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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from JamieH93

    Its a snapshot release of minecraft;

    We are on 12W05B now; They fixed a bad bug lol.

    I just repatched on 12W05B.



    Thank you for telling me.
    I guess I will leave that to the beta testers then.
    thanks for helping.
    :Diamond: :Diamond: :Diamond: :Diamond:
    Posted in: Resource Packs
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    posted a message on [1.4.6] BC-IC2 Crossover Mod v2.0 (For BC 3.3.0 and IC2 1.112) [SSP/SMP]
    Does not matter any more,
    I no longer use ic2 & addons and any other mods attached to it and I deleted all the mods pertaining to it.
    its permanently banned from my house.
    I dont care for it any more.
    Posted in: Minecraft Mods
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    posted a message on [1.4.6] BC-IC2 Crossover Mod v2.0 (For BC 3.3.0 and IC2 1.112) [SSP/SMP]
    silentdeth, on 02 February 2012 - 10:52 PM, said:
    they are there they just don't up in NEI.


    Quoted from "Kane Hart"

    Can you post screenshot that the mod shows up in NEI? I feel that you might have installed it wrong. If it shows up in NEI then we can move onto the next step.



    Here it is in NEI..... only 2 items, engines missing......







    And

    And

    And



    .
    Posted in: Minecraft Mods
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    posted a message on [1.4.6] BC-IC2 Crossover Mod v2.0 (For BC 3.3.0 and IC2 1.112) [SSP/SMP]
    Quote from silentdeth

    they are there they just don't up in NEI.


    Nope Still not happening...

    here are actual pictures of me crafting them and they dont show up
    on the crafting table either.
    So something is wrong.



    And

    And

    And



    :blink.gif: :unsure.gif: :huh.gif:
    Posted in: Minecraft Mods
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    posted a message on [Jul.08] Rei's Minimap v3.4_01
    @ReiFNSK

    Is it possible to implement 'level's as part of this mod.
    would be very cool to see what level a person is currently by looking under the map next to the coordinates.

    :cool.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    PowerConverters Still has not been officially updated for BC v3.1.2+,
    for public release, am I correct on this..??
    Posted in: Minecraft Mods
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    :unsure.gif:
    Can some please tell me what is 12W05A ?
    :blink.gif:
    Posted in: Resource Packs
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    posted a message on [1.4.6] BC-IC2 Crossover Mod v2.0 (For BC 3.3.0 and IC2 1.112) [SSP/SMP]
    @silentdeth


    Experimental:
    IB v0.05 [ALPHA/As Stable As BC 3.x][SSP] Mediafire Link
    for MC 1.1, BC 3.1.2, and IC2 1.62/1.64.


    I am missing the 4 engines of this mod.
    it is only showing Petrol Generator and Oil materializer.
    the rest are not showing in NEI.

    small electric Engine
    Medium electric engine
    large electric engine
    industrial electric engine

    all 4 of these engines are missing.

    I have this mod BlockIDs on - 123, 124, and 125 as they where available.

    I installed the mod and minecraft booted up just fine right into the game.
    I logged in the game as usual and went straight into NEI
    to see if everything was running ok and if all items where working or showing in NEI.


    I know this is still in Alpha, just reporting on whats happening on my end.


    *Update 1

    I reinstalled the mod.
    and deleted the old config file, to start fresh again,
    and for some reason in the new .config file it wrote, its only showing this in the block section of the config code..

    Its not self writing the third line on its own.
    for the engine blockID config. as shown here below.



    #########
    # Block #
    #########

    block {
    blockCrossoverGenerator=212
    blockOilMaterializer=210
    }

    ########
    # Item #
    ########
    .

    When In Fact, its "suppose" to show this:


    #########
    # Block #
    #########

    block {
    blockCrossoverGenerator=123
    blockOilMaterializer=124
    engineBlock=125
    }

    ########
    # Item #
    ########

    I will copy the 3rd code tag manually that its suppose to have in the code block line:
    engineBlock=125
    and see if things pop up in NEI or not.

    By the way, the new install made my minecraft go black and then crash out.

    Just letting you know.
    :rolleyes:


    *Update 2

    I manually added the 3rd code line for the engine blockID (engineBlock=125)
    and assigned the block IDs that I have available 123,124, and 125 (which belongs to the engines).

    and Minecraft boots up fine and goes into the game.
    I rechecked NEI, and still no engines to be found.

    :unsure.gif:
    .
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    I have a small Problem

    here is the image



    It wont let me add the HD Textures selection.
    It wants me to erase my install and do everything over. (not going to happen)

    When I "Unpatch" and go to normal my world is fine, I should not have to reinstall all my mods and JAR files
    as its asking me to, just to make this work right.

    also many items such as the compass and "fire" no longer work,
    fire becomes a static red block image.

    I am trying to use the SOARTEX FANVER Texture pack.
    for v1.1 of minecraft.

    It also changes things around.
    Like Lapis Lazuli becomes a Bowl as shown here.



    Posted in: Resource Packs
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    posted a message on JourneyMap 5.5.x: Realtime mapping in-game or in a web browser as you explore
    I really love this mod,
    very cool idea.

    :Diamond: :Diamond: :Diamond: :Diamond:
    Posted in: Minecraft Mods
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    posted a message on Railcraft 9.2.2.0
    CJ,

    thanks for the "complete" package zip file.
    really helps a lot.
    way to go

    :Diamond: :Diamond: :Diamond: :Diamond:
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    Quote from JWong

    you can load this with bc 3.x
    Sadly, when come to actually usage, it crashed :sad.gif:


    Its the reason why he mentions that its not compatible with BC 3.xx
    and the reason why I asked if he is coming out with a BC v3.xx compatible version.

    Many people are using BC 3.xx,
    so it would be a smart idea for him to actually release a compatible version for it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    @TehKrush

    Will you be releasing a Buildcraft 3.x compatible version of Power Converters ??
    I don't want to roll back to Buildcraft 2.xx

    thanks
    Posted in: Minecraft Mods
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    posted a message on [1.0.0] ID Checker v3 - Resolve ID Conflicts without crashing!
    Quote from TheBurninator

    Generally yes.

    ~cropped good info~


    Very good info. Thank you.
    I spend more time fixing than enjoying and playing.
    Someone told me via PM, that Mod API will be out soon and will solve all this.
    and that people dont ever have to worry about blockID problems any more.
    Hope its true.


    Quote from SOTMead

    Have you emptied your recycle bin since you deleted all that stuff? If not, it might still be recoverable...


    Ya its gone. :sad.gif:
    I clean my computer every day with CCleaner.
    Posted in: Minecraft Mods
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    posted a message on [1.0.0] ID Checker v3 - Resolve ID Conflicts without crashing!
    Thank you.

    Here is a question about config folder.
    If I save the config folder next time, would I only have to port the config folder with mods
    and my game would be configured.??
    .
    Posted in: Minecraft Mods
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