Quote from NoppesIf I didnt know any better Id say you are just flattering me to get me to add something
It's probably leg spacing.
Quote from Redstoneking3
Hey noppes I'm using this mod for a adventure pack if you don't reply I will put it socially or if you do and say no I will keep it private but put lets plays on youtube!
Quote from CrafterOfMines57This is the section for people who are having problems with code, not posting things like this...
Quote from Rasnak
I want to make some dialogs/quest available after completing some other quests. For example: Player must give to NPC a special item, which ulocks new quest/dialog. But now when player doesn't have the special item, it doesn't matter, other NPC's will give him next quests and dialogs. I'd like to see some "after quest" option in Dialog availability. Now there is "select dialog" button. But how about adding "select quest" button? Sorry for my english
Quote from Avoriz
When I create quests and dialogues, all that works is the dialogue. I can't pick up quests from my npcs. It will give me the text I created for it, but it won't give me the quest. This happened when I had my NPCs in factions and it is happening without any factions. Help?
Quote from iamagiantcreeper
Well, the creator of adventure time was on some kind of drug O.o
Quote from Xetaxheb
I've seen this before, but this was posted today and only has one page?
So this is either a stolen mod, or an unnecessary new topic for a mod that still contains no substance...
One way or another, I can't believe how long it's been since I saw this mod and it still has no content or progress...
There you have one new sort of cake!Quote from pauze27