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    posted a message on Custom NPCs
    Quote from Noppes
    If I didnt know any better Id say you are just flattering me to get me to add something :P

    It's probably leg spacing. :P
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom NPCs
    Quote from Redstoneking3

    Hey noppes I'm using this mod for a adventure pack if you don't reply I will put it socially or if you do and say no I will keep it private but put lets plays on youtube!

    Um, I don't really think that's how asking for permission works...If he doesn't reply you should just ask again rather than assuming it would be a yes.
    Posted in: Minecraft Mods
  • 1

    posted a message on Space_Wars Mod (Still In Development)
    This mod won't get much attention unless you clean up your first post and show some pictures of what you've been working on. Also, like CrafterOfMines57 said:

    Quote from CrafterOfMines57
    This is the section for people who are having problems with code, not posting things like this...
    Posted in: Modification Development
  • 1

    posted a message on Custom NPCs
    Quote from Rasnak

    I want to make some dialogs/quest available after completing some other quests. For example: Player must give to NPC a special item, which ulocks new quest/dialog. But now when player doesn't have the special item, it doesn't matter, other NPC's will give him next quests and dialogs. I'd like to see some "after quest" option in Dialog availability. Now there is "select dialog" button. But how about adding "select quest" button? Sorry for my english :)

    There is an "after quest" option in Dialog availability...There are two buttons that say "select quest" right under the two buttons that say "select dialog" in the menu that pops up when you click on "edit" next to "availability options" while any dialogue is selected from the global dialogs menu. If you want the player to automatically get the next quest without having to click on another dialogue, then set that up by clicking on "next quest" in the menu for any other quest in the global quests menu and choose the next quest in the chain.
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom NPCs
    Quote from Avoriz

    When I create quests and dialogues, all that works is the dialogue. I can't pick up quests from my npcs. It will give me the text I created for it, but it won't give me the quest. This happened when I had my NPCs in factions and it is happening without any factions. Help?

    What do you mean that you can't pick up quests but you still get the text for it? Could you just explain a little more what exactly is happening?
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom NPCs
    Hey Noppes, I have a suggestion. There should be a sentry role, and if the sentry targets the player, all of the enemy NPCs nearby target the player as well. There could also be a timer on when the nearby NPCs attack, so that if the player kills the sentry quickly, he or she is not attacked. It would be great for adding stealth to a map.
    Posted in: Minecraft Mods
  • 1

    posted a message on [32x][1.7.2] Adventure Time Craft! READ RED TEXT
    Quote from iamagiantcreeper

    Well, the creator of adventure time was on some kind of drug O.o

    nah, he's just that awesome

    Anyway, I suggest making the gold and diamond armor have different designs. Maybe the gold armor could be the Armor of Zeldron with your own design for the leggings and boots.

    Posted in: Resource Packs
  • 1

    posted a message on [1.5.2] 2.6 Fantasy of Minecraft (Update to 1.7.10 in work - searching for tester) [RPG-Mod]
    Quote from Xetaxheb

    I've seen this before, but this was posted today and only has one page?
    So this is either a stolen mod, or an unnecessary new topic for a mod that still contains no substance...

    One way or another, I can't believe how long it's been since I saw this mod and it still has no content or progress...

    Let me explain. The original maker of this mod was Albic. However, he stopped playing Minecraft at about the time that version 1.3 was released, so the mod wasn't being updated. Just recently though, Albic said that KurodaAkira would be the new modder. However, everything had to be completely remodded because of a major change in modding with the 1.3 update. Akira is still in the process of remodding it. Also, he made a new thread because Albic wouldn't have updated the old thread.
    Posted in: Minecraft Mods
  • 3

    posted a message on [1.5.2] 2.6 Fantasy of Minecraft (Update to 1.7.10 in work - searching for tester) [RPG-Mod]
    So here it is...the new thread.
    Posted in: Minecraft Mods
  • 1

    posted a message on Fantasy of Minecraft (outdated, old thread)
    I'm going to miss Albic :(
    Posted in: Minecraft Mods
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