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    posted a message on 1 Chest is bugged... Freezes Xbox! :(
    Have you tried burning the chest down? Unfortunately, you wont get your stuff back, but it will al least remove this glitch from further complications.

    Of course, you can always stick a block of TNT below it....mwahahahaha
    Posted in: MCX360: Discussion
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    posted a message on Minecraft xbox vs pc(assuming xbox catches up)
    I prefer the Xbox edition because Im one of the stubborn gamers who will NOT play on a PC. I don't care that it is less expensive for the games or tech alike, I was raised gaming on the Sega Genesis and Super Nintendo. Computers are for work. Game consoles are for play. The two don't mix for me!

    And I don't mind the small map size. It makes your builds look bigger : P Its also easier to move onto a new map, IMO.
    Posted in: MCX360: Discussion
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    posted a message on Christ Redeemer Statue
    I think you have the idea going well, but could fine tune it a little more with more shadows and angles. I'd first start with adding one block on each side of it. Try to make the face a 5x5 square and the chest a 7x7 square...thats when you'll know you have enough building space for fine detail.

    The Head could use a bit of a neck. You just need to remove one block (or don't add one there like you were to the rest of the body). Making a 5x5 face, you could also add a chin. To make the neck a little more dynamic, you can try stacking a middle block in the front center of it, assuming his neck is 3x3.

    Also, the arms stretch out almost like the wings of a bird. If you're trying to make arms, just delete a couple blocks near the armpit and try making the arm itself a little thinner. If you were going for robes over the arm, do the same thing with the arms, then add a new layer of stone draping over the back of the arm. I'd also add a block on each side of the hands and just make an "oven mitt" hand design.

    Lastly, the body seems a little too squarish. If you deleted a block one block above and around the waistband, we might see better contour of his waist.


    This build is inspiring, Ive never thought of adding this to my world! If I can help you build it, just PM me!
    Posted in: MCX360: Discussion
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    posted a message on Whats more important?
    I believe a distinct and detailed exterior makes for a great first impression. In most cases for 2 minute visitors, thats the most important thing you can achieve.
    Posted in: MCX360: Discussion
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    posted a message on What do you want next?
    I want more uses for gold, above all else. It seems like that blank block of data with hidden potential. I know its small to ask for, but since creative comes out next (which would've been my first choice), I really dont care for much else. Its fine the way it is, IMO....well, I'd like NPC villagers and my snow pumpkin heads to come to life, someday...

    Since 4J can work outside of the original coding, we can possibly see some more light to this mysteriously rare but useless block.
    Posted in: MCX360: Discussion
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    posted a message on Does anybody keep special blocks intact within their builds? (i.e Iron, coal, etc)
    Heres another:

    Furnishing an above-ground cave? Personally, 100% self-made builds are starting to get a little old. Ive started incorporating the seed's design into my builds. I would keep the cave 99% intact, just add stairs, furniture, and wood walls to separate rooms. Not as good looking as most other things you can make, but its kind of fun seeing what you can accomplish.
    Posted in: MCX360: Discussion
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    posted a message on Does anybody keep special blocks intact within their builds? (i.e Iron, coal, etc)
    Quote from srghg

    You should have a redstone floor, pistons would allow you to move them and then your floor would light up


    I always wondered that, but I don't like building underground homes nor do I have the patience of clearing the map until I reach redstone level. This idea for me, good sir, will have to wait for creative or superflat maps....but thanks for the idea : )
    Posted in: MCX360: Discussion
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    posted a message on Does anybody keep special blocks intact within their builds? (i.e Iron, coal, etc)
    Quote from Rufus

    No, I don't do this. I like my stuff to look good, as opposed to, well, having a bunch of bloody ores stuck in the floor.


    I think you might've misunderstood my post. I don't just leave a random block on some random spot on the foor. What I mean is that I'll never pass up the opportunity of having a center chunk of iron in the middle of my floor. I also add decorative designs, like outlines of wood or Lapiz blocks around this iron. It may look ugly in scattered places, but in the right situation it can look distinctive. Also, I never place the iron back after breaking it, or even scoot it a block or so over. Its like breaking the bond Ive made with myself and my mountain.
    Posted in: MCX360: Discussion
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    posted a message on Does anybody keep special blocks intact within their builds? (i.e Iron, coal, etc)
    When Im trimming the top of a hill or mountain for buildings, I occasionally find iron or coal where the floor work is soon to be. Most times, especially for coal, I just remove the block and fill it in. Sometimes, though, finding Iron ore right in the center or coal along the edges makes for that personal touch in my builds. However, I will NOT replace that iron if I had already removed it. It just isn't the same. haha.

    Coal, to me, is special because it cannot be restored to its original block form once broken. If I can be so lucky as to have a chunk of coal blocks in the center of my room's floor, I try my best to mold it into a pattern.

    Does anybody do this, too?
    Posted in: MCX360: Discussion
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    posted a message on Any easier way to clear water source blocks from an underwater house?
    Quote from Puma_SPNKr

    Dunno why the sugar didn't work underwater for me. 0_o"


    Im getting ready for work, but ill gladly show you when I get out. Planting sugarcane underwater works completely fine for me.
    Posted in: MCX360: Discussion
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    posted a message on Any easier way to clear water source blocks from an underwater house?
    Quote from FayzedNZ

    I think the best way to do underwater builds is to make your mold above water (provided the area on the bottom of the sea is flat) you put your base down 1 block above water using solid blocks (cobblestone,dirt etc) then make you mold with sand/gravel (filling it all in) now you just break your base out and your sand/gravel mold will fall to the bottom. You then just have to go and put your exterior walls (probably glass) around your mold. Dig you a hole inside close em up and have fun busting out your sand/gravel (using the torch method helps here for breaking them)


    I like this idea very much, thanks! The only thing is that i wanted some water between my buildings roof and the surface. This idea sounds great for larger builds, but I can already see myself screwing up trying to coordinate how much sand lands in what spot to fill only so much of the area up. I would rather build my glass shell around my smaller builds and swim in to fill them up. Im definitely considering this for my bigger projects, though.
    Posted in: MCX360: Discussion
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    posted a message on Any easier way to clear water source blocks from an underwater house?
    Quote from Puma_SPNKr

    Can't place sugarcane under water, I tried.

    Btw, yOu can just hold "LT". It acts like a turbo. No smashing required.
    Quote from Puma_SPNKr

    Can't place sugarcane under water, I tried.

    Btw, yOu can just hold "LT". It acts like a turbo. No smashing required.



    lol I know, im just so used to calling it mashing from playing total miner. Back to the sugarcane... I can plant it underwater, and this trick worked beautifully. You need a block of open space next to the sugarcane dirt block (regardless if you're above or underwater) filled with water for it to grow.

    I just tried this trick, and the only improvement I would make is making the block below each pyramids "tip" hollow with water inside so that it may water the conjoining dirt blocks on the side (but keep in mind it wont water the dirt block above it).

    EDIT: I had seen my X picture didn't come through very well. Think of a 2 block high pyramid with a block step on each side. That sugar cane needs water touching its dirt block, and you cant let the water run too close into itself. So, you have to position each row to have water touching it, while removing the water you've already passed through so it doesn't restore itself. This is why doing this is such a pain in the ass.

    Once again, you can grow it underwater. You just need water touching the dirt block the sugarcane is on, hence making a hole next to it while underwater.
    Posted in: MCX360: Discussion
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    posted a message on Any easier way to clear water source blocks from an underwater house?
    Quote from iAwesome333

    I haven't actually tested this, but you should be able to place dirt on the very bottom and plant reeds/sugarcane until you reach the ceiling of your base. Then to clear it you just hit the bottom of each one. That should work, right?


    This method is very possible. The only issue is that the sugar cane's dirt block must have a side exposed ot water. Although its all underwater, the sugar cane acts as an airpocket, so the top of the dirt block its placed on is actually air. You need one of the sides of that dirt block exposed to water.

    You can try making an alternating 2 block high pyramid of rows across the room underwater. Heres a rough text sketch, as though you're looking from the side:


    X X X
    _XXX _ XXX _ XXX_



    . Xs are blocks of dirt. _s are blocks of water which will be directly contacting the outer Xs. You're leaving the _s to fill last, but may fill ones you've already passed as you make your way across the pyramids. Moving to the right, you would plant a sugar cane on the first two Xs on top. Delete them. Now add more sugar cane on the next three Xs (One on left of _, skip _ over and fill two on right). Delete, and do the same for the next row. Do this until you reach the end.

    I don't know if this will work. The middle rows of _s may fill up the middle areas you cleared. Im certainly going to try it...if it works, Im going to save myself A LOT of time.
    Posted in: MCX360: Discussion
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    posted a message on Any easier way to clear water source blocks from an underwater house?
    Quote from Major_MoMSqueal

    When I build underwater I follow the sea floor and put glass on top then dig the dirt out only once.

    But for your method try filling it with sand breaking the first sand block on the ground and placing a torch very fast before the other sand falls to take its place. this will in turn break the entire row of sand while falling.


    Thanks, but I already know of that method. Frankly, its not even breaking the blocks thats so tedious....its having to stop filling in the watery area to grab another breath of air. That includes the amount of time it takes to break a block underwater (if you make a mistake) and the currents that keep pulling you back when you start losing health from drowning. At a certain point of being stuck from drowning, I'll just stop fighting the current and dig a straight hole down so my supplies don't fly all over the place. haha


    Actually, I just came up with an idea. Placing a torch in water will delete the water and remove the torch if any other source blocks are adjacent. If you start covering the top area with torches QUICKLY (or with other people) you may be able to clear up some water above for easier working....and the filler blocks already removed themselves!
    Posted in: MCX360: Discussion
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    posted a message on First Redstone Computer Ever Built on 360!
    Ah, I see. Thanks man for sharing this on the forums! Im really excited to see something as intricate and high-tech as a computer possible to make on this game. I can also completely understand what IBM needed half a house to make their first computers. lol
    Posted in: MCX360: Discussion
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