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    posted a message on [1.0.0] Walls and Arches [SSP][ML]
    Quote from DoubleD5540

    Awesome mod! I was wondering though if you would make a config file where I could change the block ID. it conflicts with the Plates mod, which also does not have a configurable block ID. I do not want to use IDresolver as it breaks seasoncraftory.

    No kidding. It conflicts like hell when you have Industrialcraft^2 and Redpower installed. I've had to change the block id's on those, and I still don't have it working. Also, a better thing for him to do, would be for him to have them all on one block value, using damage values.
    Posted in: Minecraft Mods
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    posted a message on Little Blocks Mod [] Creation contest! [770KDLs]
    I'm sorry, but please, god... make it compatible with OptiFine. I'm ****ing tired of people making their mods incompatible with OptiFine... It can't be that hard to not make it compatible...
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from htpgamer

    oh hey whats that under the download buttons

    its an older versions button

    wow :mellow.gif:

    With the Minecraft Forge compatibility? I did not see that. I will go and check right now.

    EDIT: Nope, it does not work. I just felt I should give you a shot, rather than just shooting your theory down before testing it. But, you probably misunderstood what I was saying. I was saying that he should downgrade the forge compatibility to 1.7.3 for the Technic pack.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from devilath

    Works! Installed without kh.class and ur.class (Mcpatcher has been used before) and Minecraft now runs really smooth without Lagspikes while using a whole bunch of Mods (Mcforge, BTW, BuildCraft, Equivalent Exchange, etc.

    Thank you so much...now i can fully enjoy my fresh modded Minecraft with MCForge etc. EPIC!!!!!
    Greetz Devi =D

    Does it work with 1.7.3? I am going to try it just to see. The technic pack is only at 1.7.3, because of Redpower. I need 1.7.3 if this doesn't work.

    EDIT: Darn, I didn't think it would work. If it could be downgraded to 1.7.3 also, that would be fantastic. I would be extremely happy, along with other people who use the Technic pack with slow computers.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Buildcraft makes Minecraft lag a s**t ton. Please make Optifine compatible, and I will love you forever. I may be wrong, but don't you just have to change the name of a class and change all the references to it? I am a beginner at Java. I hope that is what you have to do, because it sounds easy. With the Technic pack, which uses Buildcraft(MCForge), Minecraft is (almost) unplayable. I am really hoping this is an easy fix and you can get it done soon. Thank you for helping all of us with bad computers!
    Posted in: Minecraft Mods
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    Quote from aroles93

    Shouldn' it just be a discussion? There are no discoveries and bugs. :/

    Wednesday, or late thursday
    How do you make a tweet link? Anyway, he announced it on Twitter at approximately 1:34 CDT
    Posted in: Survival Mode
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    posted a message on Beta 1.6
    Quote from Remski0 »
    Someone already made a 'Beta 1.6 ideas' thread. Just read .
    Though we don't know exactly what is coming to 1.6, just wait a few weeks until they give info.

    You can't read a video, sir.
    Posted in: Discussion
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    posted a message on Account troubles... D:<
    Hello, my name IS marioc12345. I am having serious troubles with my account. Here is the information:
      1. I can't log in. Error is: Failed to log in.
      Wrong username and/or password.

      I know for a fact that I have the correct password, as it has been saved in there since I got the account.
      2. I can't recover my account's password
      a. Tried username 1st time. Didn't work. Error code:
      Failed to send email: javax.mail.SendFailedException: Invalid Addresses; nested exception is: com.sun.mail.smtp.SMTPAddressFailedException: 550 5.1.1 : Recipient address rejected: User unknown in local recipient table 

      b. Tried username again. Didn't work. Error code:
      An email was recently sent to that user!

      I. I checked my e-mail. Guess what? No e-mail was sent.
      c. Tried recovering with my e-mail. Didn't work. Error code:
      Couldn't find that user.

    Proof of existing account: (yes, i have it!)
      1. Proof of payment: http://www.minecraft.net/haspaid.jsp?user=marioc12345
      2. Tried making a new account with same name. Didn't work. Error code:
      That name is taken. Please try another.

      3. Tried making an account with the same e-mail. Well, this isn't valid, as I can make multiple accounts with the same e-mail address... weird.
    Causes disproved:

    I would love some help with this. I have e-mailed Mojang 3 times about 21 days apart. I got an automated reply, but nothing more.

    Posted in: Legacy Support
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    posted a message on [MOD]Minecart Mania!
    Quote from Vishnaborg »
    Quote from archey »
    SP version would be awesome

    It won't happen until an official modding API is released.

    But why????? It shouldn't be hard... All i want is the intersection... but i can't get it on single player...
    Posted in: Mods Discussion
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    posted a message on So do seeds drop from water now?
    I doubt that Pistons are updated, as Modloader isn't. Btw, Try combining pistons with Industrialcraft. It's GREAT
    Posted in: Survival Mode
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    posted a message on [1.1] Piston patch - updated for 1.1
    Quote from Ocalorie »
    Quote from philboy11 »
    Add the ability to push fluid then you just created engineer craft

    There's already an EngineerCraft. :tongue.gif:

    Posted in: Minecraft Mods
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    posted a message on Best things you have made with the piston mod
    Post screenshots of the best piston mod things you have made!!
    Also, could someone help me? i don't know how to post screenshots! lol!
    Posted in: Screenshots
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    posted a message on [1.1] Piston patch - updated for 1.1
    Quote from DiEvAl »
    I tried updating this mod. For some reason piston is invisible in your inventory, and minecraft crashes when you open a chest with old pistons in it.

    Thanks a bunch!!!!! May i suggest putting in a file of items.png with the piston icon in it?
    Posted in: Minecraft Mods
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    posted a message on Great! I've setup a server, but....
    Quote from cybernaut »
    Quote from MillerTheBeast »
    Quote from Parablank »
    It works fine on localhost, but if I try to put in my IP, it turns out like this:

    2011-02-10 16:24:05 [INFO] Starting minecraft server version Beta 1.2_01
    2011-02-10 16:24:05 [INFO] Loading properties
    2011-02-10 16:24:05 [INFO] Starting Minecraft server on CENSORED
    2011-02-10 16:24:05 [WARNING] **** FAILED TO BIND TO PORT!
    2011-02-10 16:24:05 [WARNING] The exception was: java.net.BindException: Cannot
    assign requested address: JVM_Bind
    2011-02-10 16:24:05 [WARNING] Perhaps a server is already running on that port?

    I'm sure that this question has been answered many times, but I've found no definite answer. Also, I've forwarded my port. I've also checked my processes list from task manager, and nothing is running java.exe

    Halp? :SSSS:

    First, make sure the server is running then.
    Use http://www.yougetsignal.com/tools/open-ports/ to check if 25565 is open. If so, and you still cant connect with your IP, post your server.properties file so we can have a looksee.

    He's trying to connect to an internal server via an external IP. It doesn't work that way.

    What if the port isn't open???
    Posted in: Server Support and Administration
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    posted a message on Top 5 most wanted changes from us, Beta testers
    Quote from Bloodjack »
    Quote from zcar »
    from us, Beta testers

    We, alpha testers, already debated it more or less over 9000 times .

    But what if we never played alpha and started in Beta? and since the game is in beta, wouldn't we be beta esters anyways?
    Quote from Pincky »
    1. Increase world height (2x or even 4x?)
    2. Make Biomes much, bigger (it should take several days to cross a desert etc)
    3. Add content to oceans and the nether
    4. Better water physics (me wantz rivers!)
    5. Betterlight included in the original game

    Maybe a toggle for the betterlight? because,. No offene, it just makes it more difficult to count blocks
    Quote from BDtetra »
    Quote from EricRedBeard »

    Also to the person above me, animals have to despawn otherwise the game would just crash due to the sheer size of the amount of mobs.

    well, yeah obviously. I don't want all the animals or mobs to stay. I just want to able to choose a few mobs to keep from despawning thats all. Something like a pet system

    Maybe have craftable collars out of string and gold? a good use for gold right there.
    Quote from Winterz »
    Quote from Abnegation »
    Lol, you crazy. He just posted something he'd like to see change, then you came in arguing about it and told him not to try to start a fight.

    Ah you misunderstood me, i wasn't trying to start a fight about how much sand = Sandstone, personally sure i would like it to be 2, but on the other hand sandstone is more of useful block so it needs more to make it, I was just merely stating why he cares about sandstone when there are plenty of other things that do/are the same.

    Sandstone is not useful. I once believed the rumor that spiders couldn't climb it, then one killed me and i realized that sandstone isn't useful at all.
    Quote from frankolio »
    Quote from zcar »
    Hello fellow Minecrafters,
    As Notch's Beta testers, what are your top five most wanted changes, tweaks, additions, etc.

    Mine are
    1. Use for Saplings [What to do with them after you have a tree farm and 2 stacks of saplings] (syrup?)

    2. Ability to dye wood blocks (for example, red wooden planks)

    3. Ability to repair armor with same elements [annoying to not have full bar for me, I suffer from MCOCD] (for example, leather "repairs" leather pants)

    4. better ratio sandstone (4 sand blocks:1sandstone; I would prefer 2 sand blocks: 1 sandstone)

    5. Use for gravel (only use is for flint or for gravity ruled block; Maybe make it "smelt" into something that can make aquariums)

    Express yourself creatively
    Numbering does not matter!
    Post fixes or ideas if possible.

    Sorry first few times posting. I realized how overdone these kind of posts have been
    I am satisfied with everything here Notch has done a brilliant job creating this fun sandbox game, I was just wondering what some of the community is thinking of changing/ adding.
    I understand that there is no way will Notch read this
    I didn't mean to sound so hostile, I am sorry

    1.Mite b cool
    3.How about an ore you use to repair stuff?(Like Emerald in Shockah's Minerals)
    5.It's called Flint

    2nd guy: You are a retard. He said BESIDES FLINT. (pretty much)
    Quote from Elazul2k »
    Now, this may be just me but BEFORE ANY NEW CONTENT IS ADDED I think Notch should use some of that $14+ Million dollars he has made off of minecraft so far and hire a number of extra coders and QA testers like a normal game company. THEN he should fix the EXISTING bugs in the game BEFORE adding anything new. Again this is just my opinion. Quality of quantity IMHO!!!!

    My 2 cents.

    This has been myphilosophy in minecraft since the beginning
    Quote from Goof3209 »
    How about stained glass..you could dye the glass..and if there's a light source close to it or if the sun light shines thru it, it reflects that into that color so you could have a red lighted room or green witch ever you prefer

    Ifyou were to put 2 different colored stained glass blocks, what would the color look like? And, btw, this would make for some AWESOME churches!
    Quote from SaroDarksbane »
    I agree with a lot of what has been said:

    1. Powered Water Gate - Being able to stop/start a flow of water with a switch or button would be fantastic. This could be extended to allow the passage of other blocks or entities too (overhead sand traps? trap doors? Drowning tanks with a toggle switch?
    2. Booster Track Segment - No more complex, cumbersome glitch boosters, or annoying, slow coal-burning powered carts.
    3. A 128 chunk height - I think this one is self-explanatory.
    4. Bigger Biomes - As in, if you stand in the middle of one, you can't see the next.
    5. Diving Helmet! - Seriously. I need this.

    Minor things (in no particular order):

    * 4:2 Sand-to-Sandstone Ratio
    * 1:3 Glowstone-to-Glowdust Ratio
    * Less Fragile Boats
    * Placable Leaf Blocks
    * Stairs in More Types (Smooth Stone Stairs!)


    And now it's time for another round of . . . arguing with people on the internet!

    Quote from Winterz »
    you complain 4 sand = 1 sandstone, yet you do not complain that 4 wood = workbench, 8 cobble = furnace

    Erm, do you normally have a desire to make hundreds of workbenches or furnaces at once?

    Quote from Ovus »
    5. ****ing MAGNETS

    But . . . how would they work? =D

    Quote from matthew102000 »
    its ballanced as it is right now. halving the material need to create it, makes it too easy to obtain

    How would having sandstone be 4:2 make the game "unbalanced"? Cobblestone is already 1:1 and can be found everywhere.

    Quote from matthew102000 »
    Quote from zcar »
    5. Use for gravel (only use is for FLINT or for gravity ruled block; Maybe make it "smelt" into something that can make aquariums)
    hey! theres this new cool thing called FLINT!

    Please re-read what you responded to and then hang your head in shame.

    This was hilarious, but chunks are x16 y128 and z16 volume, so you want the world to be 16384 blocks high? or did you think that chunks were cubes of 16? that would be a much more reasonable 256 blocks high. I'm not trying to be an A-hole.
    Quote from MadMonkey »
    Quote from FleigAlves »
    4- Underwater plants

    This I can sort of agree with, though I don't know how it would be implemented in water. I'd like to see seaweed... eat it alone, or craft with fish to make sushi... of course that means we would need rice farms too.

    Of course we could also go a few more steps to the point where we could craft entire meals, which would give full health immediately... say eggs, bacon, milk and hashbrowns for breakfast... steak, water, french fries (another potato use!) and cake for lunch... maybe snow + milk + sugar = ICE CREAM! for a midnight snack! :biggrin.gif:

    Is it just me, or does Minecraft, while already a hoot, have a metric crapton of potential?

    Potatoes could also be used to make potato bread... maybe alone, they would provide only a half-heart of health but could be stacked.

    Man I wish I had more direct input. LOL :Notch:

    Are you being sarcastic about the meals? lol'd at the metric crapton, and what the f*** is potato bread? because i hve no idea.
    Quote from MadMonkey »
    Quote from ifrazk »
    bookshelves you can move

    Secret doorways! :biggrin.gif:

    Quote from greyshark7 »
    12. Being able to make a waterfall with just 1 bucket of water is weird. Instead, just a block's worth of water should be carriable. If you want waterfalls, you have to make a channel from the sea. And you can forget about lavafalls.

    You're essentially carrying a spring, not a bucket of water. Not all water comes from the ocean in real life.

    4. wood to eventually burn away even if just 1 side is on fire (random floating flaming logs are stupidly unrealistic)
    5. take out the unrealistic minecart things like boosters and energy. Minecarts to be powered by powered minecarts only.

    You're worried about realism?

    Do you know how long it should realistically take to mine a single block of stone with a pickaxe in real life? Concessions have to be made in the name of fun.

    Creepers aren't realistic (or are they?), zombies aren't realistic, skeleton archers aren't realistic, suddenly spawning in a new world one day with the ability to punch giant trees down isn't realistic, and derpsquids CERTAINLY aren't realistic.

    lol'd SO HARD at derpsquids, and i like the water physics and to the quy you replied to, if you had to make channels from the sea, how could you POSSIBLY make a waterfall? It would have to be at y64!!! Sea level!!!
    Quote from Kuffey »
    The ability to dye sand, and cook them to get stained glass.

    Posted in: Suggestions
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