Hello. I have updated the post with the progress of the map, and some area names. In addition I have written the number of objectives and the size of the areas. These days I am working hard on it. I will keep informing you. Thank you
CTM maps are linear or multilinear worlds in which the player's goal is to find and complete the victory monument to finish the map. They are usually composed of several large areas and intersections that communicate these areas as the player progresses in the game. This monument is usually composed of characteristic blocks that you must find inside certain special boxes called Fleecy Boxes. The objectives are usually colored wool or stainted glass blocks, although they can also be other blocks or objects that the Mapmaker considers using.
I am currently working on a map of 16 objectives called "Dark Spell: The Apprentice" that will feature large detailed areas, custom mobs, epic constructions, and even custom Boss Fights with unique mechanics. The work of other mapmakers such as Heliceo, TikaroHD, Sketch, and others, have inspired and encouraged me to create my own CTM map.
Creating a map of this style takes many hours of work, as the mapmaker will first have to have his own ideas on which to rely on to start building the areas, then proceed to create the gameplay and balance the map. All of them are really complex tasks if you want to reach a final result with quality.
Below I will show you some images of the areas that I have built. All the feedback you give me will be well received
Thanks for reading.
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ᚠ Mini CTM ᚠ
- Cosmic Cinders -
-=- Cosmic Cinders -=-
"The Cosmic Ones are creatures form outer space that travel from one world to another searching for thermal energy. This time you will have to save a withering world from them, by finding and placing the three Cosmic Cinders on the Cosmic Monument. You may also find some ancient relics from outer space, but they are very rare..."
This map features 3 different areas, with custom mobs, custom items, and special mechanics.
The map also features PearUhDox's collection of datapacks, "Cartographer", which add new abilities for mobs and items.
- MC Version: 1.16.1 - Difficulty: Medium - Objectives: 3 required + 3 bonus - Playtime: 2-4 hours
At last, the first solo CTM map of Gandalf has arrived. Frozen Depths! Made for Strawberry Jam #28, this map will freeze your brain and heart to retrieve the three magic wools back to the Frozen Monument. Will you be able to survive the depths below the frozen mountains?
This map features 3 small areas, with custom mobs, custom items and special mechanics.
- Map Version: 1.1 (Final Version)
- MC Version: 1.15.2
- Difficulty: Medium
- Objectives: 3
- Playtime: 1-2 hours
***Changelog for v1.1:
-= Frozen Depths v1.1 Changelog =-
-Replaced 3 placeholders with spawners in the first two areas.
-Balanced the mobs of the last area [Blue Wool] and added 3 new custom mobs. It is harder than before, specially the Wool Box room.
-Added beds to set your spawnpoint at the beginning of Cyan and Blue Wool.
-The charms now work properly on multiplayer.
-Added two easter eggs.
-Added a clarification on the Frozen Monument about the placement of the wools.
-Changed the Death Counter from "sidebar" to "list".
-Filled one of the structures in Light Blue Wool that was hollowed.
-Replaced an unnamed Diamond Chestplate in Blue Wool with a named one.
-Added a bit of lore at the start of Blue Wool to warn the player about the new mobs added.
The CTM Community hosted Mapwreck #1 from September 10th to September 17th
Broken Realm is the first Mapwreck style event, where builders were given an open world and ten days in which to fill it with content. Full of beautiful dungeons, datapack wizardry and custom enchants (via PearUhDox's Cartographer datapack), this desolate isle contains naught but peril and adventure! Can you retrieve the 16 wool and conquer this shattered world?
- Length: Medium - Objectives: 16 required + 29 bonus - Difficulty: Medium - For Minecraft 1.16.2 - Map Type: Open World
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Cosmic Cinders has been released
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My first map Frozen Depths has been released!
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Post uptated with Cycler #2, a very unbalanced map by 24 mapmakers, including myself
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Hello. I have updated the post with the progress of the map and some new pictures. Enjoy!
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New progress update
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Post updated with the progress of the map[/b]
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Hello. I have updated the post with the progress of the map, and some area names. In addition I have written the number of objectives and the size of the areas. These days I am working hard on it. I will keep informing you. Thank you
1
Increíble trabajo. Me encanta el detalle y el esfuerzo que se nota que has puesto en cada mapa. Un tributo excelente! Gracias
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Thank you for your comment!! It means a lot since I am new at mapmaking. If you have any idea or improvement please tell me
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CTM maps are linear or multilinear worlds in which the player's goal is to find and complete the victory monument to finish the map. They are usually composed of several large areas and intersections that communicate these areas as the player progresses in the game. This monument is usually composed of characteristic blocks that you must find inside certain special boxes called Fleecy Boxes. The objectives are usually colored wool or stainted glass blocks, although they can also be other blocks or objects that the Mapmaker considers using.
I am currently working on a map of 16 objectives called "Dark Spell: The Apprentice" that will feature large detailed areas, custom mobs, epic constructions, and even custom Boss Fights with unique mechanics. The work of other mapmakers such as Heliceo, TikaroHD, Sketch, and others, have inspired and encouraged me to create my own CTM map.
Creating a map of this style takes many hours of work, as the mapmaker will first have to have his own ideas on which to rely on to start building the areas, then proceed to create the gameplay and balance the map. All of them are really complex tasks if you want to reach a final result with quality.
Below I will show you some images of the areas that I have built. All the feedback you give me will be well received
Thanks for reading.
This map features 3 different areas, with custom mobs, custom items, and special mechanics.
The map also features PearUhDox's collection of datapacks, "Cartographer", which add new abilities for mobs and items.
- MC Version: 1.16.1
- Difficulty: Medium
- Objectives: 3 required + 3 bonus
- Playtime: 2-4 hours
- Map Version: 1.1 (Final Version)
***Changelog for v1.1:
-= Frozen Depths v1.1 Changelog =-
-Replaced 3 placeholders with spawners in the first two areas.
-Balanced the mobs of the last area [Blue Wool] and added 3 new custom mobs. It is harder than before, specially the Wool Box room.
-Added beds to set your spawnpoint at the beginning of Cyan and Blue Wool.
-The charms now work properly on multiplayer.
-Added two easter eggs.
-Added a clarification on the Frozen Monument about the placement of the wools.
-Changed the Death Counter from "sidebar" to "list".
-Filled one of the structures in Light Blue Wool that was hollowed.
-Replaced an unnamed Diamond Chestplate in Blue Wool with a named one.
-Added a bit of lore at the start of Blue Wool to warn the player about the new mobs added.
(WIP)
Some pictures:
[27-03-2020] - Edit: I have started working with the Nether Update textures
[26-04-2020] - Edit: Orange Wool
Broken Realm is the first Mapwreck style event, where builders were given an open world and ten days in which to fill it with content. Full of beautiful dungeons, datapack wizardry and custom enchants (via PearUhDox's Cartographer datapack), this desolate isle contains naught but peril and adventure! Can you retrieve the 16 wool and conquer this shattered world?
- Length: Medium
- Objectives: 16 required + 29 bonus
- Difficulty: Medium
- For Minecraft 1.16.2
- Map Type: Open World
Download Official Release v1.1 (MC 1.16.2): https://www.dropbox.com/s/q7bug58549niolo/Mapwreck%201%20-%20Broken%20Realm%20v1.1%20for%201.16.2.zip?dl=1
Alternative Download: https://ctmrepository.com/index.php?action=viewMap&id=257