Quite good! Looking forward to seeing more. Post a photo of all the tiles you've completed when you get the chance. Your wood, stone, and grass textures are distinguished well, which is excellent, as is your limited color palette. I'd prefer a less blue hue for stone, but that again is hard to judge until everything gets presented together.
Do not get disgruntled by a lack of feedback on these forums. The WIP community is inactive compared to the main Resource Packs section. Keep it up!
This is so terrific, FishyMint. I'm not sure you realize, you are creating the next Wayukian Pack. It is top-tier pixel art that most active users of this forum do not realize existed before with Wayuki and Lilyo, SikkiKala, Levaunt, and Dusty. Once you finish up more terrain tiles and port this thread over to the main Resource Packs section, this untitled pack will be an instant hit. Do you have any in-game pictures to show off?
Very promising stuff! All of your core blocks look wonderful, especially stone/ores! I am glad to see a more traditional pack from you! Really admire your other work but this is much more my style. I will be eagerly awaiting more updates.
That font is absolutely adorable! How did you manage to design a slab serif typeface with such a limited set of pixels? I love how this is turning out. Glad to see your art back on these Forums.
With regards to the GUI, I very much like the menu buttons. I think the crafting and inventory interfaces, however, could benefit from more padding and maybe a bit more decoration.
I hadn't realized the banners were updated. I can tell now. The shapes and colors are subtly different than default.
Some painting ideas: Smaller style - Metro sign, wreath (to hang above door), other kitchen items, like cupboards, maybe pots and pans. As for larger paintings, how about a pixel style boat sailing under a bridge. Or a cityscape - skyscrapers. A street scene, people entering a grocery store with fruits and vegetables laid out in front.
Another thing, is there a way to add biome coloring to flowers, sugar cane, wheat, and other plants? Take a look at red flowers in birch forests, for example. Expanding your CTM and biome-unique textures would be awesome.
Hey! Glad to see this resource pack is still kicking. Any plans to update the banners? Finish off the final few paintings (extra large ones, I believe)? What about some more CTM? I adore the small details of this pack. Pixel Perfection is inseparable from my playing Minecraft.
Since, the "Simple Pack Showdown" thread runs pretty bare, I figured it wise to post these blocks in this location for criticism. Most oddities with color selection are beyond my control, as this competition demands no modification of user-submitted palettes. Any suggestions on how to make doors in this style and at this resolution [16x]? After the other planks and logs, they stand next on the agenda. For that matter, any blocks not yet completed are probably just so because I anticipate they will cause me trouble. So, throw some suggestions at me.
Much thanks in advance,
Matt
Edit: Added poppies, daisies and leaves
Changed glass tile, and included oak log top and door
Below are some ores and refined blocks. Differentiation takes time, which I will soon have significantly less of, as summer work starts Monday. Would people be opposed to having purple lapis? What about purple coal? To which option are you all less opposed? As I texture the rest of 'em I will edit this post. Stay tuned.
Also: I just looked at your door, Angelo, and shivered at the thought of me needing to do mine. So much to do.
Edit: Added iron ore and previously posted grate
Changed emerald shape to be more crystalline
Drew different diamond texture; replaced old with Lapis coloration
Deonyi, that side-grass is not boring! It is sweet! Also, I really like the dark gray pebbles in your gravel. Very efficient design.
I appreciate the advice, Sheep. And additional thanks for your tolerance about the texture similarities.
Below are some improvements made to the bulk terrain file above, which has also been edited. I am very satisfied with the birch block. After many trials - all errors - I think I succeeded. Very much inspired by the actual trees' looks. Great tip, Malcolm5211! Now I need to make sure the rest of the pack fits around it!
Those are funky in an amazing way, iiPod! I fear that the fancy leaves will tile very oddly, though. That grass block is phenomenal, really inventive.
And regarding the use of transparency for water/glass blocks, I would avoid it for the competition go for it.
In other news, I am trying to review which packs I consider inspiring to the textures I am making currently. These three, I determined, are most instrumental:
If you are interested in some thoughts on these creations:
I really like the stylistic consistency that Leostereo made of Squareswept. Overall, this may have been the earliest resource pack of what we might call a simplistic, developed design (that which, I would say, we are each making in this competition).
Dandelion is the work I like to use most when actually playing Minecraft. The reason for this is the colors. They are warm and blend smoothly. I am, after all, using Steelfeathers' palette for the challenge.
Ovo's Rustic, somehow, provided a realistic gaming experience at a resolution that did not make your eyes bleed. Grass appeared tangible in game. Cobblestone looked rough and planks looked rustic. Altogether, Ovo created something which set a mood. I want to do just that with this pack.
This all being said, take a look:
Some recommendations I have already: (1) continue to differentiate wood textures while keeping the colors nice; (2) simplify the ores; (3) get started on furnace and doors afterwards.
Though I might hesitate at calling these blocks simple, they are absolutely stunning, Fishy! Also, a little more detail on that diamond block. Otherwise, these are as perfect as possible.
Edit: Go back to the last page to see what I am talking about!
1
I am so excited to try this out! Any sources of inspiration for you besides Doku? Congrats on a successful second pack launch!
1
Quite good! Looking forward to seeing more. Post a photo of all the tiles you've completed when you get the chance. Your wood, stone, and grass textures are distinguished well, which is excellent, as is your limited color palette. I'd prefer a less blue hue for stone, but that again is hard to judge until everything gets presented together.
Do not get disgruntled by a lack of feedback on these forums. The WIP community is inactive compared to the main Resource Packs section. Keep it up!
0
This is so terrific, FishyMint. I'm not sure you realize, you are creating the next Wayukian Pack. It is top-tier pixel art that most active users of this forum do not realize existed before with Wayuki and Lilyo, SikkiKala, Levaunt, and Dusty. Once you finish up more terrain tiles and port this thread over to the main Resource Packs section, this untitled pack will be an instant hit. Do you have any in-game pictures to show off?
0
Sweet! Any intention to release a 1.12 update with beds and new GUI elements before the big 1.13 release?
0
Wonderful news! Few texture artists have been so reliable! Looking forward to seeing what you come up with for 1.13.
0
Very promising stuff! All of your core blocks look wonderful, especially stone/ores! I am glad to see a more traditional pack from you! Really admire your other work but this is much more my style. I will be eagerly awaiting more updates.
0
That font is absolutely adorable! How did you manage to design a slab serif typeface with such a limited set of pixels? I love how this is turning out. Glad to see your art back on these Forums.
With regards to the GUI, I very much like the menu buttons. I think the crafting and inventory interfaces, however, could benefit from more padding and maybe a bit more decoration.
0
I hadn't realized the banners were updated. I can tell now. The shapes and colors are subtly different than default.
Some painting ideas: Smaller style - Metro sign, wreath (to hang above door), other kitchen items, like cupboards, maybe pots and pans. As for larger paintings, how about a pixel style boat sailing under a bridge. Or a cityscape - skyscrapers. A street scene, people entering a grocery store with fruits and vegetables laid out in front.
Another thing, is there a way to add biome coloring to flowers, sugar cane, wheat, and other plants? Take a look at red flowers in birch forests, for example. Expanding your CTM and biome-unique textures would be awesome.
0
Sheep,
Hey! Glad to see this resource pack is still kicking. Any plans to update the banners? Finish off the final few paintings (extra large ones, I believe)? What about some more CTM? I adore the small details of this pack. Pixel Perfection is inseparable from my playing Minecraft.
Best,
Matt
2
Hooray! Pretty flowers are blossoming everywhere. Left to do are some ore blocks, nether features, and a host of wood tiles.
Edit: Added gravel and oak leaves; updated side and tall grasses
7
Since, the "Simple Pack Showdown" thread runs pretty bare, I figured it wise to post these blocks in this location for criticism. Most oddities with color selection are beyond my control, as this competition demands no modification of user-submitted palettes. Any suggestions on how to make doors in this style and at this resolution [16x]? After the other planks and logs, they stand next on the agenda. For that matter, any blocks not yet completed are probably just so because I anticipate they will cause me trouble. So, throw some suggestions at me.
Much thanks in advance,
Matt
Edit: Added poppies, daisies and leaves
7
Below are some ores and refined blocks. Differentiation takes time, which I will soon have significantly less of, as summer work starts Monday. Would people be opposed to having purple lapis? What about purple coal? To which option are you all less opposed? As I texture the rest of 'em I will edit this post. Stay tuned.
Also: I just looked at your door, Angelo, and shivered at the thought of me needing to do mine. So much to do.
Edit: Added iron ore and previously posted grate
3
I appreciate the advice, Sheep. And additional thanks for your tolerance about the texture similarities.
Below are some improvements made to the bulk terrain file above, which has also been edited. I am very satisfied with the birch block. After many trials - all errors - I think I succeeded. Very much inspired by the actual trees' looks. Great tip, Malcolm5211! Now I need to make sure the rest of the pack fits around it!
4
In other news, I am trying to review which packs I consider inspiring to the textures I am making currently. These three, I determined, are most instrumental:
If you are interested in some thoughts on these creations:
Dandelion is the work I like to use most when actually playing Minecraft. The reason for this is the colors. They are warm and blend smoothly. I am, after all, using Steelfeathers' palette for the challenge.
Ovo's Rustic, somehow, provided a realistic gaming experience at a resolution that did not make your eyes bleed. Grass appeared tangible in game. Cobblestone looked rough and planks looked rustic. Altogether, Ovo created something which set a mood. I want to do just that with this pack.
This all being said, take a look:
Some recommendations I have already: (1) continue to differentiate wood textures while keeping the colors nice; (2) simplify the ores; (3) get started on furnace and doors afterwards.
Now, what do you have to say? Sincerely, Matt.
Edit: Fixed tiling of sand
0
Though I might hesitate at calling these blocks simple, they are absolutely stunning, Fishy! Also, a little more detail on that diamond block. Otherwise, these are as perfect as possible.