• 0

    posted a message on CraftBoy - The Game Boy themed RPs
    I'll do one better: 5 instead of 4!

    Updated for 1.2.5
    • Added new planks
    • Added new sandstone blocks
    • Tweaked sandstone tops a bit (might change 'em back)
    Posted in: Resource Packs
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    Light pack or dark pack? Did a quick test and they look fine to me:



    Meanwhile, updated for 1.2.3. Just replacing a water texture with the Jungle sapling, and added few more values for the Custom Colors mod.
    Posted in: Resource Packs
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    Updated for 1.2 final (1.2.2)
    • Added the new desert blocks
    • Added whatever the block next to the Enchanting Table top is (missed it before)
    • Added more whitespace to Iron Golem texture (matches official texture)
    Posted in: Resource Packs
  • 0

    posted a message on OODLE CRAFT BETA
    EDIT: The sec I post the missing images, OP fixed it!
    Here's his gallery link.
    Posted in: Resource Packs
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    12w08a update
    Couldn't wait for 1.2 final!
    • Fixed/added Spawner Eggs
    • Added Jungle bark/leaves
    • Added Ocelots / Cats
    • Added Iron Golem
    • Added Redstone Lamp
    • Added Enchantment bottle
    • Fixed regular and throwing bottles
    • Fixed Ice
    • Updated tilled + hydrated soil
    • Updated a few animals to match official changes (basically inverted hooves)
    • Sky and fog colour changed!
    • Probably other things too!

    Download link in the Original Post!
    Posted in: Resource Packs
  • 0

    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from gandulf

    Is it possible to make a custom nether sky/fog colour? With a code like Sky:

    If you use the colors mod, you can use a biome palette image for the sky - misc/skycolor0.png. Same kind of thing as the trees/grass/water palettes.

    I asked before about more options, but my post got lost in the middle of an argument:
    Quote from Maligree

    How about the sunrise/sunset/fog? Or are they existing settings i've missed?
    Posted in: Resource Packs
  • 0

    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Finally, I can change the sky colour! ...so of course now I ask, how about the sunrise/sunset/fog? Or are they existing settings i've missed?
    Posted in: Resource Packs
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    My bad - made a typo.
    Light link fixed!
    Posted in: Resource Packs
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    11w50a update - Bodged Edition
    • Added spawner egg texture (has hard-coded colours)
    • Tried to fix lily pad colours (closer, but not matching - hard-coded colour change?)
    • Added language menu icon, but didn't test how other languages look (should be fine)
    • Made Cave Spider different from the regular Spider
    • Fixed Dark pack "white mobs" glitch by using spider/enderman/enderdragon eyes from Light pack

    EDIT: Updated 25-12-2011 - Free moment at Christmas

    Moments after releasing the pack last night, I now find there's code for fixing lilypad / biome colouring in the new MCPatcher.
    • Set the lilypad colours back
    • Added support for the Custom Colors feature!
    Posted in: Resource Packs
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    1.0.0 is out now! You shouldn't be here!
    • Fixed hatch colours
    • Changed Redstone texture
    • Pretty much everything else the same, I think. Maybe.
    Posted in: Resource Packs
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    Updated for 1.9pre6 - 11.11.11 Scrolls Release Day Edition
    By the time I finished pre5, along came pre6!

    • Added the latest textures (not many)
    • Now has the font from Link's Awakening
    • Fixed the custom font spacing (pre5 helped)
    • Fixed the Enderdragon flickering (something to do with the eyes texture)

    Minecraft 1.0 is nearly here!
    Posted in: Resource Packs
  • 0

    posted a message on Font spacing
    I borrowed the screenshot from User: Iceloli9. Either they made it themselves, or know where to find it.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Font spacing
    When changing the Font PNG at all, all the text becomes double-spaced:


    What causes this? It seems MCPatcher has a fix for it now, which i'll look into, but i'd rather it worked in Vanilla!
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Help with the MCpatcher's new MOB texture randomization
    The instructions are in the MCPatcher thread, in one of the spoiler boxes:

    Balthichou's RandomMobs mod is now included by default. You may include multiple skins for the same mob and the game will automatically pick one at random. Add a number to the end of the filename before the .png, e.g., /mob/creeper2.png. Start at number 2 and do not skip any numbers. For the wolf textures, make sure you include the same number of wolf, wolf_tame, and wolf_angry textures or it will look strange when a wolf changes moods.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on CraftBoy - The Game Boy themed RPs
    Both packs updated for 1.9pre4
    Only a few textures changed this time.

    Dragons may look pants, I haven't tested those.
    Posted in: Resource Packs
  • To post a comment, please .