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Aug 7, 2013Everybody was having a disease that made them slowly rot to bones.Posted in: General Off Topic
It was caused by this big runic circle somehow, I was unaffected as I was under this blanket that was apparently the protection I need.
Then suddenly...the blanket vanished,and I saw my flesh slowly rot away.
I woke up after that....It was scary but weird. ;_;
Aug 2, 2013Posted in: General Off Topic
Welcome Meldrix,this is the Minecraft Forums or for us...'home'. Do enjoy your stay with us.Quote from Meldrix
I'm so confused. So just hey. It's me from a long long time ago.
I'm 13 my real name is Ruben [REDACTED]. I like SCP and the Source engine. I'm currently making a map for a friend but that's not really relevant. Yep.
Also fellow forumer,Dr [DATA EXPUNGED] is waiting for you at site [REDACTED].He has some important matters to discuss with you.
Jul 29, 2013MQhelper posted a message on MobTalker2 - Write your own adventure stories [Dev paused]Posted in: WIP Mods
Thanks! Found it while I was busy searching for other anime art.Quote from Razor_Blade_Swift
lol MQhelper nice ashe pic (least it reminds me of her from League)
I found some art for interacting with Andr.Quote from Chimaine
We added a screenshot as a peek how MobTalker2 will look at default
Yeah, we're sorry for that.
Like we stated in the main post we will enable all vanilla creatures eventually. But work focus right now is on MobTalker2 itself, rather then converting those creatures.
Here is a list of what creatures will be in the standart MobTalker2 pack, and which will require extra conversion work.
Would you consider adding these into your Mobtalker 2 once you can implement Andr into it?
EDIT: Forgot to add this extra picture of Andr. She looks cute wearing glasses. :3
May 31, 2013Posted in: Minecraft Mods
If you weren't too lazy,you would find a link to the new thread from the previous posts.Quote from RagingGeko
I can't seem to be able to download the mod or script files, it comes up with a message saying the account you tried downloading from is not genuine or something, it says i need to contact the owner so yeah, that's what i'm doing. Please fix it. This is an awesome mod from what I've seen in videos.
May 27, 2013MQhelper posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]Posted in: Minecraft Mods
Oh dear,I'm sorry if I did not read it properly.
Thanks for the reply though,it really helps.
May 25, 2013MQhelper posted a message on MoreCraft: The Vanilla-Enhancing Expansion Mod! (v4.2.1)Wow! The armor design/texture looks sweet! I'll try this outPosted in: Minecraft Mods
- To post a comment, please login.
Feb 16, 2013jkush321 posted a message on [1.5.1] The Flash Light Mod - Realistic Flashlights In Minecraft!Posted in: Minecraft Mods
Version 2 of this mod is in the works, but until then enjoy the 1.5.1 version of the Flashlight Mod!
The Flash Light Mod is an epic, new mod that adds dynamic flash lights to the game!
Introductory video: (Mod reviews are always welcome! )
Featured Mod Review
To install this mod, you need to install ForgeModLoader into your minecraft.jar file. You can get that from here...
Next you need to download the zip file from this post and put it directly into your ".minecraft/mods" folder. If that folder doesn't exist just create it.
To turn the flashlight on/off, just right click!
If you like this mod, please give it a diamond and tell your friends! If you love this mod please give it a favorite!
If you like the mod, please show it some love on Planet Minecraft http://www.planetmin...s-in-minecraft/
Optional HD Textures by supra107Link: http://adf.ly/1nu4Z1
1. Open the mod .zip file
2. Throw the new folder to replace the old one
3. Textures are installed now.
Apr 17, 2012baseball435 posted a message on [1.3.2] Sky House [Over 28k Downloads!] [Updated From 1.2.5] [Version 2.1]Posted in: Minecraft ModsSky houseversion: 2.1Author: Baseball435Website: http://www.palaceofcode.com/
Sky House is a mod created by baseball435 where just by the click of a button, you can have an instant house floating over minecraft. The mod allows you to craft a block where when clicked, it automatically generates a house complex in the sky for you.
Thank you for almost 28,000 downloads!!
Want To Make Mods?:
If you are interested in making mods like these, hop over to my website by going here where you can ask questions and learn from tutorials!
Review By IpodMail!
Review By SCMowns
Review by ScorpioDan:
Older Version:Vdeo by TheWaffleBombs:
Another Video By SimpleTreats:
Item Id: (Blocks are also in creative tab)
228 - Skyblock
230 - Diamond Present
231 - Blaze Present
232 - Glass Present
233 - Cobble Present
View From Below:
Enchantment and Potion Room:
Mod Loader is required for this mod.
To Use The Trampoline Block You Must Walk Over It, Not Jump.
-Update to Minecraft version 1.3.2
-Added blocks to the creative tab
-Recipe Is More Expensive
-Redid The Enchantment/Potion Room
This mod, Sky House by the terms of http://www.minecraft.net/copyright.jsp is sole property of the Mod author, Baseball435 or Baseball4355. By default it may only be distributed on minecraftforums.net, mcmodcenter.net. It may only be mirrored or reposted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission.
Jun 1, 2011Draake posted a message on [1.5.0][SSP/SMP] BetterSound Mod (BSM) [Alpha-v0.0.16]Posted in: Minecraft Mods
Edit: Check out the Sound Filters mod by Tmtravlr.
Edit2: Or check out the Sound Physics mod by sonicether.
This mod adds reverberation effects to different environments and an attenuation mechanic to all blocks. All of this allows for sound-proof rooms, reverberating booms from a hovering ghast, and most importantly: eliminating the ever present moan from that zombie eight solid blocks below you!
This mod requires all users to update the lwjgl files installed with Minecraft in order to enable usage of these audio effects (instructions below).
I recommend creating a backup of the minecraft 'bin' folder first!
- Update to the latest LWJGL release or nothing will work. (Note: once these steps are completed they do not need to be repeated when updating BSM or Minecraft unless you use the "Force Update" option from the launcher).
- Download the latest LWJGL release for your operating system here (or at lwjgl.org).
- Extract/copy the contents of the zip file to the 'bin' folder located in the main minecraft directory.
- Download the latest Better Sound Mod version zip-file here (or directly below) and copy all of the class files to 'Minecraft.jar' with your preferred archive program.
- Delete the 'META-INF' folder located in 'Minecraft.jar' if you haven't already done so.
- Alpha v0.0.15 [1.5.0]
- Updated to Minecraft v1.5.0.
- Alpha v0.0.15 [1.4.6/1.4.7]
- Updated to Minecraft v1.4.6/1.4.7.
- Alpha v0.0.14 [1.4.5]
- Updated to Minecraft v1.4.5.
- Alpha v0.0.13 [1.3.2]
- Updated to Minecraft v1.3.2.
- Alpha v0.0.12b [1.3.1]
- Fixed a bug that would cause the client to randomly freeze.
- Fixed echo's being improperly attenuated while in the nether/end.
- Alpha v0.0.12a [1.3.1]
- Fixed sounds not being fully attenuated by blocks.
- Alpha v0.0.12 [1.3.1]
- Updated to Minecraft v1.3.1.
- Block geometry is now taken into account when calculating attenuation.
- Added a xml config file for setting custom block values.
- Alpha v0.0.11 [1.2.5]
- Should now be innately compatible with Minecraft Forge (at least for now).
- Alpha v0.0.10 [1.2.5]
- Sources once again have their gain reduced to simulate lowpass filtering on clients that do not support it.
- Juke Box sound sources are now centered within the block.
- Minor performance optimizations.
- The debug overlay (F3) now better reflects the sound systems resource usage.
- Alpha v0.0.9b [1.2.5]
- Updated to Minecraft v1.2.5.
- Fixed a bug where doors would not properly attenuate sound depending on their orientation.
- Alpha v0.0.8 [1.2.3]
- Updated to Minecraft v1.2.3.
- Alpha v0.0.7 [1.1]
- Fixed a bug related to thread synchronization.
- Alpha v0.0.6 [1.1]
- Reverberations in The End and Nether are now permanently unattenuated by blocks.
- This is just a temporary measure until terrain based reverberation effects are re-enabled.
- Liquids attenuate sound significantly more than before.
- Alpha v0.0.5 [1.1]
- Minor optimizations and changes to help with compatibility with other mods.
- Alpha v0.0.4 [1.1]
- Fixed sounds not properly updating when a block is placed/removed.
- Removed experimental/unused code (which was causing performance issues).
- Alpha v0.0.3 [1.1]
- Minor changes to help with compatibility with other mods.
- Alpha v0.0.2 [1.1]
- "The End" now has a reverberation effect by default.
- Alpha v0.0.1 [1.1]
- Terrain based reverberation effects are disabled for the moment.
- The underwater and default nether reverberation effects are still present.
- Initial re-release.
AudioMod: Yes. Install BSM after AudioMod.
Minecraft Forge: No (for now). Installing BSM after Forge will (mostly) work, but may cause crashes/irregularities with certain mods installed.
GLSL Shaders: Yes.
Dec 3, 2012KuroNeko87 posted a message on [1.7.10 - 1.8] littleMaidMob Final versions!!! Updated April 14, 2016Posted in: Minecraft Mods
Welcome to the unofficial littleMaidMob thread!
★★★★★★★★★★★★What is littleMaidMob?★★★★★★★★★★★★
littleMaidMob is a mod created by the users of 2ch and later hosted in the Japanese minecraft forum minecraftuser.jpIt adds a (tameable) mob called the Little Maid, who can do a lot of stuff for you!
★★★★★★★★★★★★ Permissions ★★★★★★★★★★★★
For EBLib and LittlemaidmobNX (1.8)
original thread (Japanese) [1.6.2]littleMaidMob ＆ イカトリテイム他
1.7.X versions are updated and maintained by EMB40 here!
1.8.X versions are updated and maintained by elise_blacklab here!
Thank you all for everything you do!
★★★★★★★★★★★★ Github ★★★★★★★★★★★★
The source code is available on github I welcome pull requests that can help me fix current issues.
Please use the Githhub bug tracker to report any bugs.
★★★★★★★★★★★★ Soundpack ★★★★★★★★★★★★
By default, LMM has ghast sounds. In order to have a better experience, download and install the soundpack.
To install the soundpack, simply download it and unzip it in the Mods folder. overwrite the old folder.
★★★★★★★★★★★★ Installation ★★★★★★★★★★★★
1- Install Forge
2- drop LittlemaidMob 1.7.X 0.0.8 to mods folder.
3- unzip contents of soundpack in mods folder, overwr when asked
1.6.4 and Below
1- Install Forge
2- put MMMLib-1_X_X-X.zip and littleMaidMob-1_X_X-X.zip in mods folder.
3- (Optional) Unzip the contents of the soundpack and copy the assets folder into your %appdata%/.minecraft/asssets/virtual/legacy/sound/. or
★★★★★★★★★★★★ SMP Support ★★★★★★★★★★★★
The mod is fully compatible to use in a SMP, just simple tweaks in the config are necessary.Open the config file mod_LMM_littleMaidMob.cfg located in your config folder and changecheckOwnerName=false to checkOwnerName=true
★★★★★★★★★★★★ Downloads ★★★★★★★★★★★★
Click on "View All' And grab the latest Version
GET MMMLib HERE(Not required for 1.7.x Here for archive purposes)
1.6.4 and older need both files.
There's an unofficial 1.6.4 version by Yarrmateys in this post.http://www.minecraft...0#entry27262675 Seems to be working fine.
Older Versions Here:https://www.mediafir...n/LittleMaidMob
★★★★★★★★★★★★ The Contract ★★★★★★★★★★★★
You can tame wild maids like wolves.Hold cake and right click, then they became contracted.The contracted maid is dressed herself with white brim (hair accessory).-Maids are tidy mobs !The maid mobs collect dropped items.-Maids are made of sugar, cocoa and something amorphous.Drop items has been changed.-Maids skirt are full of dreams.Maid inventory (named "inside skirt") is open when you right clickthe contracted maid without special items (sugar, feather or something).-Give me Sugar !When you hold the sugar, maids come across to you and ask you to give it.Each time you give her sugar, her waiting mode and activated mode is switched.When some certain items are placed at the left upper slot of maid inventory,the maid changed into special activated mode (see below).In addition, 0.5 heart recovers per 1 sugar.-Contraction needs considerationContraction period is 7 days in the game, and 1 sugar let you extend another 7 days.If you place the sugars in the maid inventory, the contraction periods are automatically extended.When you forgot her salary, maid gets into strike, until you give her another cake once more.Maid in strike remains and never despawn. Pictured: maid on strike!
★★★★★★★★★★★★★★ Colors ★★★★★★★★★★★★★★
After forming a contract with your maid, you are able to change her hair color and some other features by right-clicking her with dye. Maids are available in all sixteen minecraft colors!
By placing certain items in the first slot of the maid's inventory and giving her sugar, different modes will trigger:
When maids have nothing better to do, you can give her sugar without having any of the special items in the fist slot and it will set wait mode. The maid will stay in the same spot and it will not move
Every newly contracted maid will be in this mode. Escorts will follow you around and pick up any items it detects.
Just place any sword in the first slot of the maid's inventory and give her some sugar. Fencers will attack any HOSTILE entity near you. Damage taken by the maid is restored by giving her sugar in her inventory. Illustration by: Culter（クルター）
Place a bow on the maid's inventory first slot and activate archer mode by giving her sugar. Archer's aim is comparable to that of skeletons in the game. Archers will attack Hostile mobs. Arrows will be consumed when shooting so remember to stock your archer with arrows in her inventory.
Axe on first slot. Bloodsuckers will attack any entity deemed neutral (sheep, pig, chicken, cow) or hostile (mobs) To change which entities are neutral/hostile just right-click your little maid with a book (will be consumed on use) and a GUI will pop up to let you change the settings.
Shears on first slot, the maid will shear wool of nearby sheep.Also, maids in ripper mode will stop nearby creepers from detonating,!
Give your maid some TNT and right click her with some sugar to place her in Demo mode. Maids in demolisher mode will act as a creeper and explode when they are hit. The intensity of the explosion depends on how much TNT she has.
Only available at night or in dark areas. By placing torches on the first slot and activating her, the maid will go into torcher mode and place torches around you, providing some light.
Maids can cook! By placing coal/charcoal on the maid's first slot and giving her sugar, you will be activating cooking mode. In cooking mode, the maid will cook any raw meats, potatoes, or ore placed in her inventory. She will stay by the furnace until everything gets cooked or smelted.
By placing splash potions or cooked food on the maid's first slot and giving her sugar, Healer mode will be activated. In healer mode, the maid will follow you and heal you/ feed you when your health/hunger is low.
Give your maids some water bottles and some alchemy materials (spider eye, nether warts, etc.) and they will make potions for you! Remember to click her with sugar to activate the mode.
Right click your maid with a feather to place her in freedom mode. Your maid will keep the previous mode, but it will also include freedom. Maids in freedom roam freely in a small area without despawning or teleporting to you. Also, maids in freedom mode in snowy biomes will throw snowballs at each other!
You can place a redstone torch on the ground and right click your freedom maid with some redstone dust and it will make her stand post on the block the redstone torch is placed in. Good for placing guards near entrances!
Placing a clock in the maid inventory allows her announce the time inside the game.It is necessary to add certain voices and configure the .cfg files to work this function.Some new parameters are added for voice. *Only available if you downloaded and installed the soundpack.
If you want to "force" your maid to follow you somewhere, simply right click her with some string and walk wherever you want, your maid will follow!
Right click your maid with a saddle and it will make her sit in your head.
Remember to keep sugar in your maid's inventory!!
Having trouble finding maids?!?
If you have enable spawn egg true in your configs, you can use this recipe to craft a spawn egg.
(Has to be enabled in the config)
★★★★★★★★★★★★ Satisfied Players ★★★★★★★★★★★★
★★★★★★★★★★★★ Media ★★★★★★★★★★★★
littleMaidMob fanart gallery
<a href="http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287042"><img src='http://i.imgur.com/7tVTIOF.png' /></a>
★★★★★★★★★★★★ Credits ★★★★★★★★★★★★
All credits for this mod go to MMM and the other devs and people that made this mod possible in the minecraftuser.jp forum! Without them we wouldn't have these moeballs with us.
Thank you everyone who has given me their support in this thread and helped me help others while I am away! This mod stays alive thanks to all of you!
★★★★★★★★★★★★ Disclaimer ★★★★★★★★★★★★
I do NOT claim in any way ownership over this mod. This thread's sole purpose is to share this awesome mod with the English-speaking community.*If you find any incompatibilities with any other mod, let me know so i can note it. Also remember I am not the developer of this mod so I can not help with any technical info or support. You can post your crashlog and see if anyone can help, I will do my best to help, or relay the crash to the Japanese forum. When posting your crashlog please use spoilers or pastebin.
Artwork used in this thread comes from http://dic.nicovideo.jp/b/a/littlemaidmob/91-
Jul 27, 2013Chimaine posted a message on MobTalker2 - Write your own adventure stories [Dev paused]MobTalker2 - Writing Visual Novels for MinecraftPosted in: WIP Mods
MobTalker2 lets you transform Minecraft into a Visual Novel styled Adventure Game.
This is a WIP mod. While already functional at its core, features may still be missing.
Current version: None. Development is paused until April/May.
Note: MobTalker2 requires Java 7. If your Minecraft crashes after installing MobTalker2, you're most likely still running it with Java 6, a problem common to Macs.
For tutorials and references visit our Wiki!
MobTalker2 has its own forums where you can find scripts written by others and get help with writing your own.
Follow MobTalker2 on Twitter for the latest news and updates!
Frequently Asked Questions
When I right click a mob with the MobTalker, nothing happens!
That is because there are no default scripts for MobTalker2. This mod is only a tool for script authors that write those scripts. You will need to download a script pack made by others users of MobTalker2.
Currently there is no site where those are collected, but keep an eye on this thread. There are already some users who share their scripts.
I installed some scripts but MobTalker2 won't recognize them!
Make sure you placed them inside a folder in Minecraft's resourcepack folder, named them correctly and have a correct MobTalker2.pack file.
Will creatures from other Mods work with MobTalker2?
Yes, eventually. There are plans to provide a mechanism that will make it possible to interact with any mob you want.
Why do some of Minecraft's mobs not work with MobTalker2?
Short answer: They will, eventually.
Long, technical answer:
Minecraft has two ways to handle AI. At the beginning, it was hardcoded for each mob and you could only change it if you messed with Minecraft's code.
Since some time now, there are also AI tasks that are easily modified without modifying Minecraft's code. Sadly, not every mob in Minecraft uses this system.
Rewriting those mobs for the new AI system is tiresome, takes a long time and is prone to error since you have to mirror the previous behavior as close as possible. It can also cause incompatibilities with other Mods that relay on the old behavior/code or modify those classes themselves.
Eventually, these rewrites will be provided as seperate plugins for MobTalker2.
Will there be releases of MobTalker2 for older Minecraft releases (like 1.5)?
Sadly, most likely not. We just do not have the time required for backporting certain features.
- Introduce an animation system for sprites and textures.
- Let scripts alter the design of the player's interaction GUI.
- Expand interactions beyond conversations, letting scrips define AI behavior.
- Enable all Minecraft mobs with the new AI system for interactions.
- Interactions with Villagers
- Backport the AI for the following mobs from Minecraft 1.8 to 1.7 so they can be used in MobTalker2: Ghast, Slimes, Silverfish, Spiders, Squids
- Introduce events for certain things in scripts.
- Introduce a new script type that loads with worlds and interacts with them.
I found a bug!
For information on how to report bugs, see our wiki.
Thank you so much!
Support MobTalker2's development and buy us a coffee!
If you want to make a mod spotlight about MobTalker2, feel free to contact us! We would like to talk with you about it first before you start reviewing it
MobTalker2 contacts www.mobtalker.net to check for updates. No information is sent to a remote service. It also downloads additional files that include libraries and/or configuration files needed to run MobTalker2.
Review our license here!
Nov 25, 2014Posted in: Minecraft Mods
This mod brings snowflakes in any Minecraft GUI.
It's rewrite of my very old project.
- configurable snowflake count
- configurable GUI list
- snowflakes rotation
- snowflakes avoid mouse
- it's awesome
ModPack policy: free to use.
Github repo: HERE
MinecraftForge forums link: HERE
I'm lazy and I want to download it now:
[1.7.10] SnowTime-1.0.1 (Adfly)
Jan 29, 2014Posted in: Minecraft Mods
NOTE - now updated to 1.7.10!
Build Faster V2 1.7.10
Build Faster! V2 (beta)
Now bigger and (hopefullly) better! With Copy and Paste!
Eight new tools to make your creative life easier.
You'll find the new tools on their own tab in creative.
Copy and paste whatever you want! Small things...
... and big things!
Place a long row of blocks at once!
Place blocks in mid air!!
Replace all blocks of one type with another one!!!!
Add an extra row to the top of curved walls with a single click!!!
Download from here:
Warning - this is still beta. It works, but might still have serious bugs I haven't found yet. Backup your saves!
I am furiously converting it to 1.7.10 as fast as I can, it might take a while. Then to 1.8 when Forge gets updated (might be even longer...)
How to use:
You'll find the new tools on their own tab in creative.
For the instant tools (wands, sceptre, orb):
- Put the tool in your hotbar, and put the block you want to place in the slot to the right. (blank slot places air)
The number of tools controls how many blocks you place at once (eg a stack of 8 wands will place 8 blocks at once).
Hold control and scroll the mousewheel to change the stack size quickly.
Right click to place. Left click to undo (up to 5x).
Hold control while clicking to allow diagonal lines / diagonal filling.
- For the powerup tools (Staff tools):
Select a Staff and place it in your hotbar
Right click on a structure to select your target; then right click to drag around. Right click again to stop dragging, left click to cancel selection. Rotate and Flip possible too (CTRL + mousewheel, CTRL + right click).
Hold right button down to move, copy, or delete the selection at the current location.
Hold left button down to undo.
Use the Boundary Claw if necessary to control which blocks you select.
- Warning - this is still beta. It works, but might still have serious bugs I haven't found yet. Backup your saves!
Just in case you're interested...
Apr 11, 2012Update:Posted in: Forum Discussion & Info
With the recent forum software upgrade, the title system is a little bit different. For one, any title you unlock will be available for use from that point on. With that in mind, any hidden title you earn will be usable at any point, not just for the specific post count it shows for. That also means that when you get to that specific post count for a hidden title, it will stay beyond that post count, rather than revert back to the previous title. While we could have simply removed the hidden ranks due to the new system, we decided to keep them in place at the same post counts to unlock.
The update to post ranks is finally here! Sorry to take so long on that. It was a bit difficult trying to keep most of them the same, add new ones, and still keep things on a fairly steady title change scale. Oh, and laziness.
First off, Pig Tamer is not the final title anymore! In fact, it's just been flat out removed. It was placed there before because at the time, we only had one person even close to it. Now that so many are passed it, it's not really needed as a placeholder anymore. There are now far more ranks after 5000, and a few minor tweaks to some lower ranks. There's been a few new hidden ranks added as well. For now, we'll wait until people find them before added them to the spoiler'd list.
(Once you get past the post number mentioned, you have that title until you reach the next number)
0 - Newbie
1 - Newly Spawned
2 - Out of the Water
10 - Tree Puncher
40 - Carpenter
70 - Stone Miner
100 - Coal Miner
150 - Zombie Killer
250 - Iron Miner
350 - Gold Miner
500 - Redstone Miner
700 - Diamond Miner
900 - Lapis Lazuli Collector
1200 - Obsidian Miner
1500 - Void Walker
2000 - Nether Resident
2500 - Ghast Hunter
3000 - Glowstone Miner
4000 - Blaze Extinguisher
5000 - Portal Expert
5556 - Creeper Destroyer
6500 - End Dweller
8000 - Enderman Ender
10000 - Enderdragon Slayer
15000 - Farlander
20000 - Beyond the Horizon
42 - The answer to life, the universe and everything
64 - Full stack
314 - Mathematical Dessert
404 - ERROR 404: User Not Found
413 - Stuck at Home
666 - Mark of the Beast
1337 - IRC HACKER
2001 - A Space Odyssey
5555 - Creeper
9001 - Over Nine Thousand
9999 - Dragon Egg
Dec 20, 2012SCMowns posted a message on [1.5.2 All Mods] [SSP/LAN] Mob Talker & Cute Mob Models! Achievements! DEVELOPMENT ENDED.Posted in: Minecraft ModsDevelopment has ended with this mod, there is a new owner! Check out his updates!
*Old Post (1.5.2)*
Hello, my name is Steven (SCMowns) and I have updated Mob Talker unofficially. I am not the real creator, and I do not take any credit apart of this mod, I just simply updated the mod to Minecraft 1.5.2 Once the mod creator begins to work on his thread I will dis-continue my unofficial updates.
Introduction:This mod transform Minecraft from a Sandbox game into a Japanese style AVG! You are able to interact with hostile Minecraft mobs like never before. With customizable scripts you can create your own little interaction!
You can become friends with hostile mobs by interacting with them! It truly depends on how you write your script!
My Video: ( review / tutorial )How to craft the Mob Talker:
Old Versions:Requires Modloader1.5.2 (or forge 1.5.2)
You need to download the default scripts!
** SCRIPTS **Select your language!
** Installation **
1.Install ModLoader correctly
3.Choose one script file.(You can only choose one but you can merge them yourself.)
4.open SCMowns_MobTalker.zip and drag all of the class files inside your minecraft.jar
5.Install the script file.Simply overwrite the /resource/ folder with the one inside zip file.
6.Check if the /resource/mobTalker_script/ was created.
7.Run the game and enjoy!
Or watch my tutorial in my video! (outdated)** Config File **After running the mod once,the mobTalker_Config.cfg will be created in /config/
You can open it with a text editor.
The speed of showing dialogue characters.
0 means immediate. The LARGER the value, the slower the speed.
The Item ID of MobTalker
My change log/bugs:Version 1.4
- Updated to Minecraft 1.5.2
- I needed to edit a Base Class for this update, The class was "RenderEngine.java" (If you install a mod that uses that class, then this mod will crash your game.
- Fixed tons of errors, and some bugs with the mob talker item
- Removed Achievements for now. They will be back in Version 1.5
- Forge version will be worked on. (SMP)
- Installation changed. You can no longer place the zip in your mods folder, it will need to be directly added to your minecraft.jar
- BUG: using the #FACE command only works when it's not first in a script, i.e. it only works if there's some dialogue before it.
- Updated to Minecraft 1.4.7
- Added Achievement "Lets Talk"
- Added Achievement "No Time to Talk!"
- Added Achievement "I Hate Spiders"
- Added Achievement "I'm not getting Distracted!"
- Added Achievement "Not my Brain!"
- Added Achievement "So Gooey!"
- Added Achievement "She hit me First!"
- Added Achievement "She had a Blaze Rod?"
- Added Achievement "She was Hot! Get it..."
- Added Achievement "This was her Tear =("
- Updated to Minecraft 1.4.6
- Fixed Mob Talker Item crafting
Disclaimer: This mod is NOT compatible with Mob Talker, I will try to make a patch.Info:This mod will override most of all of Minecraft's hostile mobs with cute models. These models are replicas of the characters from Mob talker. Both these mods don't work together at the moment, But I will try to make a patch soon =)
- Updated Mob Talker to Minecraft 1.4.5
Download(s):This mod requires modloader!
Change Log & Known issues:Version 1.2
- Updated to Minecraft 1.5.2
- *Bug* Skeleton's hat glitches. Will be fixed in version 1.3
- Updated to Minecraft 1.5
- Updated the mod from 1.4.5 to 1.4.7
- Skeleton's animation won't work, I disabled it due to errors. I will fix it in the next update.
Thank you for the
Again, this thread will be discontinue once the original modder begins to work on it.
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