So I've been looking into the ore processing thing and I'll have the Tier 3 setup soon, but uh...the tier 4 requires gravel/flint/gunpowder...which I've been throwing gravel/flint into the ocean...but I can fix that...the real problem is gunpowder. Is there a way to farm this with these mods or is it still mass murdering creepers and praying?
Edit: Post corrected, with thanks to grimallq for needed info.
Crusher + Cobble = Gravel
Purification Chamber + oxygen gas + Gravel = Flint
Crusher + Flint = Gunpowder
Combustion Engine with Fuel = 60 RF = ?? when going into machine directly = ?? when going into Mekanism Energy Cube.
Advanced Solar Panel in Desert = 300 Joules = ?? when going into machine directly = ?? when going into Mekanism Energy Cube.
If you could fill those in so I can understand, that'd be great.
That depends on what mod the combustion engine is from, whose pipes is transporting it and what mod the machine using it, is from.
A BC Combustion engine produce RF's and can only output directly to a machine that uses RF's
A Mekanism Bio-Generator produces Joules's and can only output to Joule compatible machines.
A TE Generator (not familiar with the mod) generates RF's and can only output to RF compatible machines.
All 3 will output to a pipe/tube/cable/conduit/etc capable of accepting that power type.
An energy transporting pipe has to be used to power machines that use a different energy type.
Mekanism Energy Cube's maybe the exception, since they will convert between energy types , also.
Since version 6.1.6, BC now produces and handle's RF only.It's pipe's will only handle RF's,
Mekanism cables use Joule's, but will convert during input and output,
and a TE conduit uses RF's. and converts during input/output, also.
Mekanism and TE's pipe will "Convert To" or "Input From" RF, J, AE or MJ'(but MJ"s is being retired)
Using you example, the 60RF output would be unchanged when direct fed to an RF using machine,
A Mekanism cable would convert it to Joules, while moving the energy, then to whatever (supported) format the,
block at the other end used, a Mekanism Energy Cube.uses Joules, so it would not be converted a second time.
A TE conduit would keep it as RF, and convert it into Joules when outputing to the Mekanism Energy Cube.
A BC pipe keep it as RF, and pass it as RF to the Cube. The Cube would convert it to Joules.
The answer for Solar panels is the same.
The exact ending values are determined by the settings in the cfg file,
(RF output) * RFtoJoules = Final Amount in Cube.
(Joule's output) = Final Amount in Cube.
Think my biggest problem with the cables is that they can't handle a combustion engine if it decides to store power. I have to destroy the engine and replace it, otherwise it just sits there with 100k RF stored up. And then my problem with Kinesis is that it's not smart enough to run the power down a separate but still connecting line if it gets choked somewhere. Though at least that limit is extremely high
Is this a BuildCraft Combustion Engine?
If, so , it's a compatibility issue, you can use the Mekanism Bio-Generator instead or Windmills to replace the power it generates.
Buildcraft has an add-on that adds teleporting pipes that you could use.
They can teleport power and items long distances to receiving teleport pipe, but need chunkloaders to keep them all loaded.
You're thinking of the Configurator Tool, the Block Configurator is that "color configurable functionality" for the machines. I mean I understand how to color code it, but I can't seem to be able to get the crap to go through a pipe. Tried using Logistical Transporter with and without a Logical Sorter but I can't seem to get anything to move from one machine to another
P.S. WTB more mass storage for energy than just the Ultimate Energy Cube and laying down billions of useless cable. Same with gas. WTB Gas/Energy version of Dynamic Tank pst. ;p
P.P.S. I really hate how the edit button breaks my quote blocks on these forums.
Sorry 'bout that.
The configure sides page has 2 sets of colored buttons.
The left set controls inputs via colored logistics pipes.
A side marked as red will only accept items that pass through a red colored pipe.
The right side configures each side's behavior, where the colors correspond to the color outlines of the boxes on the main page for the machine.
if you set the left side to red, the the left will accept inputs into the input slot,
blue outputs items from the blue output slot, etc.
Yeah, I know, i'm teasing you.
Machines only output automatically when the Automatuc Output button is on.
It's in the top right corner of the configuration page, I believe it has a "A" on it.
More energy Storage? Less cables?
I believe (but don't use) EnderIO has energy storage that forms multiblock storage blocks.
So only 1 cable to it and 1 from it is needed.
Dynamic tanks will hold properly registered gases and liquids.