Yes but not during the beta.
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Last active Tue, Nov, 6 2018 15:17:49
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Aug 29, 2017Malacath posted a message on Are you able to upload texture packs to the console beta?Posted in: MCXONE: Discussion
Jul 31, 2017Posted in: MCWIN10: Discussion
You can download the beta for the windows 10 version of the better together update now.
Just go to the windows store and download the xbox insider app. Use the app to sign up for the beta then go to the windows store again and update minecraft
Jul 1, 2017Posted in: MCXONE: Discussion
Are you sure they are cartographers?
They could be Nitwits which are new villagers that you can't trade with.
Jan 27, 2016Posted in: Legacy Console Support
Villages are now extremely rare since the last update.
I have noticed that you are more likely to see villages spawn if you create a classic size world then you can just resize the world later.
With large size worlds any villages spawned may be hard to find because they will be a great distance from the world spawn.
I'm just hoping the next title update fixes this.
Dec 23, 2015Posted in: Minecraft (Bedrock) Support
When you finished playing minecraft always exit to title screen before going to dashboard. When on dashboard you should properly shut the game down by pressing menu(start) button then selecting Quit.
I'm not 100% sure about this but I think the saves only sync once a game has been properly shut down.
I always do that and never lost a save apart from that one time with the DDoS attack. I think I lost the save then because to get around the error stopping me from playing minecraft I went to network settings and selected go offline. After going back online it obviously didn't sync properly then save disappeared.
Dec 20, 2015Posted in: MCXONE: Discussion
Yep Biomes are way too small. I have not seen one village yet in 5 different new seeds and I can only assume it's because the biomes are too small for them to generate.
The game has lost it's sense of scale. exteme hills are no longer extreme
I really hope this is remedied in a future update. The xbox one and ps4 version should be allowed to develop on it's own instead of being held back by the 360 and ps3 version.
Dec 15, 2015Malacath posted a message on Can I play Minecraft with my xbox 360 friends if I have an Xboxone ?Posted in: MCX360: Discussion
It is only possible if or when the box 360 version becomes backwards compatible on the xbox one.
Until then the only thing you can do is vote for it here and hope Microsoft take notice
Apr 14, 2015Posted in: Minecraft (Bedrock) Support
Then maybe when you played it on your friends console it didn't finish syncing.
Try going to your friends house and loading the map on that. Then quit the game, return to dashboard, press menu button then select Quit. After doing this stay signed in on the dashboard for a good few minutes to give the save time to finish syncing
Apr 8, 2015Posted in: MCXONE: Discussion
Downloaded copies and disc copies are exactly the same when installed to the HDD. It's nothing to do with digital.
The problem is instant on mode. Instant on mode is just like sleep mode on a PC. and glitches in RAM will remain when the console is in sleep mode and still be there when you switch back on. One side effect is games crashing to dashboard.
Unless you have a really slow internet connection it is best to use energy saving mode. With energy saving mode the console is far more reliable.
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Sep 5, 2017rchrdcrg posted a message on The Better Together Update and Microsoft's impact on Minecraft is EVILPosted in: MCPE: Discussion
Let's be honest, if they didn't monetize the game in some way, we would just get "sequels" and be up to like Minecraft 4 by now. In my case, I bought PE on Android at release when it was on sale for 10¢ and then the Win 10 edition for $10. Spending ten bucks for a game and then receiving SIGNIFICANT updates over several years is unheard of! Without monetization, the game would die off and stop receiving updates. Monetization also helps the community's content creators by giving them a way to make money just like app developers and musicians on their respective platforms. I would rather see Minecraft live on forever with in-app-purchases than receive endless sequel after sequel in a different attempt to make money. Expecting everything for free is greedy and selfish, and we need to stop collectively whining that the people who work on this amazing piece of software want to be paid for their work and feed their families.
Sep 4, 2017ConArt70 posted a message on The Better Together Update and Microsoft's impact on Minecraft is EVILPosted in: MCPE: Discussion
just forget about it and play the game, I don't see why its bugging you so much. Another way to look at it...do you think they would continue updating and adding to the game if it WASN'T making money? Be thankful there are people out there willing to hand over cash for skin packs. It keeps the game in business. I cant think of any other game that's had update and support for this long. Can you name another?
Aug 30, 2017Posted in: MCXONE: Discussion
agreed, mob farms are a dream now.
regarding hostile mobs, they aren't spawning during the day, they are just left over from night and lurking in the shadows. Minecraft was way too easy before. Now I really have to be careful when I'm out during the day.
Aug 13, 2017Posted in: MCPS4: Discussion
I have to admit, since the recent patch ... I am less inclined to complain. One of my biggest gripes was the chaotic biomes - the latest additions do a lot to make that much more comfortable for me. I can have large-sized biomes and enjoy living in a much more entertaining and limited challenge,
The infinite world size of the Better Together version of Minecraft, should it wiggle its way to the PS4, would be another positive telling point.
And I like the new block textures. We got the llamas, the observer blocks... we are catching up nicely.
This mainly just leaves those scaddy furnace carts, which still lose power when tracking around corners. I can't build efficient Stone-Class item transport networks until they work right. Instead I have to wait until I can gather enough iron and gold..
Feb 6, 2016Lonnehart posted a message on Pocket Edition has infinite worlds? Makes no sense...Posted in: Discussion
The XBox One will be able to play the Windows 10 Beta version of Minecraft, which is actually the Pocket Edition. Not sure if they got that done yet, but when it is you will be able to play with anyone who has either the Windows 10 edition or Pocket edition (I can already interface the Windows 10 Edition on my PC with my tablet). However, I'm still not sure why the PS4 can't have infinite worlds on it either...
edit: I take that back. I found out that XBox One editions can only be played with other XBoxes. Oh, well... as for infinite worlds, I'm also not sure why consoles can't have infinite worlds despite the power they have... Even more mysterious... why can't the Windows 10 Beta Edition run on the XBox One despite the console being a Microsoft product?
edit 2: I take THAT back as well... The may be able to run the Windows 10 edition, and that is essentially Pocket Edition, which has infinite worlds... I guess only time will tell when this will happen...
Jan 21, 2016Posted in: Survival Mode
Yes the wall of water is a simpler method.
Jan 20, 2016Posted in: Survival Mode
I'm sure many of you already know how to do this, but if you don't it's something you should learn and have in your bag of tricks.
Learn in 5 minutes how to make a Nether Portal from a lava lake without mining obsidian and without needing diamonds:
Feedback on the quality and content would be appreciated.
Dec 31, 2015Guennor posted a message on A solution to the finite world problem we face on consoles (no, it's not "inifite/bigger worlds!!!")Posted in: MCX360: Discussion
I've been playing Minecraft 360 for a while now. I bought it solely to be able to play splitscreen couch co-op with my girlfriend, because I didn't want to go through the trouble of setting up servers and having her buy a pc copy and deal with lag and such. I could deal with the finite world thing just fine, but now it's becoming more of a bigger problem to us console players: It seems that 4J is shoving content without thinking that we don't have an infinite world like the PC version to be able to actually enjoy that content.. Don't get me wrong, I still can't stand the kids who keep posting all the time thinking there is a magic "Make inifinite worlds!" button that 4J doesn't want to press.
So I came up with a simpler solution than making bigger/infinite worlds.
But first let me tell you guys my current situation: After this new update, I wanted a new world with the new content. So I generated a new one, explored it by foot, didn't find everything. After that I deleted this world and started making new ones looking for stuff but in creative mode, flying: once I found a nice world, i'd create a survival one with the same seed. So I found one with an ocean monument, which is what I was aiming for. Then I settled on it in survival mode and started playing with my girlfriend.
But soon I realized: The world had no villages or jungles. I know there is a way, even though it's a little time consuming, to make a village from scratch (golden apples + weakness potions + villager zombie). But what about ocelots? How can I get them without a jungle? Then today I started to worry that the map doesn't have any abandoned mineshafts. I explored quite a bit and didn't find any. If it doesn't have an abandoned mineshaft, how will I get melons? In my opinion that is the problem that we face in consoles. I don't care about different colored clay or savannah trees or whatever, I care about the functional features that affect the game mechanics, like melons to make healing potions or ocelots to keep creepers at bay.
God help me if the map doesn't have pumpkins as well...
So my solution would be a relatively simpler one, at least simpler than trying to make infinite/bigger worlds: the ability to travel between worlds. It doesn't matter how, if we could, it would remove the problem of not having a resource or biome on a map. It could be something like a new portal, or maybe just touching the edge of the map. It would be as simple as making a new world (something that already is implemented), but you keep your current inventory and are able to go back to the other world. Just like, for example, in terraria, you can switch worlds and have your character keep his stuff.
Of course, friendly mobs would have to be able to go with you (so I could bring ocelots from other worlds if I didn't have jungles in my main world).
People suggest all the time "hey, just switch to creative mode and spawn some mobs/give yourself the items you need", but as someone who's been playing minecraft since alpha in 2010, i'm too proud to do that, as doing that would switch off rankings.
I hope that 4J hears me out. I literally never suggest things in games, mostly because I am a gave developer myself and I know how annoying it is when people keep trying to add things to your game, but I feel that I needed to suggest this because it's more of a usability fix than a new feature, because it simply makes no sense to waste time adding lots of content that your players won't be able to enjoy. In minecraft PC version it makes sense to add a ton of new biomes because people can just walk for a while and generate new chunks and they have their new content. I don't mind making new worlds on console, but it becomes an issue when even by generating a new map I can't have all the new features.
Sorry if this became some kind of wall of text. I just read the suggestion guidelines and I hope I followed them correctly. Thank you for your time and folks let me know what you guys think
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