft folder under Config/Metallurgy/(Metal Set)
As part of Metallurgy's addons, normal ores are put onto our spawn system of no height restrictions, we felt this created a more fun, exploratory system for mining. If you want to change Vanilla metals back to their old values, simply crack the Core config and under ores disable all of the listed ores (should all be vanilla names) which will reset anything we change about them.
Adds Copper, Tin, Bronze, Hepatizon, Angmallen, Damascus Steel, Manganese, and Steel.
These are supplements ranging between Stone and Diamond with Steel being Diamond Equivalent but less durability. Installing Base Metals also gives you access to new metal Furnaces and Crushers (see below).
Adds Zinc, Brass, Silver, Electrum, and Platinum.
These metals create high enchantability, low durability tools, they can also be mixed with some other metals in other sets to create potent new metals. Precious Metals can also be turned into "Met" at a Mint, Met being a coin-like currency that's tradeable with Villagers.
Adds Ignatius, Shadow Iron, Lemurite, Shadow Steel, Midasium, Vyroxeres, Ceruclase, Adluorite, Inola&amp;#91"]"]"]"]e, Kalendrite, Amordrine, Vulcanite, and Sanguinite to the Nether.
These metals vary in strength from midrange overworld metals to post-Diamond and are only obtainable in the Nether. Some Nether metals come with alternate uses (Ignatius/Vulcanite can be used for fuel for example). Nether Metals also comes with a new furnace called a Smelter that's powered specifically by lava.
Adds Prometheum, Deep Iron, Infusolium, Black Steel, Oureclase, Aredrite, Astral Silver, Carmot, Mithril, Rubracium, Quicksilver, Haderoth, Orichalcum, Celenegil, Adamantine, Atlarus, and Tartarite.
Fantasy metals spawn in the overworld and come in a very large variety, covering Stone through high end Nether in strength. They have higher enchantability by default, but are much rarer than their overworld counterparts. Fantasy Metals also comes with the Abstracter, allowing you to transmute old metals into Experience Orbs.
Adds Eximite, Meutoite, and Desichalkos.
Eximite is a high tier metal found throughout the Ender and can make weapons/armor/tools near Steel in strength. Meutoite is a Catalyst found throughout the Ender when mixed with Eximite creates Desichalkos, a strong and powerful alloy.
Adds Phosphorite, Sulfur, Saltpeter, Magnesium, Potash, and Bitumen to the overworld. These ores drop straight items that are used to craft Fertilizer (Bonemeal replacement), Gunpowder, or Tar (Stickyball replacement). See below for recipes.
To enhance mining, each Metallurgy metal set comes with a special "machine" that can be upgraded through the tiers that provides new functionality.
The Crusher is included with all Metallurgy installs, it is crated by placing 4 cobblestone in the corners, 4 sticks in the straights, and a Stone Furnace in the middle. The Crusher uses coal and other basic fuels to turn raw Ore into Dust, increasing your output and allowing you to mix dusts to create alloys.
Note: If you have Base Metals installed, you have access to a Copper, Bronze, Iron, and Steel Crusher, each crafted using the previous tier and 8 bars around it. They are faster and more fuel efficient.
Metal Furnaces (Base)
Metal Furnaces come with every install of Base Metals, they are created from Copper, Bronze, Iron, and Steel Bars surrounding the previous tier of Furnace (starting with Stone). Each one is faster and more fuel efficient.
Precious Metal Chests and the Mint (Precious)
Precious Metals adds Precious Metal Chests to the game, crafted from Brass, Silver, Gold, Electrum, and Platinum, these chests have a much higher storage capacity than their basic wooden counterpart! They are crafted from the previous tier chest (starting at wood) and 8 of the next tier of bar. The Mint can hold a bar of a precious metal, right click the mint while holding a bar to put it in, then give it a red power pulse and it'll output coins.
Nether Metals adds Smelters, these special furnaces are crafted using 8 metal bars in addition to the previous tier of Smelter (starting at Stone Furnace). These Smelters store lava, simply right click with a bucket on lava on them to dump it in them, they then use this lava storage tank to smelt your metals at a very fast rate. Each tier of Smelter gets faster and a larger storage tank.
Abstracters are fancy devices that come with Fantasy Metals and are made from Promtheum, Deep Iron, Black Steel, Oureclase, Aredrite, Mithril, Haderoth, Orichalcum, Adamantine, Atlarus, or Tartarite.. They are powered by Prometheum Dust, Astral Silver Dust, or Carmot Dust respectively. Input a metal bar in the top of any type, and the proper dust in the bottom, and it'll transmute the bar into raw experience for the user. Each tier of Abstracter increases the amount of exp given (applying a bonus), as well as speeding it up and making it more fuel efficient. You can craft an Abstracter with the previous tier and 8 metal bars (starting with a Stone Furnace).
The Grand Minability Chart
(Special thanks to ZeroLevels for some missing bits)
You alloy two metals by mixing the respective dusts in a crafting bench or your own inventory. Most alloys carry on characteristics of their base components with a small bonus (usually in mining level, allowing access to higher tiers and allowing you to "skip" tiers)
Copper + Tin = Bronze
Bronze + Gold = Hepatizon
Iron + Gold = Angmallen
Iron + Bronze = Damascus Steel
Iron + Manganese = Steel
Copper + Zinc = Brass (Requires Base)
Gold + Silver = Electrum
Shadow Iron + Lemurite = Shadow Steel (2.0.3b: Shadow Iron + 2x Ignatius)
Ceruclase + Adluorite = Inola&amp;#91"]"]"]"]e (2.0.3b: Vyroxeres + Ceruclase = Inola[profanity="&amp;#91"]"]"]"]e)
Kalendrite + Platinum = Amordrine (Requires Precious)
Shadow Iron Dust + Ignatius Dust = Iron Dust
Deep Iron + Infuscolium = Black Steel
Mithril + Silver = Quicksilver (Requires Precious)
Mithril + Rubracium = Haderoth
Orichalcium + Platinum = Celenegil (Requires Precious)
Adamantine + Atlarus = Tartarite
Prometheum Dust + Deep Iron Dust = Iron Dust
Any Base Metal in a Rail, Bucket, or Shears recipe will produce a basic version of said item. For Rails you get more/less rails based on the metal used. Also any Precious Metal can be used to make Booster Tracks, resulting in more/less of said track based on the metal used. You can also craft Pistons using the recipe and replacing the Iron in the recipe with Bronze or higher quality Base Metals.
Copper Furnace = 8x Copper Bars + Stone Furnace
Bronze Furnace = 8x Bronze Bars + Copper Furnace
Iron Furnace = 8x Iron Bars + Bronze Furnace
Steel Furnace = 8x Steel Bars + Iron Furnace
Stone Crusher = 4x Stone (Corners) + 4x Sticks (Straights) + Stone Furnace
Copper Crusher = 8x Copper Bars + Stone Crusher
Bronze Crusher = 8x Bronze Bars + Copper Crusher
Iron Crusher = 8x Iron Bars + Bronze Crusher
Steel Crusher = 8x Steel Bars + Iron Crusher
Abstracter = 8x <Metal> Bars + Previous Abstractor Tier (Nothing for Prometheum)
Tartarite Enchanting Table = 1x Enchanting Table (Center) + 5x Tartarite (U around Enchanting Table) + 1x Enchanted Book (Top)
Smelter = 8x <Metal> Bars + Previous Smelter Tier (Nothing for Ignatius)
Mint = 3x Iron Bars (Top Row) + 2x Sticks (Sides) + Redstone Dust (middle) + 2x Iron Bars (Bottom corners) + 1x Piston (Bottom Center)
Golden Cog (Used in Mint Loader) = 4x Gold Bar (Straights) + Iron Bar (Center)
Mint Loader = 2x Pistons (Sides) + 4x Gold Cogs (Corners) + Chest (Center) + 2 Iron Bars (top and bottom)
4x <Metal> Bars in a square = 4x <Metal> Bricks
1x <Metal> Bricks = 1x <Metal> Bar
9x <Metal> Bars = 1x <Metal> Block
1x <Metal> Block = 9x <Metal> Bars
Glass + Crusher = Glass Dust
Glass Dust + Iron Dust = Red Glass Dust
Glass Dust + Copper Dust = Blue Glass Dust
Glass Dust + Bronze Dust = Green Glass Dust
Glass Dust + Angmallen Dust = Orange Glass Dust
Glass Dust + Manganese Dust = Purple Glass Dust
Glass Dust + Gold Dust = Yellow Glass Dust
Glass Dust + Hepatizon Dust = Black Glass Dust
Glass Dust + Steel Dust = White Glass Dust
<Color> Glass Dust + Furnace = <Color> Glass
(Base Metals Only)
<Metal> Bar x 7 (in ladder shape) = <Metal> Ladder
(Also works with normal Glass)
6x Stone (top/bottom rows) + 2x <Color> Glass (sides) + Torch = <Color> Lantern
Phosphorus + Magnesium + Saltpeter = 8x Fertilizer
Phosphorus + Magnesium + Potash = 8x Fertilizer
Phosphorus + Saltpeter + Potash = 8x Fertilizer
Saltpeter + Magnesium + Potash = 8x Fertilizer
Stick + Phosphorus (above) = 4x Matches
4x Magnesium + 4x Phosphorus + TNT (center) = LE TNT
4x Sulfur + 4x Saltpeter + TNT (center) = HE TNT
Charcoal + Sulfur + Saltpeter = Gunpowder x4
Bitumen (+Furnace) = Tar
Tar + Blaze Powder = Magma Cream
Tar + Piston = Sticky Piston
Magnesium + Flint = Magnesium Igniter
Vulcanite Bar x2 = Blaze Rod
Midasium Dust + Any Dust = Gold Dust
4x Metuoite in a circle = 4x Ender Pearls
Industrialcraft 2 Additional Recipes
Copper Crusher + 7 Iron Bars + Circuit (top) = Macerator
Bronze Crusher + 5 Iron Bars + Circuit (top) = Macerator
Iron Crusher Circuit (top) = Macerator
Steel Crusher Circuit (top) = Macerator
If you encounter bugs, please note the following before reporting:
-Try installing a clean install entirely.
-Try manually installing instead of automatic, MCPatcher is having known issues for example with Forge right now, and the others are prone to bugs sometimes.
-Make sure you're getting the latest Forge, we provide a link straight to it in our thread.
-Other mods can cause conflicts, Optifine is known to cause messups in a variety of mods. So try installing it without other mods first THEN see what happens.
-Install Forge by extracting it into your Minecraft.jar and deleting META-INF
-Run Minecraft, get to title screen, exit.
-Put Metallurgy Core into your mods folder. (DONT EXTRACT!)
-Put any Metal Sets you want into your mods folder. (DONT EXTRACT!)
-Run Minecraft, enjoy.
-Obtain the server.jar from [url="http://www.minecraft.net"]http://www.minecraft.net[/url]
-Install Forge's latest server version into it (DO NOT DELETE META-INF FROM SERVER!)
-Run the Server, when its done booting type "stop" in the console
-Delete the World folder it just created, drop (not extract!) the Metallurgy files into the Mods folder it just created
-Start up, enjoy.
Tartarite Enchant Explanation by Ghost Pandahttp://www.youtube.com/watch?feature=player_embedded&amp;v=_kWyQ6AfZVQ
Metallurgy Survival Series by Ghost Pandahttp://www.youtube.com/playlist?list=PLCSsHndV1F8OtyJ7Vlvz3-LWVRGg1vlD3
Mod Review by xxJOBOOXxx
===================================================Banners===================================================Copy paste this into your signature.
[url="http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/"]Metallurgy: Putting the "Mine" back in Minecraft.[/url][url="http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/"][/url]
[url=http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/][center][b][color=Black]Metallurgy: Putting the "Mine" back in Minecraft.[/b][/center][/color][center][IMG]http://i.imgur.com/cRF9r.png[/IMG][/center][/url]
===================================================Compatibility===================================================Here is a list of mods with known issues or known compatibility with Metallurgy.
-Any Forge mod has full OreDictionary support, meaning their ores will work with ours and vice versa if they share names. Build Copper Wires in IC2 with our Copper, use our Silver in RP2, you name it!
-Buildcraft has full compatibility, their quarries will mine our ores, their pipes pump lava into our smelters, and their pipes will transport to/from any of our machines.
-Industrialcraft 2 has a ton of support from us, you can crush our ores in their Macerator, you can craft their Macerators using our Crushers and Circuits/Iron Bars, their Drills will mine at a level equivalent to what they are (Iron-Iron, Diamond-Diamond). You will need to adjust their config to list our Ore ID's under Miners however.
-Twilight Forest will spawn our ores in their dimension!
-Mystcraft supports our ores for the Dense Ore-type world, just a warning though, its crazy. We also provide a Mystcraft Addon for our mod that enables metal set symbols, allowing you to set them to spawn in a world.
To note: If you plan on running Metallurgy with another mod that adds ores of the same name, we highly, HIGHLY recommend you disable their spawns and leave the M2 ones the only one for balance purposes and gameplay purposes.
===================================================Servers===================================================Sk8's Public Server
-No griefing, cheating, or spawn camping.
[url="http://www.minecraftforum.net/topic/1540327-142survivalpauls-experimental-tech-serverbuildcraftic2forestryrailcraftmystcraftfactorization"]Paul's Experimental Tech Server[/url]
===================================================Donation===================================================[url="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;business=Shadowclaimer2%40gmail%2ecom&amp;lc=US&amp;item_name=Metallurgy%20Software%EF%BF%BDcy_code=USD&amp;bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted"][/url]Please consider taking a moment to donate to the mod, me and Keith are just normal guys that do this in our spare time. We've spent literally thousands of hours an ad revenue really doesn't pay what you guys probably think it does (it pays for our morning coffee/mountain dew). We'd really appreciate it if you'd even drop a single dollar into the mod's fund.
Thanks for your time.
===================================================Rights of Use===================================================Metallurgy's art and code assets may be our creations, but being the user you're granted plenty of rights towards the mod.
If you're a developer and seeking access to the source code for M2 to create new submods or addons for it, please feel free to drop me or RebelKeith a PM (either on the forums or on IRC) and we'll get back to you.
-Discuss Metallurgy by name wherever
-Host servers and advertise it as running Metallurgy
-Create Texturepacks for Metallurgy
-Put Metallurgy in Modpacks as long as you link back to this thread and give proper credit.
You may not
-Use Metallurgy's art for other, non-Metallurgy, things. (usage for Metallurgy-related activities like banners is fine!)
-Repost Metallurgy under an Adfly link that is not ours.
- To post a comment, please login.