Probably not a thing. But you can try and start it. It would be fun to get some speed-run strats going here.
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Oct 26, 2015Massive_Smurf posted a message on What were your biggest newbie misconceptions about Minecraft?Posted in: Discussion
No, not the country. But the Netherlands. That's what I called it when I first started playing because I was a silly person.
Oct 24, 2015Posted in: Discussion
Someone in a server asked if they could see my house. It was a tiny little hut that had a large basement with several rooms underneath. I let them go in, and follower them soon after they went in. Of course, they started destroying the glass in my lava room, but I was already right behind them. I slaughtered him then and there. That was my first kill against a player ever.
Oct 24, 2015Posted in: Discussion
Haha I wrote it because I wanted to write something because it had been a long time since I've written anything creative ever. It shows because after having slept and rereading it, it has some silly parts lol. But i like to think that this is the sort of story behind the world when I'm playing. I also forgot to include a couple minor things but oh well.
But I'd like to read Zaffre's thing. I love reading fan theories. I do really like Hydra's theory because it does stray from the normal "Endermen are EVILLLLLL" thing that I took off with.
Oct 24, 2015Massive_Smurf posted a message on What were your biggest newbie misconceptions about Minecraft?Posted in: Discussion
Dig down far enough and you'll eventually reach the Netherlands.
Oct 24, 2015Posted in: Discussion
I do agree about the enemy spawning. I miss going outside and seeing several pillars of flame. Also seeing literal roving hordes that walk around independently. And walking outside your place to see a few wild pigs have decided to have breakfast on your lawn. It seemed like you could actually go hunting then. Go out into the woods, and hunt for a herd of cows and whatnot. It was actually pretty fun. Oh well, I still enjoy what we have, but I do miss these.
Oct 24, 2015Posted in: Discussion
On the other hand, I'd like to propose an alternate explanation for Endermen and the dragon. Don't regard this if you don't wanna, because it entirely conflicts with your explanation, and I also don't think of Minecraft: Story Mode as canon.
The conflict that destroyed the world as you (don't) know it was one between humanity/the Testificates against the End. The End it named as such because it is exactly what it sounds like: the End of any dimension it touches. The dragon is the supreme overlord of the End dimension. Leading it's legion of Endermen, the dragon laid waste to countless dimensions in the past. Sights set on the Overworld, the siege had begun by infecting the world with the purple particles that you see swirling around Endermen. It corrupted the lifeforms on the surface, turning large growths of moss into four-legged exploding monsters, supersizing spiders, and raising the dead.
Taken by storm, humans and Testificates made their best efforts to hold off the encroaching darkness. Such defenses include the golems (This would explain the plants growing on the golems, as they've been around for years, pushing the forces of the End back.), the temples (Humans, being the money-focused creatures they are, initially believed that the monsters that assaulted them were merely plundering the world for it's riches. They built traps in their jungle monuments and desert catacombs to fend off the monsters from claiming their treasures.), and the dungeons (Vaults that were used to channel the constant flow of the corrupting End energy into strategic areas. Also built by humans, they set up boxes with treasure nearby with the belief that it would further lure the monsters into those areas.).
Extensive mining operations (Mineshafts) began in order to raise resources for the cause. In the early stages of the war, it was established that the Testificates, a people of magic and prosperity, would supply food to the warriors and create magic tomes to enhance their gear. The humans, on the other hand, with their sheer power in number and resourcefulness, would be the bulk of the fighting force. Together, they learned the weaknesses of their enemies. Their leading discovery was that the End energy lost effect in bright light. This led to the failure of any decaying physical vessels, such as corpses and skeletons. Spiders would return to their normal, wild state. Creepers, however, would photosynthesize enough in the light to maintain the End's control over it. However, being moss possessed by a dark apparition, they still preferred the dark.
War raged for months, in what seemed like a losing battle for Humanity and the Testif. Every engagement seemed to result in several new corpses to be claimed by the purple mist. The will of man, steeled in countless wars, remained unbroken; that is, until the Endermen themselves started plaguing the land.
Many Testificates began submitting themselves to the power of the End. Some set up shelters in the swamps, while others prowled around the dark forests and jungles, waiting to use their clever potions on anyone who was unlucky enough to come across them.
All hope seemed lost, until a spectral footprint was discovered in the universe. The Testif scrambled all over this discovery, figuring out how to focus and utilize it. Weeks of tireless research led to the discovery of a portal: The portal to The Nether.
This startling discovery rekindled the fighting spirit in humans and Testif alike. They had seen the horrors the End delivers to it's victims, and they would have none of it. They scoured the remains of the Nether, looking for a way to combat the End (Ironic, considering the Nether had already fallen to the End. You would bet that you wouldn't find a counter-measure in a defeated realm.). Nothing turned up except the fleeting souls of the Nether's previous inhabitants.
Notes on the Nether:
The Nether is a dimension that has already been conquered by the end. Cordoned off from the rest of reality, it exists in it's own bubble, much like all other dimensions that the Ender Dragon has touched. The purple particles around the Nether portal are the spectral footprint left by the forces of the End. The Nether didn't have Testificates. Their counterpart was the Pigmen. An aggressive race of humanity did exist here, however. Blazes are floating, mangled remains filled with the essence of who they once were. The spinning rods are their bones, perpetually burning around them. In their agonized existence, they attack any outsider they see. Ghasts are a weapon used against the End. Soul Sand is a material that the forces of the Endermen imbued with countless surplus souls deemed unfit for further use. Wither skeletons are a certain tribe of the aggressive form of humanity that have inherent supernatural abilities. Once an outcast tribe, they became integral soldiers against the End. In desperate times, the Wither tribe would perform a ceremony that required a large amount of souls. The Endermen, having left deposits of souls literally scattered around the barren wasteland, provided these souls to the Wither tribe. Once the ceremony was complete, a creature of great power would be unleashed on the Endermen. Still, it was not enough to stave off destruction.
A scouting party had just exit the Nether, having found nothing of great use. Carrying their spoils from having fought Blazes, they were ambushed by a pair of Endermen. In the engagement, one of the humans took a blow to his back, where his supply satchel was. It crushed the Blaze Rod inside to dust. After having lost half of their number, the scouting party emerged victorious. They collected the orbs that remained from the Endermen, and stowed them away in their bags. When they returned to their village, the human found that the orb had begun to resemble an eye. Testif clerics confiscated it to take a closer look, and found out that it had a very faint, yet stable link to the End itself. Here, the ultimate plan of defense was laid out: an attack on the End dimension itself.
They built massive underground strongholds, where the full breadth of their magical and technological prowess would be displayed. Libraries containing their studies and notes were created. Prisons for holding the rogue Testif were made. Most importantly of all, was the Portal Room. Several devices that amplified the link between the Eyes and the End were arranged around an immense source of heat. The plan was to combine the power of many eyes at once to open a breach in reality. This portal would then lead directly to the Dragon's lair.
Notes on Endermen and Pearls:
Endermen aren't "real" creatures. They exist in their own reality entirely, separate from everything. As such, they don't have souls, or an essence. When they are defeated, they don't really die. They simply morph into black orbs to prevent their death. When the orb is shattered, it is only then that the Enderman is erased from existence. In a final effort to create havoc, the Enderman uses it's last bits of energy to warp it's murderer to it's place of death. Then, a final burst of energy where the orb shatters inflicts pain on the thrower.
Notes on Ender Eyes:
Ender Eyes work because the Ender Pearls fused with a remnant of a previously conquered dimension. The pearl builds a link between the dimension it's in and the End, because Endermen know they have no business being in a dimension they have already harvested. The eye-shape itself is to indicate to other Endermen that it is searching for a way back home. The Blaze Powder tricks the Ender Pearl into thinking it's in the Nether again. They will float to a place where the fabric separating it's current dimension (In this case, The Nether.) and the End is thin. When the humans began using the Ender Eyes for their own use, the Endermen inside would detect this, and destroy themselves to prevent them from reaching their goal.
With the plan reaching it's final stages of completion, the dragon devised a cunning plan to cut them off. It halted the assault of the Endermen and the End energies. The monster siege had stopped. From here, the dragon waited. The supply of pearls, and thus, the eyes, having been cut off, humanity went into a tailspin. With no unified directive and the illusion of victory, the usual fare of wars and battle broke out. Typically, these battles would end with important men making treaties and stalemates, but with basic survival still fresh on the minds of all, the wars were ruthless. Already low in population after dealing with the End's forces, it became that humanity's end would be themselves. The Testificates could see through the dragon's plan, and tried to warn humanity to no avail. The last vestiges of mankind were on the precipice of total extinction. At once, the End began it's attack once more. With a fresh pile of bodies to control and few enemies to resist, the End dwindled the humans to a mere handful. In a last ditch effort, the Testif used their magic to suspend a chosen human in space. They would be safe from all harm, and safe from the passage of time.
Years pass. The End has decimated all of humanity. The only reminder is the bodies that infest the tunnels and darkened corners. The Endermen start peeling chunks of earth from the ground. The destruction of this dimension has begun. Nature has taken it's course, and the bastions that supported the humans during the war are now tombs of mystery. Temples in the jungles become overgrown. The catacombs in the desert get buried under the drifting sands. The broken vaults spill their trapped monsters into the caverns below. Even the glorious strongholds have become shells that no longer reflect the hope that they once stood for. Ultimately, it seems the Ender Dragon has claimed another universe.
Until, the last human (Or humans, if you're playing multiplayer, perhaps.) comes forth from the void. The magic of the Testif has worn off, and you are born again. You remember the final plan against the End. You know the steps to take. You will finish it, no matter the cost.
Notes on Endermen behavior:
The Endermen don't expect a human. As such, they do not notice you when you are near, or do not believe that they are seeing a real human. They only take action against you when they feel your gaze upon them. Their calls for help are perhaps either calls for help in destroying the landscape, or maybe the souls they have consumed are crying out from inside them.
Oct 23, 2015Massive_Smurf posted a message on What was your first encounter with a creeper like?Posted in: Discussion
Back in Beta, before sprinting and stuff. I was just getting my hands on the game with my buddy sitting beside me watching. I was walking through the forest with literally nothing on me. I was looking around for a cool spot to build my camp. I saw a HUGE cave mouth in the ground (I still find it impressive, actually.), and was awed.
We looked at it for a while when a green thing emerged from the pitch black that sat at the bottom of the cave. I knew what it was and what it did, so I started freaking out. I didn't know what it's movement speed was like or how far it would follow me, so I tried to avoid it's line of sight by turning into what I thought was a through passage. It wasn't. Panicked, I began flailing on the dirt and dug slightly further into the ground, using the time borrow from the Creeper having to climb out of the cave. I had burrowed a few blocks in when I turned around and saw it entering the passage. Both me and my friend were losing our sanity at this point. I hurriedly threw down a few blocks before me, just in time to block it off and prevent it from executing me. I could still see it after I built the barricade, staring at me hungrily.
We sat quietly for a few seconds. Then looked at each other and screamed "This game is insane! Already worth $20!"
Oct 23, 2015Posted in: Discussion
I kinda think about how long it takes to walk across the area I'm building. If the room I'm picturing is of a certain size in my head, I'll sorta guess how long it would take in real life to walk across it and then replicate that in Minecraft. Also, I like to go really far away from my planned building site and picture what my building would look like there, taking note of things like how close to a ledge or river certain walls would be.
Oct 20, 2015Posted in: Recent Updates and Snapshots
Why the heck would you need sheep to make a shield? You just need wood planks and 1 piece of iron, it's super cheap and blocks skeletons like a boss, and sometimes even reflect arrows back at them. I just started a new world and I can literally deal with anything in the overworld with my axe and shield, I just block, power attack with the axe and press block again until axe recharges. STONE AXE requires 2 power hits on skeletons, easy game.
Also, we regen like 3 times faster now.
Whoops, thinking of the old shield recipe this whole time. Damn.
Oct 20, 2015Posted in: Recent Updates and Snapshots
With their increased firing speed from some previous update of unknown number, and now with their "Imma back up if you get anywhere near me." tactic, skeletons are now pretty difficult. If I manage to find three or so in one area, I can't seem to successfully strike without getting destroyed. Armor is also less effective against these fools, meaning it takes them less arrows to murder.
Sure, I could use a shield or bow, but arrows are hard to get if you don't have chickens, and shields are also hard to get if you don't have sheep (This is a problem I am actually having.). Also, when you block with your shield, it gives them time to make an escape so you have to chase them even more. One skeleton in an area with a couple other monsters is now something scary, especially now that you can't hit them all at the same time and deal full damage, with the cooldown.
So, besides using end-game gear like turbo-enchanted swords and diamond armor, what strategies in 1.9 do you guys use to kill groups of mobs?
Sep 24, 2015Massive_Smurf posted a message on Paintings- Many of suggestions (or some titile like that)Posted in: Suggestions
I'd maybe suggest that custom paintings are only visible to the player who placed it. They choose a pre-existing size for their image and it will automatically get rescaled to fit the constraints. To all other players, they just see a default, standard painting. It's the only way people wouldn't be able to abuse paintings on servers and have a hall of tits for all to see.
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