August Newsletter:
Haven't done one of these in quite a while, but let's talk about Digimobs, and whereabouts the next update is. As I briefly mentioned in my war on stupid people post around two months ago(Re: Wahh mod is dead because no update), my intention for 0.9.9 was to take my time with it, and release it in time as I felt it was complete.
Well, things have changed a little bit.
Recently, my workload has been getting a little bit larger, and this has meant less time for Digimobs. Also, I have begun some long term changes to Digimobs, which also has ended up taking a lot more time to get right than I anticipated. This is mostly in regards to adding ambient sounds to the Digimobs. I know, I know, 6 years later and Digimobs will finally have sounds. Anyway, it's been a lot more tedious converting these to proper formats for Minecraft, and getting one ready for each digimon. Basically what I am saying is that I've had burnout hitting me from a lot of different angles, because I have too many irons in the fire.
What I have decided to do is to finish up what I have, and release a "pre-release" of 0.9.9. Let's face it, there are some bugs that need fixing, and people are pestering me about all the new digimon I keep posting on The Digimobs Twitter. I might as well just go ahead and release what is finished, and then continue working on some of the long term things(like the sounds), as they are finished.
So here's kind of a rough estimate timeline, mostly for all the people saying "Gimme dat Apollomon" to be disappointed with.
Next Saturday, 8-12-17: Digimobs 0.9.9 Pre-Release. The update known as "Angels and Demons" as I've been dubbing it. Featuring an upgrade of a certain feline line, the inclusion of Lilithmon, Ophanimon, and Mastemon. Oh yeah, and the Veedramon line, but that certainly doesn't fit the theme.
And then a certain secret line some fans might enjoy.
A little further out: Inevitable bug fixes to the Pre-Release, most likely featuring some miscellaneous digimon, as well as the inclusion of a full line for Floramon(Thanks to Angelseye for working so diligently on Kiwimon and Deramon specifically).
Even further out: Digimobs 0.9.9(Possibly Pre-Release 2, or maybe a full Release? TBD) Known as the DS Update. As some people have already seen on The Digimobs Twitter page, models for this update are already well under way. These including the featured digimon in the Nintento DS era of digimon games, such as Coronamon's line, the rest of Hyokomon's line, Dracomon's line, and of course the big bad villain Chronomon himself.
Basically what I am saying, is that we're pretty clearly not dead. We already have update plans throughout the rest of the year. It's just going to be a little slower than usual. To combat that, I'm going to hopefully stop trying to plan some large updates, as they never seem to go the way I plan anyway. If and when this mod does die, don't worry. I'll be pretty upfront about it and just say "We're closed".
Also don't worry, we're not popular enough to get a cease and desist letter.
tl;dr version: 0.9.9 Pre-Release next Saturday! I post teasers all over our Twitter Page for those that didn't catch the hint the first two times I linked it!
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Awesome work. I, or should I say We, really appreciate all the effortd that you have put into this. It really makes me happy to see this mod back in a sense, since you know there's a working vesion for 1.7.10 and I think an experimental version for 1.8. But any way, thank you very much.
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There is, in fact quite a few pages of this forum are about the mantaining and porting to 1.10.2, check back a few pages to find the download link
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This. This is what ars needs to bring back the exploration feeling, and also the feeling that you are part of some mage society... or something along the lines. I remember Mithion once mentioning to add back structure generation, because to be honest, I really don't like the idea of spending a point to unlock augmented casting, it just doesn't feel like you acomplished something.
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And how about Reconstructed? I mean, in reference to the Reconstruccion Table
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If your pokemon show this screen, it means that their happiness is at maximum, and that means that they can mega evolve and other friendship related stuff
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It can be under a ceiling, it doesn't need to have a specific height or a specific material, it just needs space for the upgrades if you intend to use them (the pillars and the chalk circle around it).
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Please put your crash reports in a spoiler, it's a sore in the eye to see walls of text. Also the reports seems to have problems with a mob ID (the start says that it's the fairy ID) and I think it's between the touhou items and the custom npcs mod. Correct me if I'm wrong
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A liquid essence pool near a village church!? I have to watch them carefully....
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