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    posted a message on Enigma: a tool for deobfuscation of Java bytecode

    Switching to Java 7 fixed the first error, it seems my copy of Java 8 doesn`t enjoy working with Enigma somewhy.

    Posted in: Minecraft Tools
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    posted a message on Enigma: a tool for deobfuscation of Java bytecode
    Oh, that`s a good idea! Will try, thank you very much!!!
    Posted in: Minecraft Tools
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    posted a message on Enigma: a tool for deobfuscation of Java bytecode

    Seems to be Java error then... Oh great... Anyways, thank you very much for your help, at least now I know Enigma is ok. Will continue to search for the source of trouble.

    Posted in: Minecraft Tools
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    posted a message on Enigma: a tool for deobfuscation of Java bytecode

    Java 8 update 74, tried Enigma 0.10.3, 0.10.4. Get some kind of error (screenshot is in attachments) on startup and abovementioned error on mappings opening.


    Maybe I am doing something wrong? I should open main minecraft JAR file in Enigma, then open .mappings file for the appropriate version, right?

    Maybe the mappings file is for older version of Enigma?


    I am very sorry to disturb you with a problem with such an outdated version, but I really need to deobfuscate source code, and MCP doesn't want to work either.

    Posted in: Minecraft Tools
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    posted a message on Enigma: a tool for deobfuscation of Java bytecode

    Sorry for disturbance, but can't get Enigma working with 1.7.10 mappings provided by the database. Constantly get an error "Line 2: malformed line: FIELD a treeMap".


    The mappings are exactly the ones I got from the database, no editing from my side...

    Posted in: Minecraft Tools
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    posted a message on ShetiPhian's and Fruzstrated's Mods

    Silence...

    Posted in: Minecraft Mods
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    posted a message on ShetiPhian's and Fruzstrated's Mods

    Whoah! Some activity in thread! Unfortunately, that's not a developer...

    Posted in: Minecraft Mods
  • 0

    posted a message on ShetiPhian's and Fruzstrated's Mods

    Summer...

    Posted in: Minecraft Mods
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    posted a message on ShetiPhian's and Fruzstrated's Mods

    Nice to know these wonderful mods are still alive!

    Posted in: Minecraft Mods
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    posted a message on ShetiPhian's and Fruzstrated's Mods
    Found a strange minor bug. PixelPowers 2 World Generator replaces grass with appletree logs. Looks rather strange and makes collection of seeds extremely difficult...

    Unfortunately, I can't attach screenshots, the server has gone mad and thinks they're larger than 1 Gb...
    Posted in: Minecraft Mods
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    posted a message on ShetiPhian's and Fruzstrated's Mods
    I'm sorry to disturb you, but what's the status of Player part of PixelPowers 2? Should we hope for at least a beta release for 1.7.10 anytime soon?
    Posted in: Minecraft Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    I'm not sure... do you have logs from the server?



    will get'em in a few seconds.

    Here, from the launch till the server stop. Actions taken - took place in Whitehall and tried to exit it.


    2013-03-12 18:11:28 [INFO] Starting minecraft server version 1.4.7
    2013-03-12 18:11:29 [WARNING] To start the server with more ram, launch it as "java -Xmx1024M -Xms1024M -jar minecraft_server.jar"
    2013-03-12 18:11:33 [INFO] Loading properties
    2013-03-12 18:11:33 [INFO] Default game type: SURVIVAL
    2013-03-12 18:11:33 [INFO] Generating keypair
    2013-03-12 18:11:35 [INFO] Starting Minecraft server on *:25565
    2013-03-12 18:11:35 [WARNING] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
    2013-03-12 18:11:35 [WARNING] The server will make no attempt to authenticate usernames. Beware.
    2013-03-12 18:11:35 [WARNING] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
    2013-03-12 18:11:35 [WARNING] To change this, set "online-mode" to "true" in the server.properties file.
    2013-03-12 18:11:43 [INFO] Preparing level "world"
    2013-03-12 18:11:44 [INFO] Preparing start region for level 0
    2013-03-12 18:11:45 [INFO] Preparing spawn area: 48%
    2013-03-12 18:11:46 [INFO] Done (2,673s)! For help, type "help" or "?"
    2013-03-12 18:13:40 [INFO] User MChain connecting with mods [awger_Whitehall, jammyfurniture, FlansMod, Millenaire, awger_Punt]
    2013-03-12 18:13:40 [INFO] MChain[/127.0.0.1:52242] logged in with entity id 366 at (302.05820319940625, 63.71011850289656, -300.88719075216244)
    2013-03-12 18:14:06 [WARNING] MChain was kicked for floating too long!
    2013-03-12 18:15:27 [INFO] Unknown command. Try /help for a list of commands.
    2013-03-12 18:15:31 [INFO] Stopping the server
    2013-03-12 18:15:31 [INFO] Stopping server
    2013-03-12 18:15:31 [INFO] Saving players
    2013-03-12 18:15:31 [INFO] Saving worlds
    2013-03-12 18:15:31 [INFO] Saving chunks for level 'world'/Overworld
    2013-03-12 18:15:32 [INFO] Saving chunks for level 'world'/Nether
    2013-03-12 18:15:32 [INFO] Saving chunks for level 'world'/The End

    And many thanks for that beautiful ship, the Whitehall. Can't wait for the problem to be fixed to get tons of pleasure sailing it.
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Detected trouble with the Whitehall. When you try to exit the ship the char starts floating - and then kicked by server. The mod is launched on Minecraft JAR server and client at the same time. Any ideas how to remove that problem?
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Beautiful boats! Downloading.
    Posted in: WIP Mods
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    posted a message on [Forge][1.4.7] Custom SMP ships and airships mod (in the same vein as Zeppelin, Ships and Boats)
    Yee-HAW!!! Finally, it is out! Grumdot you're the greatest of all modders!
    Posted in: WIP Mods
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