• 0

    posted a message on [ANY] The Adventurenering pack [1.8.1-1.9.5][WIP]
    Make it done NAW. this is....... AMAZING.
    NOTCH FOR U SIR
    :iapprove: :iapprove: :iapprove:
    Posted in: Resource Packs
  • 0

    posted a message on [1.8.1] World Of Minecraft !!
    awesome i cant wait for it to come out im checking this topic out everyday to see if something new
    i just forget to comment sometimes ><"
    argh i just cant wait.......... it looking so EPIC
    Posted in: WIP Mods
  • 0

    posted a message on plz help
    what they said or just use MyCraft preety awesome for installing mods and for removing them
    but u'll to delete u'r minecraft folder (for resources stuff etc) and then have a fresh minecraft
    then use mycraft to install the mods and u can delete em anytime u want..
    Posted in: Mods Discussion
  • 0

    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    AWESOME MOD EVER!

    ill make a banner for your mod if u dont have one just tell me


    edit:
    here's a list of what mods its capable with (tested by me)

    CampCraft
    MarineMod
    millenaire
    PlayerAPI
    SPC
    Rei Minimap
    SmartMoving
    TMI
    Twilight Forest
    Zepllain (wip one)

    ill try more mods and see if its all working :smile.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    some bugs i found in the pre-release:


    i see creeper job.
    if i didnt placed tourchs in time i bet my kingdom was full o' creeper by now.



    enderman work. those are rooms inside the wall?
    enderman spawned inside took some blocks and placed in other
    places, creepers was inside too
    and again i placed tourchs

    those arent a "real bugs" its just some stuff to fix in the generate but in the night time
    i had to kill like 10 spiders becuse the night guards didnt do anything

    so i hope u'll fix those stuff cuz its kinda crazy that creepers may destory u'r castle from
    inside :ohmy.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    Freaking AWESOME omfg. this mod is SO AWESOME i demand u to release 70% of the mod instead 15% cuz of awesomeness reason. nah just kidding take u'r time lol
    but my kingship bar is full what do i do now? i talked to the guy he said that im not redy yet
    and the guild master should prepar me

    help? :L
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1] World Of Minecraft !!
    Godness SAKE i cant help it im checking everyday at least 2 times to see if there are more pics
    and etc :L this mod is gonna be the best mod ever.
    Posted in: WIP Mods
  • 0

    posted a message on Smart Moving
    Quote from Divisor

    This probably has nothing to do with the Smart Moving mod at all:
    • Did you install the latest version of ModLoaderMp?
    • Did you try to run your server with only ModLoaderMp installed?


    i have the unoffial modloadermp for 1.8.1
    umm ill try runing the server without smart moving just modloader mp and ill inform u in a min
    and yea i did started from a fresh copy..

    edit: just tryed with only modloader mp dosnt work
    this is the error not so sure if its the same as the one up


    java.lang.VerifyError: (class: dn, method: a signature: (J)[Ldn;) Incompatible argument to function
    at tk.<init>(SourceFile:30)
    at st.a(SourceFile:38)
    at st.a(SourceFile:25)
    at eh.<init>(SourceFile:146)
    at en.<init>(SourceFile:25)
    at net.minecraft.server.MinecraftServer.a(SourceFile:195)
    at net.minecraft.server.MinecraftServer.c(SourceFile:150)
    at net.minecraft.server.MinecraftServer.run(SourceFile:279)
    at ce.run(SourceFile:417)


    edit 2: omg just noticed i installed ModLoaderMp client on server
    sry that i caused some troubles
    my bad ^^"
    Posted in: Minecraft Mods
  • 0

    posted a message on Smart Moving
    Quote from Divisor

    You seem to be the only one with this problem so far:
    • Minecraft version?
    • Smart Moving mod version?
    • Smart Moving mod installation package?
    • Other installed mods/versions?



    1.8.1
    4.2
    Smart Moving server for modloadermp
    i dont have anyother mods on the server

    btw this error show's to me at the server program thingy..

    my actualy minecraft have modloadermp modloader and smartmoving for modloadermp installed
    Posted in: Minecraft Mods
  • 0

    posted a message on Smart Moving
    cant install this mod on multiplayer i did as it said but i get those erros:


    [SEVERE] Unexpected exception
    java.lang.VerifyError: (class: dn, method: a signature: (J)[Ldn;) Incompatible argument to function
    at tk.<init>(SourceFile:30)
    at st.a(SourceFile:38)
    at st.a(SourceFile:25)
    at eh.<init>(SourceFile:146)
    at en.<init>(SourceFile:25)
    at net.minecraft.server.MinecraftServer.a(SourceFile:195)
    at net.minecraft.server.MinecraftServer.c(SourceFile:150)
    at net.minecraft.server.MinecraftServer.run(SourceFile:279)
    at ce.run(SourceFile:417)

    help?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1] World Of Minecraft !!
    im almost done with the banner but i need a picture for the
    background and i cant find any of this mod, if ill take a picture
    from the video it will look ugly and etc.. so till the mod will release
    i aint gonna apply background

    here's the banner:

    http://i52.tinypic.com/nyah6x.png
    Posted in: WIP Mods
  • 0

    posted a message on [1.8.1] World Of Minecraft !!
    first in reposted :biggrin.gif:
    i wish it will be done.

    shall i try make a banner?
    Posted in: WIP Mods
  • 0

    posted a message on World Of Minecraft ! OMG
    OH MY GOD. NOW THIS IS EPIC
    Posted in: WIP Mods
  • 0

    posted a message on [1.2.5] Titans Revived v1.2.1 - no more crashing
    dosnt work for me
    i install mod loader (latest ver) in the jar
    then i ItemSpriteAPIv2.0 i place all the class files in the jar
    then Titans v4.2-j6+ i take all the the files from "put in minecraft.jar" folder and place into
    minecraft.jar i take everything from "put in resources" folder into the resources folder and
    when i enter minecraft it just says alot of stuff for a sec and then closeing...
    help?
    Posted in: Minecraft Mods
  • 0

    posted a message on idea for a mod called Pirates
    Quote from Arkidillo

    Well, if you create a custom map with "much to explore" and use/create mods that will make the NPC's. Then yes. It is totally plausible.


    i meant that there will be even ships and marine battles like ship aganist a ship and with cannons and etc..
    i might repost the topic with much more details
    Posted in: Requests / Ideas For Mods
  • To post a comment, please .