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    posted a message on SuperMiner - Making mining easier...

    Actually, I believe it's only the redwoods that have this problem, because they grow in a + pattern, rather than a 2x2 pattern.

    Posted in: Minecraft Mods
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    posted a message on SuperMiner - Making mining easier...

    While you're at it, it seems that some of the thicker trees ( I.E. Redwoods ) in the BoP mod, when cut with lumbinator, will tend to leave floating pillars of logs.

    Posted in: Minecraft Mods
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    posted a message on SuperMiner - Making mining easier...

    There seems to be an issue with the current version of Biomes'o'plenty ( 4.1.0.2033 ) where Lumbinator will not cut down trees added in by the mod. Will still cut normal trees, though.


    EDIT: May have a solution.


    EDIT: Solution found by editing the following in the config file:



    # List of Wood block IDs. [default: [log], [log2], [brown_mushroom_block], [red_mushroom_block], [BiomesOPlenty:logs1], [BiomesOPlenty:logs2]]
    S:"Wood IDs" <
    log
    log2
    brown_mushroom_block
    red_mushroom_block
    biomesoplenty:log_0
    biomesoplenty:log_1
    biomesoplenty:log_2
    biomesoplenty:log_3
    biomesoplenty:log_4

    >
    # List of Leaf block IDs. [default: [leaves], [leaves2], [BiomesOPlenty:leaves1], [BiomesOPlenty:leaves2], [BiomesOPlenty:leaves3]]
    S:"Leaf IDs" <
    leaves
    leaves2
    biomesoplenty:leaves_0
    biomesoplenty:leaves_1
    biomesoplenty:leaves_2
    biomesoplenty:leaves_3
    biomesoplenty:leaves_4
    biomesoplenty:leaves_5
    biomesoplenty:leaves_6
    >
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)

    Ya i have same problem, its kind of annoying because you cant see your enchants or durability.


    Yep. What absolutely baffles me, though, is how this is only an issue whilst it's in the armor slot. I could understand it better if it occurred with any enchanted item regardless of slot used, but to be as specific as this is strange. Maybe the display model is to blame?

    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)

    So here's my issue, with screenshots for ease.


    Without enchanted armor:


    Yeah, all normal there. With enchanted armor:



    Any ideas as to what's going on here? I've tested with a few different things, and this seems to only occur with enchanted armor. I /think/ it has something to do with the animations for the armor icon glow effect ( the glowing effect works fine on the display model ) while its in the armor slot, but as can be seen the issue does not carry over if it's in any other slot. That's what I assume the issue to be, at least, and have absolutely no idea how to go about fixing it.


    Graphics card is a GTX 430, if that;s needed.


    EDIT: Also, before anyone asks, yes I am positive forge/shaders is up to date.


    EDIT#2: Also forgot to mention that while the glow effect works on the display model, the animation freezes in the icon slot. Works fine in any other slot besides the armor slot, though.

    Posted in: Minecraft Mods
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    posted a message on [1.4.2][SSP/LAN]Mob-Talker Beta-11[open-sourced]
    Quote from Testificate009

    I have also encountered the crashing problem. It occurs after the first piece of dialogue, as Makarov said, and then the world cannot be re-opened unless you flip out the new version with the Beta 7.2 or whatnot. Then it proceeds as normal. Unusual...

    I don't seem to have 7.2, can I have a link to it?
    Posted in: Minecraft Mods
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    posted a message on [1.4.2][SSP/LAN]Mob-Talker Beta-11[open-sourced]
    I have a problem similar to Aaron's. Whenever I talk to a mob, it shows the first piece of dialog and when I exit it, the game crashes and I can't re-enter the world again.
    Posted in: Minecraft Mods
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