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    posted a message on The Herobrine Mod OFFICIAL 3.6
    The mod is not Compable with DivineRPG I tested it out unless I can find out how to switch around the IDs
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    That's good news to hear Xolova I can't wait yea finish 1.2 also show us the trailer of 1.2
    Posted in: Minecraft Mods
  • 0

    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Anyways if yea make the enhancements to make it upto 127 on your mod just let us know
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Xolova I have a question about the NCPs you'll be adding will there be NPCs fighting against each other like factions also will there also be spawn blocks as well to spawn the NPCs on the factions?
    Posted in: Minecraft Mods
  • 0

    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Can you make it soo we can increase the enchantment level from 10 to 10000 on your mod which when I use the create item trying to add enchantments onto the weapon, Tool or armor it only goes upto 10?
    Posted in: Minecraft Mods
  • 0

    posted a message on Offline Problem
    I get the same problem
    Posted in: Java Edition Support
  • 0

    posted a message on Crash save problem
    Still have problems
    Posted in: Java Edition Support
  • 0

    posted a message on Crash save problem
    I've been using backup saves
    Posted in: Java Edition Support
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Question on verson 1.2 on NPCs will there be hostile NPCs and non-hostile NPCs like 2 factions waring against each other?
    Posted in: Minecraft Mods
  • 0

    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Should increase the enchantment level from 10 to 100
    Posted in: Minecraft Mods
  • 0

    posted a message on Risugami's Mods - Updated.
    Still don't see any lightning effects from using the lightning arrows
    Posted in: Minecraft Mods
  • 0

    posted a message on Crash save problem
    When I try to log onto one of my save minecraft games this message shows

    Minecraft has crashed!
    ----------------------
    Minecraft has stopped running because it encountered a problem; Ticking tile entity
    A full error report has been saved to C:\Users\Ken25\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-06_22.12.21-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

    --- BEGIN ERROR REPORT 33b42083 --------
    Full report at:
    C:\Users\Ken25\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-06_22.12.21-server.txt
    Please show that file to Mojang, NOT just this screen!
    Generated 12/6/12 10:12 PM
    -- Head --
    Stacktrace:
    at icbm.jiqi.TLeiDaTai.initiate(TLeiDaTai.java:92)
    at universalelectricity.prefab.tile.TileEntityAdvanced.g(TileEntityAdvanced.java:21)
    at universalelectricity.prefab.tile.TileEntityDisableable.g(TileEntityDisableable.java:17)
    at universalelectricity.prefab.tile.TileEntityElectricityReceiver.g(TileEntityElectricityReceiver.java:21)
    at icbm.jiqi.TLeiDaTai.g(TLeiDaTai.java:100)
    -- Tile entity being ticked --
    Details:
    Name: ICBMLeiDaTai // icbm.jiqi.TLeiDaTai
    Block type: ID #3883 (tile.ICBM Machine // icbm.jiqi.BJiQi)
    Block data value: Unknown? (Got -1)
    Block location: World: (-751,73,-585), Chunk: (at 1,4,7 in -47,-37; contains blocks -752,0,-592 to -737,255,-577), Region: (-2,-2; contains chunks -64,-64 to -33,-33, blocks -1024,0,-1024 to -513,255,-513)
    Stacktrace:
    at xv.h(World.java:2120)
    at in.h(WorldServer.java:473)
    -- Affected level --
    Details:
    Level name: Hannaberg
    All players: 0 total; []
    Chunk stats: ServerChunkCache: 677 Drop: 0
    Level seed: 5964929623294468489
    Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
    Level generator options:
    Level spawn location: World: (28,64,-59), Chunk: (at 12,4,5 in 1,-4; contains blocks 16,0,-64 to 31,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    Level time: 3388081 game time, 5097139 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 179949 (now: false), thunder time: 136491 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
    at fy.run(SourceFile:856)
    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.6.0_37, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    Memory: 234765240 bytes (223 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 2403 (134568 bytes; 0 MB) allocated, 2403 (134568 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 71
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 14 mods loaded, 14 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    mod_Arrows [mod_Arrows] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    DungeonPack [DungeonPack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    BasicComponents [Basic Components] (BasicComponents_v1.1.3.279.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    DivineRPG [DivineRPG] (DivineRPG v1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    LegendaryBeasts [Legendary Beasts] (Forge_LegendaryBeastsAlpha1.4.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    ICBM [ICBM] (ICBM_v0.6.3.71.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    Meteors [Falling Meteors] (Meteors Mod V2.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    necromancy [Necromancy] (necromancy-universal-open_beta_2-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    TwilightForest [The Twilight Forest] (twilightforest-1.13.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 298 (16688 bytes; 0 MB) allocated, 298 (16688 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    java.lang.NullPointerException
    at icbm.jiqi.TLeiDaTai.initiate(TLeiDaTai.java:92)
    at universalelectricity.prefab.tile.TileEntityAdvanced.g(TileEntityAdvanced.java:21)
    at universalelectricity.prefab.tile.TileEntityDisableable.g(TileEntityDisableable.java:17)
    at universalelectricity.prefab.tile.TileEntityElectricityReceiver.g(TileEntityElectricityReceiver.java:21)
    at icbm.jiqi.TLeiDaTai.g(TLeiDaTai.java:100)
    at xv.h(World.java:2120)
    at in.h(WorldServer.java:473)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
    at fy.run(SourceFile:856)
    --- END ERROR REPORT 6fc05fb1 ----------
    Posted in: Java Edition Support
  • 0

    posted a message on Risugami's Mods - Updated.
    One of your Elemental Arrows the Lightning arrow when I use the lightning arrow and when it hits the ground the lightning does not appear for some reason
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] nohero's mods: More Health Enchanted: Beta for Health Loss Issue 1/2/2016
    Was woundering if yea updated the Luck's Blade mod to 1.4.5 yet?
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    I tried to use
    [1.4.4/1.4.5] [SSP/SMP] [V2.6.0] [100,000 Downloads] The Wars Mod

    With DivineRPG mod and when I start minecraft it goes Mojang then the screen goes blank which I know this mod is not compable with DivineRPG mod also is there a way to make it compable with The Wars Mod?
    Posted in: Minecraft Mods
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