• 0

    posted a message on Minecon 2013 Set For the US East Coast, Details To Follow
    PLEASE BE IN NY. ITS THE BIG APPLE AND HAS A LOT FOR PEOPLE TO DO THERE!
    Posted in: Minecraft News
  • 0

    posted a message on COUNT TO 100,000,000 FOR A WORLD RECORD!
    18239
    Posted in: Forum Games
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    posted a message on Anime Fans VS Non-Anime Fans
    1
    Posted in: Forum Games
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    posted a message on COUNT TO 100,000,000 FOR A WORLD RECORD!
    18226
    Posted in: Forum Games
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    posted a message on hello looking for fun minecrafter

    .

    Posted in: Server Recruitment
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    posted a message on COUNT TO 100,000,000 FOR A WORLD RECORD!
    18200!
    Posted in: Forum Games
  • 0

    posted a message on Minecon 2013 Set For the US East Coast, Details To Follow
    I live in NJ I WILL MAKE IT IF ITS THE LAST THING I DO IF ITS IN NEW YORK. (I need it to be in NY :,( i never go anywhere convention related.
    Posted in: Minecraft News
  • 0

    posted a message on hello looking for fun minecrafter
    yo. You down for some survival and hungergames? i was about to post something like this and because i would like to get my channel off its feet.
    Posted in: Server Recruitment
  • 1

    posted a message on Minecon Location 2014
    Sorry to say but minecon is not up to you all :/ Its up to mojang. sorry to say that but its true :/
    Posted in: Not Minecon 2013
  • 0

    posted a message on Hitman Reborn
    I would like to see a mod of the anime hitman reborn. If you know what it is you will know what im talking about. I would like to see tsuna's gloves(second version with vongola sky ring). If possible like some different things such as dying will pills that activate an effect called dying will/ hyper dying will. It would give the ability for flying and stronger attacks. it would also be cool to have almost like a flame on your head that you can edit for different colors(such as tsuna's flame, habari's flame, basil's flame ECT.)
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to C:\Users\MousesHouse\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-02_13.55.33-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT c36e1e71 --------
    Full report at:
    C:\Users\MousesHouse\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-02_13.55.33-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 1/2/13 1:55 PM

    -- System Details --
    Details:
    Minecraft Version: 1.4.6
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 720313096 bytes (686 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms1024m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.25 FML v4.6.17.515 Minecraft Forge 6.5.0.489 Optifine OptiFine_1.4.6_HD_U_A2 5 mods loaded, 5 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_TooManyItems [mod_TooManyItems] (TooManyItems2012_12_26_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    DivineRPG [DivineRPG] (DivineRPG1.2.3 (2).jar) Unloaded->Constructed->Pre-initialized->Errored
    LWJGL: 2.4.2
    OpenGL: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Sphax PureBDCraft 64x MC14 (1).zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.IllegalArgumentException: Slot 200 is already occupied by [email protected] when adding [email protected]
    at amq.<init>(Block.java:324)
    at amq.<init>(Block.java:357)
    at xolova.blued00r.divinerpg.blocks.BlockXolovonStone.<init>(BlockXolovonStone.java:14)
    at xolova.blued00r.divinerpg.DivineRPG.load(DivineRPG.java:2947)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:483)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:456)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 8e6a8d41 ----------

    Thats what i get when i run the game with the .jar in my mods folder in magic launcher
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    i cant install it for some reason...i am using the right version and forge also NEI. It wont really work
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Wow this is one of the best mods i have ever seen! When i can, i will record a mod showcase and a lp of it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8][SMP] Gun Customization | 1000+ guns | Gun Customization III is on it's way
    Installation? i dont see it on the post and this mod really looks good
    Posted in: Minecraft Mods
  • 0

    posted a message on Combat+ Mod for 1.4.2 (SSP) (SMP)
    Will this be updated to 1.4.5?
    Posted in: Minecraft Mods
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