I see. So if I want to overwrite the registericonsmethod in the Items class. What are the lines of code I would need to write due to Riptide.png's location.
Please write it so i can understand what it's doing and then edit my code.
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Hi my server spectralraids is currently on whitelist until we make a spawn.
So whoever out there wants to help us just pm me you skype !
We have all our plugins setup and are ready.
The spawn we want is one of the spawns like pvp.daegonner.com. So in other words a spawn with one of those drops often found on factions servers.
We like it fairly sized and a castle in the middle.
So thnx guys.
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Thanks,
ShieldCrafter
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I am making a evil themed mod and because of this I need a wraith.
If any of you great techne modelers if you would pm me a pre textured model that would be so great!
Please make it look somethign like this
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Also, the world 'proxy' in my main class gives me an error.
Right now when i right click it spawns a snowball looking entity that immediatly falls to the ground?
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I am trying to get my sword "Riptide" to shoot a water entity on right click. On impact i'd like it to place a water block.
How would I do this. I assume I'd overwrite the onImpact and onRightCick methods but what do I do?
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I'm getting an error on the word reg in the following code.
@Override
public void registerBlockIcons(IIconRegister parIIconRegister)
{
this.blockIcon = reg.registerIcon("ElementalWeapons:Riptide");
}
}
The error says that reg cannot be resolved?
Help please
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Please write it so i can understand what it's doing and then edit my code.
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Thanks so much! You helped me fix the en_US.lang file location.
However, my texture is still broken. It is now located in src/main.resources/assets/elementalweapons/textures/items.
It is still coming up black and purple.
Thanks,
ShieldCrafter
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I've been recieving an error.
My item sucessfully gets registered but has no texture.
My texture png is inside the package com.shieldcrafter.ElementalWeapons.Items.Texutres and the Sword class is in com.shieldcrafter.ElementalWeapons.
This line of code is in my sword class - this.setTextureName(ElementalWeapons.MODID + ":Riptide");
-------------------------------------------------
And for my next error not only does it not load the texture but won't use my set localized name. It says item.riptide.name instead of Riptide.
en_US.lang is located in src/main/resources.
I have this line - item.Riptide.name=Riptide
---------------
Plz help
Thanks
0
DreamScape PvP offers top-notch pvp! You spawn in a sphere, you pick your kit, choose an arena, and go!
It's that simple! We have a ton of kits ranging from cactus, spider, creeper, wither, sethbling, and much more!
We spent tons of time making sure none of our kits are op! All of them have counters and can get countered.
Currently, we are non-profit so you get a fair advantage against all the other players!
Have you ever wanted to go on a nice clean straight out special kitpvp server? Join DreamScapePvP!
Ip - Play.DreamScapePvP.Net
0
Join!
Ip: 162.244.166.41:26000 (Numeric)
website - elitefactions.net/
0
0
So whoever out there wants to help us just pm me you skype !
We have all our plugins setup and are ready.
The spawn we want is one of the spawns like pvp.daegonner.com. So in other words a spawn with one of those drops often found on factions servers.
We like it fairly sized and a castle in the middle.
So thnx guys.
To help -
Pm me your skype or add ecloev42